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Lines Matching refs:xRatio

385     float xRatio = 1.0;
415 xRatio = (float)x/(float)fbWidth;
421 x = int((xRatio * asW) + asX);
481 float xRatio = 1.0;
505 xRatio = (float)(inPos.x/actualWidth);
511 outPos.x = uint32_t((xRatio * width) + (float)xPos);
527 xRatio = (float)(outPos.x - xPos)/width;
540 outPos.x = uint32_t(xRatio * fbWidth);
559 xRatio = (float)outPos.x/fbWidth;
564 outPos.x = uint32_t(xRatio * (float)extW);