1 /* 2 * To change this template, choose Tools | Templates 3 * and open the template in the editor. 4 */ 5 package com.jme3.terrain.heightmap; 6 7 import com.jme3.math.Vector3f; 8 9 /** 10 * 11 * @author Anthyon 12 */ 13 @Deprecated 14 /** 15 * @Deprecated in favor of TerrainGridTileLoader 16 */ 17 public interface HeightMapGrid { 18 19 public HeightMap getHeightMapAt(Vector3f location); 20 21 public void setSize(int size); 22 23 } 24