Lines Matching full:shader
43 GrShaderObj *shader = GR_FIND(shaderID,
46 GrAlwaysAssert(shader);
48 program->AttachShader(shader);
475 GrShaderObj *shader = GR_CREATE(GrShaderObj, GrDebugGL::kShader_ObjTypes);
476 shader->setType(type);
478 return shader->getID();
498 GrShaderObj *shader = GR_FIND(shaderID,
501 GrAlwaysAssert(shader);
503 if (shader->getRefCount()) {
504 // someone is still using this shader so we can't delete it here
505 shader->setMarkedForDeletion();
507 shader->deleteAction();