Lines Matching full:shader
197 fprintf(stderr, "unknown shader name: \"%s\"\n", name);
306 GLuint shader = glCreateShader(shaderType);
307 if (shader == 0) {
312 glShaderSource(shader, 1, &src, NULL);
313 glCompileShader(shader);
316 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
319 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
323 glGetShaderInfoLog(shader, infoLen, NULL, buf);
324 fprintf(stderr, "Shader compile log:\n%s\n", buf);
328 glDeleteShader(shader);
331 *outShader = shader;
366 fprintf(stderr, "Shader source:\n");