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    Searched defs:Inflate (Results 1 - 5 of 5) sorted by null

  /external/protobuf/src/google/protobuf/io/
gzip_stream.cc 87 int GzipInputStream::Inflate(int flush) {
89 // previous inflate filled output buffer. don't change input params yet.
112 int error = inflate(&zcontext_, flush);
150 zerror_ = Inflate(Z_NO_FLUSH);
152 // The underlying stream's Next returned false inside Inflate.
  /external/skia/src/core/
SkFlate.cpp 87 rc = inflate(&flateData, Z_NO_FLUSH);
93 rc = inflate(&flateData, Z_FINISH);
132 bool SkFlate::Inflate(SkStream* src, SkWStream* dst) {
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdiplustypes.h 220 VOID Inflate(INT dx, INT dy) {
226 VOID Inflate(const Point& point) {
227 Inflate(point.X, point.Y);
345 VOID Inflate(REAL dx, REAL dy) {
351 VOID Inflate(const PointF& point) {
352 Inflate(point.X, point.Y);
  /art/runtime/
monitor.cc 103 // We should only inflate a lock if the owner is ourselves or suspended. This avoids a race
125 // We should only inflate a lock if the owner is ourselves or suspended. This avoids a race
637 void Monitor::Inflate(Thread* self, Thread* owner, mirror::Object* obj, int32_t hash_code) {
648 VLOG(monitor) << "monitor: Inflate with hashcode " << hash_code
663 // We own the monitor, we can easily inflate it.
664 Inflate(self, self, obj.Get(), hash_code);
667 // Suspend the owner, inflate. First change to blocked and give up mutator_lock_.
680 // Go ahead and inflate the lock.
681 Inflate(self, owner, obj.Get(), hash_code);
739 // We'd overflow the recursion count, so inflate the monitor
    [all...]
  /external/pdfium/core/include/fxcrt/
fx_coordinates.h 299 void Inflate(baseType x, baseType y)
306 void Inflate(const FXT_POINT &p)
308 Inflate(p.x, p.y);
310 void Inflate(baseType left, baseType top, baseType right, baseType bottom)
317 void Inflate(const FXT_RECT &rt)
319 Inflate(rt.left, rt.top, rt.left + rt.width, rt.top + rt.height);
688 void Inflate(FX_FLOAT x, FX_FLOAT y)
697 void Inflate(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top)
706 void Inflate(const CFX_FloatRect &rt)
708 Inflate(rt.left, rt.bottom, rt.right, rt.top)
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