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      1 //===- ConstantPool.h - Keep track of assembler-generated  ------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file declares the ConstantPool and AssemblerConstantPools classes.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 
     15 #ifndef LLVM_MC_CONSTANTPOOLS_H
     16 #define LLVM_MC_CONSTANTPOOLS_H
     17 
     18 #include "llvm/ADT/MapVector.h"
     19 #include "llvm/ADT/SmallVector.h"
     20 
     21 namespace llvm {
     22 class MCContext;
     23 class MCExpr;
     24 class MCSection;
     25 class MCStreamer;
     26 class MCSymbol;
     27 
     28 struct ConstantPoolEntry {
     29   ConstantPoolEntry(MCSymbol *L, const MCExpr *Val, unsigned Sz)
     30     : Label(L), Value(Val), Size(Sz) {}
     31   MCSymbol *Label;
     32   const MCExpr *Value;
     33   unsigned Size;
     34 };
     35 
     36 // A class to keep track of assembler-generated constant pools that are use to
     37 // implement the ldr-pseudo.
     38 class ConstantPool {
     39   typedef SmallVector<ConstantPoolEntry, 4> EntryVecTy;
     40   EntryVecTy Entries;
     41 
     42 public:
     43   // Initialize a new empty constant pool
     44   ConstantPool() {}
     45 
     46   // Add a new entry to the constant pool in the next slot.
     47   // \param Value is the new entry to put in the constant pool.
     48   // \param Size is the size in bytes of the entry
     49   //
     50   // \returns a MCExpr that references the newly inserted value
     51   const MCExpr *addEntry(const MCExpr *Value, MCContext &Context,
     52                          unsigned Size);
     53 
     54   // Emit the contents of the constant pool using the provided streamer.
     55   void emitEntries(MCStreamer &Streamer);
     56 
     57   // Return true if the constant pool is empty
     58   bool empty();
     59 };
     60 
     61 class AssemblerConstantPools {
     62   // Map type used to keep track of per-Section constant pools used by the
     63   // ldr-pseudo opcode. The map associates a section to its constant pool. The
     64   // constant pool is a vector of (label, value) pairs. When the ldr
     65   // pseudo is parsed we insert a new (label, value) pair into the constant pool
     66   // for the current section and add MCSymbolRefExpr to the new label as
     67   // an opcode to the ldr. After we have parsed all the user input we
     68   // output the (label, value) pairs in each constant pool at the end of the
     69   // section.
     70   //
     71   // We use the MapVector for the map type to ensure stable iteration of
     72   // the sections at the end of the parse. We need to iterate over the
     73   // sections in a stable order to ensure that we have print the
     74   // constant pools in a deterministic order when printing an assembly
     75   // file.
     76   typedef MapVector<const MCSection *, ConstantPool> ConstantPoolMapTy;
     77   ConstantPoolMapTy ConstantPools;
     78 
     79 public:
     80   void emitAll(MCStreamer &Streamer);
     81   void emitForCurrentSection(MCStreamer &Streamer);
     82   const MCExpr *addEntry(MCStreamer &Streamer, const MCExpr *Expr,
     83                          unsigned Size);
     84 
     85 private:
     86   ConstantPool *getConstantPool(const MCSection *Section);
     87   ConstantPool &getOrCreateConstantPool(const MCSection *Section);
     88 };
     89 } // end namespace llvm
     90 
     91 #endif
     92