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Lines Matching full:shader

20     SkShader* shader = SkShader::CreateBitmapShader(bmp,
22 REPORTER_ASSERT(reporter, shader);
23 REPORTER_ASSERT(reporter, !shader->isOpaque());
24 shader->unref();
30 shader = SkShader::CreateBitmapShader(bmp,
32 REPORTER_ASSERT(reporter, shader);
33 REPORTER_ASSERT(reporter, !shader->isOpaque());
34 shader->unref();
38 shader = SkShader::CreateBitmapShader(bmp,
40 REPORTER_ASSERT(reporter, shader);
41 REPORTER_ASSERT(reporter, shader->isOpaque());
42 shader->unref();
46 shader = SkShader::CreateBitmapShader(bmp,
48 REPORTER_ASSERT(reporter, shader);
49 REPORTER_ASSERT(reporter, !shader->isOpaque());
50 shader->unref();