Lines Matching defs:child
379 // If a child of ours is being attached to our parent then this will incorrectly
559 RenderNode* child = childOp->mRenderNode;
564 if (isProjectionReceiver && !child->properties().getProjectBackwards()) {
582 child->computeOrderingImpl(childOp,
649 RenderNode* child = childOp->mRenderNode;
650 float childZ = child->properties().getZ();
655 } else if (!child->properties().getProjectBackwards()) {
756 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
779 // only the actual child DL draw needs to be in save/restore,