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Lines Matching full:specified

278      * Logs the specified message followed by the key identifying this program.
315 * Creates a new program with the specified vertex and fragment
333 * Returns the OpenGL name of the specified attribute.
338 * Returns the OpenGL name of the specified uniform.
358 * Binds the program with the specified projection, modelView and
386 * Adds an attribute with the specified name.
393 * Binds the specified attribute name to the specified slot.
398 * Adds a uniform with the specified name.
406 * Compiles the specified shader of the specified type.