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      1 /*
      2  * To change this template, choose Tools | Templates
      3  * and open the template in the editor.
      4  */
      5 package com.jme3.terrain.heightmap;
      6 
      7 import com.jme3.math.Vector3f;
      8 
      9 /**
     10  *
     11  * @author Anthyon
     12  */
     13 @Deprecated
     14 /**
     15  * @Deprecated in favor of TerrainGridTileLoader
     16  */
     17 public interface HeightMapGrid {
     18 
     19     public HeightMap getHeightMapAt(Vector3f location);
     20 
     21     public void setSize(int size);
     22 
     23 }
     24