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Lines Matching refs:REFRESH

630         info.fps = float(1e9 / hwConfig.refresh);
638 // Normally it's one full refresh period (to give SF a chance to
644 // differences between the ideal and actual refresh rate.
646 hwConfig.refresh - SF_VSYNC_EVENT_PHASE_OFFSET_NS + 1000000;
765 mEventQueue.refresh();
892 // Signal a refresh if a transaction modified the window state,
899 case MessageQueue::REFRESH: {
1017 // The HWC doesn't support present fences, so use the refresh
1820 // Only continue with the refresh if there is actually new work to do
2705 "present offset %d ns (refresh %" PRId64 " ns)",
2767 " refresh-rate : %f fps\n"