Lines Matching full:incoming
1004 component_t incoming(fragment);
1012 modulate(fragment, incoming, texel, component);
1015 decal(fragment, incoming, texel, component);
1018 blend(fragment, incoming, texel, component, i);
1021 add(fragment, incoming, texel, component);
1068 const component_t& incoming,
1079 int Ni = incoming.size();
1084 // dest = incoming & ((texel << incoming.h)-texel)
1085 RSB(AL, 0, dest.reg, texel.reg, reg_imm(texel.reg, LSL, incoming.h));
1086 AND(AL, 0, dest.reg, dest.reg, incoming.reg);
1087 dest.l = incoming.l;
1088 dest.h = incoming.h;
1089 dest.flags |= (incoming.flags & CLEAR_LO);
1091 MOV(AL, 0, dest.reg, reg_imm(incoming.reg, LSL, 31-incoming.h));
1096 int inReg = incoming.reg;
1097 int shift = incoming.l;
1133 // this operation doesn't change incoming's size
1158 const component_t& incoming,
1171 int Ni = incoming.size();
1172 int shift = incoming.l;
1177 integer_t incomingNorm(incoming.reg, Ni, incoming.flags);
1189 const component_t& incoming,
1197 modulate(dest, incoming, incomingTexel, component);
1209 int Ni = incoming.size();
1210 int shift = incoming.l;
1215 integer_t incomingNorm(incoming.reg, Ni, incoming.flags);
1227 const component_t& incoming,
1234 component_t incomingTemp(incoming);
1237 // overlaps "incoming".
1250 expand(incomingTemp, incoming, texel.s);