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136      * at the beginning of each frame. Only the specified rectangle of the
138 * the specified rectangle.
456 * attaches it to the specified layer.
486 * Marks the specified region as dirty at the specified bounds.
505 * Renders the specified layer as a textured quad.
601 * Creates a new layer stored in the specified snapshot.
619 * Creates a new layer stored in the specified snapshot as an FBO.
628 * Compose the specified layer as a region.
658 * Mark the layer as dirty at the specified coordinates. The coordinates
665 * Mark the layer as dirty at the specified coordinates.
671 * Draws a colored rectangle with the specified color. The specified coordinates
672 * are transformed by the current snapshot's transform matrix unless specified
686 * Draws a series of colored rectangles with the specified color. The specified
688 * specified otherwise.
701 * Draws the shape represented by the specified path texture.
714 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
732 * Renders the convex hull defined by the specified path as a strip of polygons.
793 * Returns true if the specified paint will draw invisible text.
803 * Renders the specified region as a series of rectangles. This method
810 * Renders the specified region as a series of rectangles. The region
835 * Returns a texture object for the specified bitmap. The texture can