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      1 //===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file defines the MachineLoopInfo class that is used to identify natural
     11 // loops and determine the loop depth of various nodes of the CFG.  Note that
     12 // natural loops may actually be several loops that share the same header node.
     13 //
     14 // This analysis calculates the nesting structure of loops in a function.  For
     15 // each natural loop identified, this analysis identifies natural loops
     16 // contained entirely within the loop and the basic blocks the make up the loop.
     17 //
     18 // It can calculate on the fly various bits of information, for example:
     19 //
     20 //  * whether there is a preheader for the loop
     21 //  * the number of back edges to the header
     22 //  * whether or not a particular block branches out of the loop
     23 //  * the successor blocks of the loop
     24 //  * the loop depth
     25 //  * the trip count
     26 //  * etc...
     27 //
     28 //===----------------------------------------------------------------------===//
     29 
     30 #ifndef LLVM_CODEGEN_MACHINELOOPINFO_H
     31 #define LLVM_CODEGEN_MACHINELOOPINFO_H
     32 
     33 #include "llvm/Analysis/LoopInfo.h"
     34 #include "llvm/CodeGen/MachineBasicBlock.h"
     35 #include "llvm/CodeGen/MachineFunctionPass.h"
     36 
     37 namespace llvm {
     38 
     39 // Implementation in LoopInfoImpl.h
     40 #ifdef __GNUC__
     41 class MachineLoop;
     42 __extension__ extern template class LoopBase<MachineBasicBlock, MachineLoop>;
     43 #endif
     44 
     45 class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> {
     46 public:
     47   MachineLoop();
     48 
     49   /// getTopBlock - Return the "top" block in the loop, which is the first
     50   /// block in the linear layout, ignoring any parts of the loop not
     51   /// contiguous with the part the contains the header.
     52   MachineBasicBlock *getTopBlock();
     53 
     54   /// getBottomBlock - Return the "bottom" block in the loop, which is the last
     55   /// block in the linear layout, ignoring any parts of the loop not
     56   /// contiguous with the part the contains the header.
     57   MachineBasicBlock *getBottomBlock();
     58 
     59   void dump() const;
     60 
     61 private:
     62   friend class LoopInfoBase<MachineBasicBlock, MachineLoop>;
     63   explicit MachineLoop(MachineBasicBlock *MBB)
     64     : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {}
     65 };
     66 
     67 // Implementation in LoopInfoImpl.h
     68 #ifdef __GNUC__
     69 __extension__ extern template
     70 class LoopInfoBase<MachineBasicBlock, MachineLoop>;
     71 #endif
     72 
     73 class MachineLoopInfo : public MachineFunctionPass {
     74   LoopInfoBase<MachineBasicBlock, MachineLoop> LI;
     75   friend class LoopBase<MachineBasicBlock, MachineLoop>;
     76 
     77   void operator=(const MachineLoopInfo &) = delete;
     78   MachineLoopInfo(const MachineLoopInfo &) = delete;
     79 
     80 public:
     81   static char ID; // Pass identification, replacement for typeid
     82 
     83   MachineLoopInfo() : MachineFunctionPass(ID) {
     84     initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
     85   }
     86 
     87   LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; }
     88 
     89   /// iterator/begin/end - The interface to the top-level loops in the current
     90   /// function.
     91   ///
     92   typedef LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator iterator;
     93   inline iterator begin() const { return LI.begin(); }
     94   inline iterator end() const { return LI.end(); }
     95   bool empty() const { return LI.empty(); }
     96 
     97   /// getLoopFor - Return the inner most loop that BB lives in.  If a basic
     98   /// block is in no loop (for example the entry node), null is returned.
     99   ///
    100   inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const {
    101     return LI.getLoopFor(BB);
    102   }
    103 
    104   /// operator[] - same as getLoopFor...
    105   ///
    106   inline const MachineLoop *operator[](const MachineBasicBlock *BB) const {
    107     return LI.getLoopFor(BB);
    108   }
    109 
    110   /// getLoopDepth - Return the loop nesting level of the specified block...
    111   ///
    112   inline unsigned getLoopDepth(const MachineBasicBlock *BB) const {
    113     return LI.getLoopDepth(BB);
    114   }
    115 
    116   // isLoopHeader - True if the block is a loop header node
    117   inline bool isLoopHeader(MachineBasicBlock *BB) const {
    118     return LI.isLoopHeader(BB);
    119   }
    120 
    121   /// runOnFunction - Calculate the natural loop information.
    122   ///
    123   bool runOnMachineFunction(MachineFunction &F) override;
    124 
    125   void releaseMemory() override { LI.releaseMemory(); }
    126 
    127   void getAnalysisUsage(AnalysisUsage &AU) const override;
    128 
    129   /// removeLoop - This removes the specified top-level loop from this loop info
    130   /// object.  The loop is not deleted, as it will presumably be inserted into
    131   /// another loop.
    132   inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); }
    133 
    134   /// changeLoopFor - Change the top-level loop that contains BB to the
    135   /// specified loop.  This should be used by transformations that restructure
    136   /// the loop hierarchy tree.
    137   inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) {
    138     LI.changeLoopFor(BB, L);
    139   }
    140 
    141   /// changeTopLevelLoop - Replace the specified loop in the top-level loops
    142   /// list with the indicated loop.
    143   inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) {
    144     LI.changeTopLevelLoop(OldLoop, NewLoop);
    145   }
    146 
    147   /// addTopLevelLoop - This adds the specified loop to the collection of
    148   /// top-level loops.
    149   inline void addTopLevelLoop(MachineLoop *New) {
    150     LI.addTopLevelLoop(New);
    151   }
    152 
    153   /// removeBlock - This method completely removes BB from all data structures,
    154   /// including all of the Loop objects it is nested in and our mapping from
    155   /// MachineBasicBlocks to loops.
    156   void removeBlock(MachineBasicBlock *BB) {
    157     LI.removeBlock(BB);
    158   }
    159 };
    160 
    161 
    162 // Allow clients to walk the list of nested loops...
    163 template <> struct GraphTraits<const MachineLoop*> {
    164   typedef const MachineLoop NodeType;
    165   typedef MachineLoopInfo::iterator ChildIteratorType;
    166 
    167   static NodeType *getEntryNode(const MachineLoop *L) { return L; }
    168   static inline ChildIteratorType child_begin(NodeType *N) {
    169     return N->begin();
    170   }
    171   static inline ChildIteratorType child_end(NodeType *N) {
    172     return N->end();
    173   }
    174 };
    175 
    176 template <> struct GraphTraits<MachineLoop*> {
    177   typedef MachineLoop NodeType;
    178   typedef MachineLoopInfo::iterator ChildIteratorType;
    179 
    180   static NodeType *getEntryNode(MachineLoop *L) { return L; }
    181   static inline ChildIteratorType child_begin(NodeType *N) {
    182     return N->begin();
    183   }
    184   static inline ChildIteratorType child_end(NodeType *N) {
    185     return N->end();
    186   }
    187 };
    188 
    189 } // End llvm namespace
    190 
    191 #endif
    192