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    Searched defs:AudioPlayer (Results 1 - 4 of 4) sorted by null

  /frameworks/base/cmds/bootanimation/
AudioPlayer.h 25 class AudioPlayer : public Thread
28 AudioPlayer();
29 virtual ~AudioPlayer();
AudioPlayer.cpp 20 #include "AudioPlayer.h"
59 AudioPlayer::AudioPlayer()
68 AudioPlayer::~AudioPlayer() {
140 bool AudioPlayer::init(const char* config)
196 void AudioPlayer::playFile(FileMap* fileMap) {
204 bool AudioPlayer::threadLoop()
  /frameworks/av/media/libstagefright/
AudioPlayer.cpp 20 #define LOG_TAG "AudioPlayer"
29 #include <media/stagefright/AudioPlayer.h>
40 AudioPlayer::AudioPlayer(
68 AudioPlayer::~AudioPlayer() {
74 void AudioPlayer::setSource(const sp<MediaSource> &source) {
79 status_t AudioPlayer::start(bool sourceAlreadyStarted) {
186 &AudioPlayer::AudioSinkCallback,
264 void AudioPlayer::pause(bool playPendingSamples)
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  /frameworks/av/include/media/stagefright/
AudioPlayer.h 33 class AudioPlayer : public TimeSource {
48 AudioPlayer(const sp<MediaPlayerBase::AudioSink> &audioSink,
52 virtual ~AudioPlayer();
68 // Returns true iff a mapping is established, i.e. the AudioPlayer
139 AudioPlayer(const AudioPlayer &);
140 AudioPlayer &operator=(const AudioPlayer &);

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