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    Searched defs:c00 (Results 1 - 9 of 9) sorted by null

  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_TransformDequantChromaDCFromPair.c 79 int c00 = pData[0]; local
84 int d00 = c00 + c01;
85 int d01 = c00 - c01;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
PerturbFilter.java 76 float c00 = arr[this.wrap(y - py, workSize) * workSize + this.wrap(x - px, workSize)]; local
81 float c0 = ShaderUtils.mix(c00, c01, noisex);
  /external/clang/test/CXX/lex/lex.charset/
p2-cxx11.cpp 3 char c00 = '\u0000'; // ok variable
p2-cxx98.cpp 3 char c00 = '\u0000'; // expected-error {{universal character name refers to a control character}} variable
  /external/skia/src/core/
SkFilterProc.cpp 58 static unsigned bilerp4_00(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
59 return c00;
61 static unsigned bilerp4_01(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
62 uint32_t lo = (3 * LO_PAIR(c00) + LO_PAIR(c01)) >> 2;
63 uint32_t hi = (3 * HI_PAIR(c00) + HI_PAIR(c01)) >> 2;
66 static unsigned bilerp4_02(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
67 uint32_t lo = (LO_PAIR(c00) + LO_PAIR(c01)) >> 1;
68 uint32_t hi = (HI_PAIR(c00) + HI_PAIR(c01)) >> 1;
71 static unsigned bilerp4_03(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
72 uint32_t lo = (LO_PAIR(c00) + 3 * LO_PAIR(c01)) >> 2
158 uint32_t c00 = *a00; local
165 uint32_t c00 = *a00; local
172 uint32_t c00 = *a00; local
180 uint32_t c00 = *a00; local
187 uint32_t c00 = *a00; local
196 uint32_t c00 = *a00; local
205 uint32_t c00 = *a00; local
215 uint32_t c00 = *a00; local
222 uint32_t c00 = *a00; local
231 uint32_t c00 = *a00; local
240 uint32_t c00 = *a00; local
250 uint32_t c00 = *a00; local
257 uint32_t c00 = *a00; local
266 uint32_t c00 = *a00; local
275 uint32_t c00 = *a00; local
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 399 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
402 float dudx = (c10.s - c00.s)*m_textureSpec.width / (float)viewportSize[0];
403 float dvdy = (c01.t - c00.t)*m_textureSpec.height / (float)viewportSize[1];
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 706 Vec4 c00 = colors[v00]; local
728 const Vec4& t0 = tri ? c00 : c11;
  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp 455 const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*b0 + quad00.p11*a0*b0; local
461 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0;
1410 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)), size); variable
1485 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)), size0); variable
1519 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)), size1); variable
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 716 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
    [all...]

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