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Lines Matching defs:from

60   // execution to skip past breakpoints when run from the debugger.
456 PrintF("regaining control from gdb\n");
551 PrintF(" print an object from a register (alias 'po')\n");
562 PrintF(" from pc (alias 'di')\n");
591 PrintF(" from now on\n");
670 // Flush from start up to and not including start + size.
787 // offset from the svc instruction so the simulator knows what to call.
879 // Get the register from the architecture state. This function does handle
895 // Read the bits from the unsigned integer register_[] array
983 // Getting from and setting into VFP registers.
1027 // All are consructed here from r0-r3 or d0, d1 and r0.
1659 // Note: To be able to return two values from some calls the code in runtime.cc
2051 // because the mul instruction from above uses the
3048 // Emulate FPSCR from the Simulator flags.
3244 // C++ defines default type casting from floating point to integer as
3355 // Load double from memory: vldr.
3369 // Load/store multiple single from memory: vldm/vstm.
3411 // Load double from memory: vldr.
3435 // Load/store multiple double from memory: vldm/vstm.
3460 int8_t from[8];
3461 get_d_register(Vm, reinterpret_cast<uint64_t*>(from));
3465 to[e] = from[e];
3484 uint8_t from[8];
3485 get_d_register(Vm, reinterpret_cast<uint64_t*>(from));
3489 to[e] = from[e];
3772 // Store remaining arguments on stack, from low to high memory.