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Lines Matching refs:fsBuilder

72     GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
73 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
75 fsBuilder->codeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor);
81 fsBuilder->codeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_str(), fRadius, imgInc);
89 fsBuilder->codeAppendf("\t\t%s += ", outputColor);
90 fsBuilder->appendTextureLookup(samplers[0], "coord");
94 fsBuilder->codeAppendf(" * float(coord.%s >= %s.x && coord.%s <= %s.y)",
97 fsBuilder->codeAppendf(" * %s;\n", kernelIndex.c_str());
98 fsBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc);
103 fsBuilder->codeAppend(modulate.c_str());