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    Searched defs:GrGpu (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/
GrGpu.cpp 10 #include "GrGpu.h"
42 GrGpu::GrGpu(GrContext* context)
49 GrGpu::~GrGpu() {}
51 void GrGpu::contextAbandoned() {}
66 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted,
135 bool GrGpu::attachStencilAttachmentToRenderTarget(GrRenderTarget* rt) {
176 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) {
192 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc)
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GrGpu.h 27 class GrGpu : public SkRefCnt {
30 * Create an instance of GrGpu that matches the specified backend. If the requested backend is
32 * fully constructed and should not be used by GrGpu until after this function returns.
34 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context);
38 GrGpu(GrContext* context);
39 ~GrGpu() override;
52 // GrGpu should use this to ensure that no backend API calls will be made from
58 * The GrGpu object normally assumes that no outsider is setting state
60 * the GrGpu that the state was modified and it shouldn't make assumptions
240 // After the client interacts directly with the 3D context state the GrGpu
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