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    Searched defs:FragmentShader (Results 1 - 4 of 4) sorted by null

  /external/deqp/framework/referencerenderer/
rrShaders.hpp 122 class FragmentShader
125 FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {}
133 ~FragmentShader() {}; // \note Renderer will not delete any objects passed in.
222 class FragmentShaderLoop : public FragmentShader
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
FragmentShader.java 32 public class FragmentShader extends Shader {
38 FragmentShader mShader;
42 mShader = new FragmentShader();
78 public FragmentShader create() {
  /external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.cpp 676 class FragmentShader : public rr::FragmentShader
679 FragmentShader (int drawBufferNdx, const DrawBufferInfo& info);
687 FragmentShader::FragmentShader (int drawBufferNdx, const DrawBufferInfo& info)
688 : rr::FragmentShader (1, 1)
715 void FragmentShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
809 const FragmentShader fragmentShader (drawBufferNdx, drawBuffers[drawBufferNdx]);
810 const rr::Program program (&vertexShader, &fragmentShader);
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  /external/mesa3d/src/mesa/drivers/common/
meta.c 139 struct gl_shader_program *FragmentShader;
640 _mesa_reference_shader_program(ctx, &save->FragmentShader,
965 save->FragmentShader);
972 _mesa_reference_shader_program(ctx, &save->FragmentShader, NULL);
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