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Lines Matching refs:glop

209 void RenderState::render(const Glop& glop) {
210 const Glop::Mesh& mesh = glop.mesh;
211 const Glop::Mesh::Vertices& vertices = mesh.vertices;
212 const Glop::Mesh::Indices& indices = mesh.indices;
213 const Glop::Fill& fill = glop.fill;
224 fill.program->set(glop.transform.ortho,
225 glop.transform.modelView,
226 glop.transform.meshTransform(),
227 glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor);
242 if (glop.roundRectClipState) {
244 const RoundRectClipState* state = glop.roundRectClipState;
270 const Glop::Fill::TextureData& texture = fill.texture;
312 blend().setFactors(glop.blend.src, glop.blend.dst);