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      1 /*
      2  * Mesa 3-D graphics library
      3  * Version:  6.5.1
      4  *
      5  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice shall be included
     15  * in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 
     26 /**
     27  * \file context.h
     28  * Mesa context and visual-related functions.
     29  *
     30  * There are three large Mesa data types/classes which are meant to be
     31  * used by device drivers:
     32  * - struct gl_context: this contains the Mesa rendering state
     33  * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
     34  *   or not there's a depth buffer, stencil buffer, etc.
     35  * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
     36  *   buffer, accum buffer and alpha buffers.
     37  *
     38  * These types should be encapsulated by corresponding device driver
     39  * data types.  See xmesa.h and xmesaP.h for an example.
     40  *
     41  * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
     42  * are base classes which the device driver must derive from.
     43  *
     44  * The following functions create and destroy these data types.
     45  */
     46 
     47 
     48 #ifndef CONTEXT_H
     49 #define CONTEXT_H
     50 
     51 
     52 #include "imports.h"
     53 #include "mtypes.h"
     54 
     55 
     56 #ifdef __cplusplus
     57 extern "C" {
     58 #endif
     59 
     60 
     61 struct _glapi_table;
     62 
     63 
     64 /** \name Visual-related functions */
     65 /*@{*/
     66 
     67 extern struct gl_config *
     68 _mesa_create_visual( GLboolean dbFlag,
     69                      GLboolean stereoFlag,
     70                      GLint redBits,
     71                      GLint greenBits,
     72                      GLint blueBits,
     73                      GLint alphaBits,
     74                      GLint depthBits,
     75                      GLint stencilBits,
     76                      GLint accumRedBits,
     77                      GLint accumGreenBits,
     78                      GLint accumBlueBits,
     79                      GLint accumAlphaBits,
     80                      GLint numSamples );
     81 
     82 extern GLboolean
     83 _mesa_initialize_visual( struct gl_config *v,
     84                          GLboolean dbFlag,
     85                          GLboolean stereoFlag,
     86                          GLint redBits,
     87                          GLint greenBits,
     88                          GLint blueBits,
     89                          GLint alphaBits,
     90                          GLint depthBits,
     91                          GLint stencilBits,
     92                          GLint accumRedBits,
     93                          GLint accumGreenBits,
     94                          GLint accumBlueBits,
     95                          GLint accumAlphaBits,
     96                          GLint numSamples );
     97 
     98 extern void
     99 _mesa_destroy_visual( struct gl_config *vis );
    100 
    101 /*@}*/
    102 
    103 
    104 /** \name Context-related functions */
    105 /*@{*/
    106 
    107 extern GLboolean
    108 _mesa_initialize_context( struct gl_context *ctx,
    109                           gl_api api,
    110                           const struct gl_config *visual,
    111                           struct gl_context *share_list,
    112                           const struct dd_function_table *driverFunctions,
    113                           void *driverContext );
    114 
    115 extern struct gl_context *
    116 _mesa_create_context(gl_api api,
    117                      const struct gl_config *visual,
    118                      struct gl_context *share_list,
    119                      const struct dd_function_table *driverFunctions,
    120                      void *driverContext);
    121 
    122 extern void
    123 _mesa_free_context_data( struct gl_context *ctx );
    124 
    125 extern void
    126 _mesa_destroy_context( struct gl_context *ctx );
    127 
    128 
    129 extern void
    130 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
    131 
    132 
    133 extern void
    134 _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
    135 
    136 extern GLboolean
    137 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
    138                     struct gl_framebuffer *readBuffer );
    139 
    140 extern GLboolean
    141 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
    142 
    143 extern struct gl_context *
    144 _mesa_get_current_context(void);
    145 
    146 /*@}*/
    147 
    148 extern void
    149 _mesa_init_get_hash(struct gl_context *ctx);
    150 
    151 extern void
    152 _mesa_notifySwapBuffers(struct gl_context *gc);
    153 
    154 
    155 extern struct _glapi_table *
    156 _mesa_get_dispatch(struct gl_context *ctx);
    157 
    158 
    159 void
    160 _mesa_set_mvp_with_dp4( struct gl_context *ctx,
    161                         GLboolean flag );
    162 
    163 
    164 extern GLboolean
    165 _mesa_valid_to_render(struct gl_context *ctx, const char *where);
    166 
    167 
    168 
    169 /** \name Miscellaneous */
    170 /*@{*/
    171 
    172 extern void
    173 _mesa_record_error( struct gl_context *ctx, GLenum error );
    174 
    175 
    176 extern void
    177 _mesa_finish(struct gl_context *ctx);
    178 
    179 extern void
    180 _mesa_flush(struct gl_context *ctx);
    181 
    182 
    183 extern void GLAPIENTRY
    184 _mesa_Finish( void );
    185 
    186 extern void GLAPIENTRY
    187 _mesa_Flush( void );
    188 
    189 /*@}*/
    190 
    191 
    192 /**
    193  * \name Macros for flushing buffered rendering commands before state changes,
    194  * checking if inside glBegin/glEnd, etc.
    195  */
    196 /*@{*/
    197 
    198 /**
    199  * Flush vertices.
    200  *
    201  * \param ctx GL context.
    202  * \param newstate new state.
    203  *
    204  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
    205  * and calls dd_function_table::FlushVertices if so. Marks
    206  * __struct gl_contextRec::NewState with \p newstate.
    207  */
    208 #define FLUSH_VERTICES(ctx, newstate)				\
    209 do {								\
    210    if (MESA_VERBOSE & VERBOSE_STATE)				\
    211       _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
    212    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
    213       ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
    214    ctx->NewState |= newstate;					\
    215 } while (0)
    216 
    217 /**
    218  * Flush current state.
    219  *
    220  * \param ctx GL context.
    221  * \param newstate new state.
    222  *
    223  * Checks if dd_function_table::NeedFlush is marked to flush current state,
    224  * and calls dd_function_table::FlushVertices if so. Marks
    225  * __struct gl_contextRec::NewState with \p newstate.
    226  */
    227 #define FLUSH_CURRENT(ctx, newstate)				\
    228 do {								\
    229    if (MESA_VERBOSE & VERBOSE_STATE)				\
    230       _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION);	\
    231    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
    232       ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
    233    ctx->NewState |= newstate;					\
    234 } while (0)
    235 
    236 /**
    237  * Macro to assert that the API call was made outside the
    238  * glBegin()/glEnd() pair, with return value.
    239  *
    240  * \param ctx GL context.
    241  * \param retval value to return in case the assertion fails.
    242  */
    243 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
    244 do {									\
    245    if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {	\
    246       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
    247       return retval;							\
    248    }									\
    249 } while (0)
    250 
    251 /**
    252  * Macro to assert that the API call was made outside the
    253  * glBegin()/glEnd() pair.
    254  *
    255  * \param ctx GL context.
    256  */
    257 #define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
    258 do {									\
    259    if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {	\
    260       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
    261       return;								\
    262    }									\
    263 } while (0)
    264 
    265 /**
    266  * Macro to assert that the API call was made outside the
    267  * glBegin()/glEnd() pair and flush the vertices.
    268  *
    269  * \param ctx GL context.
    270  */
    271 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx)				\
    272 do {									\
    273    ASSERT_OUTSIDE_BEGIN_END(ctx);					\
    274    FLUSH_VERTICES(ctx, 0);						\
    275 } while (0)
    276 
    277 /**
    278  * Macro to assert that the API call was made outside the
    279  * glBegin()/glEnd() pair and flush the vertices, with return value.
    280  *
    281  * \param ctx GL context.
    282  * \param retval value to return in case the assertion fails.
    283  */
    284 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)	\
    285 do {									\
    286    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval);			\
    287    FLUSH_VERTICES(ctx, 0);						\
    288 } while (0)
    289 
    290 /*@}*/
    291 
    292 
    293 /**
    294  * Checks if the context is for Desktop GL (Compatibility or Core)
    295  */
    296 static inline GLboolean
    297 _mesa_is_desktop_gl(const struct gl_context *ctx)
    298 {
    299    return ctx->API == API_OPENGL || ctx->API == API_OPENGL_CORE;
    300 }
    301 
    302 
    303 /**
    304  * Checks if the context is for any GLES version
    305  */
    306 static inline GLboolean
    307 _mesa_is_gles(const struct gl_context *ctx)
    308 {
    309    return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
    310 }
    311 
    312 
    313 /**
    314  * Checks if the context is for GLES 3.x
    315  */
    316 static inline GLboolean
    317 _mesa_is_gles3(const struct gl_context *ctx)
    318 {
    319    return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
    320 }
    321 
    322 
    323 #ifdef __cplusplus
    324 }
    325 #endif
    326 
    327 
    328 #endif /* CONTEXT_H */
    329