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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <errno.h>
     18 #include <fcntl.h>
     19 #include <linux/input.h>
     20 #include <pthread.h>
     21 #include <stdarg.h>
     22 #include <stdio.h>
     23 #include <stdlib.h>
     24 #include <string.h>
     25 #include <sys/stat.h>
     26 #include <sys/time.h>
     27 #include <sys/types.h>
     28 #include <time.h>
     29 #include <unistd.h>
     30 
     31 #include <cutils/android_reboot.h>
     32 
     33 #include "common.h"
     34 #include "roots.h"
     35 #include "device.h"
     36 #include "minui/minui.h"
     37 #include "screen_ui.h"
     38 #include "ui.h"
     39 
     40 #define UI_WAIT_KEY_TIMEOUT_SEC    120
     41 
     42 RecoveryUI::RecoveryUI()
     43         : key_queue_len(0),
     44           key_last_down(-1),
     45           key_long_press(false),
     46           key_down_count(0),
     47           enable_reboot(true),
     48           consecutive_power_keys(0),
     49           last_key(-1),
     50           has_power_key(false),
     51           has_up_key(false),
     52           has_down_key(false) {
     53     pthread_mutex_init(&key_queue_mutex, nullptr);
     54     pthread_cond_init(&key_queue_cond, nullptr);
     55     memset(key_pressed, 0, sizeof(key_pressed));
     56 }
     57 
     58 void RecoveryUI::OnKeyDetected(int key_code) {
     59     if (key_code == KEY_POWER) {
     60         has_power_key = true;
     61     } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
     62         has_down_key = true;
     63     } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
     64         has_up_key = true;
     65     }
     66 }
     67 
     68 int RecoveryUI::InputCallback(int fd, uint32_t epevents, void* data) {
     69     return reinterpret_cast<RecoveryUI*>(data)->OnInputEvent(fd, epevents);
     70 }
     71 
     72 // Reads input events, handles special hot keys, and adds to the key queue.
     73 static void* InputThreadLoop(void*) {
     74     while (true) {
     75         if (!ev_wait(-1)) {
     76             ev_dispatch();
     77         }
     78     }
     79     return nullptr;
     80 }
     81 
     82 void RecoveryUI::Init() {
     83     ev_init(InputCallback, this);
     84 
     85     ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
     86 
     87     pthread_create(&input_thread_, nullptr, InputThreadLoop, nullptr);
     88 }
     89 
     90 int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
     91     struct input_event ev;
     92     if (ev_get_input(fd, epevents, &ev) == -1) {
     93         return -1;
     94     }
     95 
     96     if (ev.type == EV_SYN) {
     97         return 0;
     98     } else if (ev.type == EV_REL) {
     99         if (ev.code == REL_Y) {
    100             // accumulate the up or down motion reported by
    101             // the trackball.  When it exceeds a threshold
    102             // (positive or negative), fake an up/down
    103             // key event.
    104             rel_sum += ev.value;
    105             if (rel_sum > 3) {
    106                 ProcessKey(KEY_DOWN, 1);   // press down key
    107                 ProcessKey(KEY_DOWN, 0);   // and release it
    108                 rel_sum = 0;
    109             } else if (rel_sum < -3) {
    110                 ProcessKey(KEY_UP, 1);     // press up key
    111                 ProcessKey(KEY_UP, 0);     // and release it
    112                 rel_sum = 0;
    113             }
    114         }
    115     } else {
    116         rel_sum = 0;
    117     }
    118 
    119     if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
    120         ProcessKey(ev.code, ev.value);
    121     }
    122 
    123     return 0;
    124 }
    125 
    126 // Process a key-up or -down event.  A key is "registered" when it is
    127 // pressed and then released, with no other keypresses or releases in
    128 // between.  Registered keys are passed to CheckKey() to see if it
    129 // should trigger a visibility toggle, an immediate reboot, or be
    130 // queued to be processed next time the foreground thread wants a key
    131 // (eg, for the menu).
    132 //
    133 // We also keep track of which keys are currently down so that
    134 // CheckKey can call IsKeyPressed to see what other keys are held when
    135 // a key is registered.
    136 //
    137 // updown == 1 for key down events; 0 for key up events
    138 void RecoveryUI::ProcessKey(int key_code, int updown) {
    139     bool register_key = false;
    140     bool long_press = false;
    141     bool reboot_enabled;
    142 
    143     pthread_mutex_lock(&key_queue_mutex);
    144     key_pressed[key_code] = updown;
    145     if (updown) {
    146         ++key_down_count;
    147         key_last_down = key_code;
    148         key_long_press = false;
    149         key_timer_t* info = new key_timer_t;
    150         info->ui = this;
    151         info->key_code = key_code;
    152         info->count = key_down_count;
    153         pthread_t thread;
    154         pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info);
    155         pthread_detach(thread);
    156     } else {
    157         if (key_last_down == key_code) {
    158             long_press = key_long_press;
    159             register_key = true;
    160         }
    161         key_last_down = -1;
    162     }
    163     reboot_enabled = enable_reboot;
    164     pthread_mutex_unlock(&key_queue_mutex);
    165 
    166     if (register_key) {
    167         switch (CheckKey(key_code, long_press)) {
    168           case RecoveryUI::IGNORE:
    169             break;
    170 
    171           case RecoveryUI::TOGGLE:
    172             ShowText(!IsTextVisible());
    173             break;
    174 
    175           case RecoveryUI::REBOOT:
    176             if (reboot_enabled) {
    177                 android_reboot(ANDROID_RB_RESTART, 0, 0);
    178             }
    179             break;
    180 
    181           case RecoveryUI::ENQUEUE:
    182             EnqueueKey(key_code);
    183             break;
    184         }
    185     }
    186 }
    187 
    188 void* RecoveryUI::time_key_helper(void* cookie) {
    189     key_timer_t* info = (key_timer_t*) cookie;
    190     info->ui->time_key(info->key_code, info->count);
    191     delete info;
    192     return nullptr;
    193 }
    194 
    195 void RecoveryUI::time_key(int key_code, int count) {
    196     usleep(750000);  // 750 ms == "long"
    197     bool long_press = false;
    198     pthread_mutex_lock(&key_queue_mutex);
    199     if (key_last_down == key_code && key_down_count == count) {
    200         long_press = key_long_press = true;
    201     }
    202     pthread_mutex_unlock(&key_queue_mutex);
    203     if (long_press) KeyLongPress(key_code);
    204 }
    205 
    206 void RecoveryUI::EnqueueKey(int key_code) {
    207     pthread_mutex_lock(&key_queue_mutex);
    208     const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
    209     if (key_queue_len < queue_max) {
    210         key_queue[key_queue_len++] = key_code;
    211         pthread_cond_signal(&key_queue_cond);
    212     }
    213     pthread_mutex_unlock(&key_queue_mutex);
    214 }
    215 
    216 int RecoveryUI::WaitKey() {
    217     pthread_mutex_lock(&key_queue_mutex);
    218 
    219     // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
    220     // plugged in.
    221     do {
    222         struct timeval now;
    223         struct timespec timeout;
    224         gettimeofday(&now, nullptr);
    225         timeout.tv_sec = now.tv_sec;
    226         timeout.tv_nsec = now.tv_usec * 1000;
    227         timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;
    228 
    229         int rc = 0;
    230         while (key_queue_len == 0 && rc != ETIMEDOUT) {
    231             rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout);
    232         }
    233     } while (IsUsbConnected() && key_queue_len == 0);
    234 
    235     int key = -1;
    236     if (key_queue_len > 0) {
    237         key = key_queue[0];
    238         memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
    239     }
    240     pthread_mutex_unlock(&key_queue_mutex);
    241     return key;
    242 }
    243 
    244 bool RecoveryUI::IsUsbConnected() {
    245     int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
    246     if (fd < 0) {
    247         printf("failed to open /sys/class/android_usb/android0/state: %s\n",
    248                strerror(errno));
    249         return 0;
    250     }
    251 
    252     char buf;
    253     // USB is connected if android_usb state is CONNECTED or CONFIGURED.
    254     int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
    255     if (close(fd) < 0) {
    256         printf("failed to close /sys/class/android_usb/android0/state: %s\n",
    257                strerror(errno));
    258     }
    259     return connected;
    260 }
    261 
    262 bool RecoveryUI::IsKeyPressed(int key) {
    263     pthread_mutex_lock(&key_queue_mutex);
    264     int pressed = key_pressed[key];
    265     pthread_mutex_unlock(&key_queue_mutex);
    266     return pressed;
    267 }
    268 
    269 bool RecoveryUI::IsLongPress() {
    270     pthread_mutex_lock(&key_queue_mutex);
    271     bool result = key_long_press;
    272     pthread_mutex_unlock(&key_queue_mutex);
    273     return result;
    274 }
    275 
    276 bool RecoveryUI::HasThreeButtons() {
    277     return has_power_key && has_up_key && has_down_key;
    278 }
    279 
    280 void RecoveryUI::FlushKeys() {
    281     pthread_mutex_lock(&key_queue_mutex);
    282     key_queue_len = 0;
    283     pthread_mutex_unlock(&key_queue_mutex);
    284 }
    285 
    286 RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
    287     pthread_mutex_lock(&key_queue_mutex);
    288     key_long_press = false;
    289     pthread_mutex_unlock(&key_queue_mutex);
    290 
    291     // If we have power and volume up keys, that chord is the signal to toggle the text display.
    292     if (HasThreeButtons()) {
    293         if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
    294             return TOGGLE;
    295         }
    296     } else {
    297         // Otherwise long press of any button toggles to the text display,
    298         // and there's no way to toggle back (but that's pretty useless anyway).
    299         if (is_long_press && !IsTextVisible()) {
    300             return TOGGLE;
    301         }
    302 
    303         // Also, for button-limited devices, a long press is translated to KEY_ENTER.
    304         if (is_long_press && IsTextVisible()) {
    305             EnqueueKey(KEY_ENTER);
    306             return IGNORE;
    307         }
    308     }
    309 
    310     // Press power seven times in a row to reboot.
    311     if (key == KEY_POWER) {
    312         pthread_mutex_lock(&key_queue_mutex);
    313         bool reboot_enabled = enable_reboot;
    314         pthread_mutex_unlock(&key_queue_mutex);
    315 
    316         if (reboot_enabled) {
    317             ++consecutive_power_keys;
    318             if (consecutive_power_keys >= 7) {
    319                 return REBOOT;
    320             }
    321         }
    322     } else {
    323         consecutive_power_keys = 0;
    324     }
    325 
    326     last_key = key;
    327     return IsTextVisible() ? ENQUEUE : IGNORE;
    328 }
    329 
    330 void RecoveryUI::KeyLongPress(int) {
    331 }
    332 
    333 void RecoveryUI::SetEnableReboot(bool enabled) {
    334     pthread_mutex_lock(&key_queue_mutex);
    335     enable_reboot = enabled;
    336     pthread_mutex_unlock(&key_queue_mutex);
    337 }
    338