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      1 /*
      2  * Copyright (C) 2009 Francisco Jerez.
      3  * All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  *
     25  */
     26 
     27 #ifndef __NV04_DRIVER_H__
     28 #define __NV04_DRIVER_H__
     29 
     30 #include "nv04_context.h"
     31 
     32 enum {
     33 	NOUVEAU_STATE_BLEND = NUM_NOUVEAU_STATE,
     34 	NOUVEAU_STATE_CONTROL,
     35 	NUM_NV04_STATE
     36 };
     37 
     38 #define NV04_TEXTURE_UNITS 2
     39 
     40 /* nv04_render.c */
     41 void
     42 nv04_render_init(struct gl_context *ctx);
     43 
     44 void
     45 nv04_render_destroy(struct gl_context *ctx);
     46 
     47 /* nv04_surface.c */
     48 GLboolean
     49 nv04_surface_init(struct gl_context *ctx);
     50 
     51 void
     52 nv04_surface_takedown(struct gl_context *ctx);
     53 
     54 void
     55 nv04_surface_copy(struct gl_context *ctx,
     56 		  struct nouveau_surface *dst, struct nouveau_surface *src,
     57 		  int dx, int dy, int sx, int sy, int w, int h);
     58 
     59 void
     60 nv04_surface_fill(struct gl_context *ctx,
     61 		  struct nouveau_surface *dst,
     62 		  unsigned mask, unsigned value,
     63 		  int dx, int dy, int w, int h);
     64 
     65 /* nv04_state_fb.c */
     66 void
     67 nv04_emit_framebuffer(struct gl_context *ctx, int emit);
     68 
     69 void
     70 nv04_emit_scissor(struct gl_context *ctx, int emit);
     71 
     72 /* nv04_state_raster.c */
     73 void
     74 nv04_defer_control(struct gl_context *ctx, int emit);
     75 
     76 void
     77 nv04_emit_control(struct gl_context *ctx, int emit);
     78 
     79 void
     80 nv04_defer_blend(struct gl_context *ctx, int emit);
     81 
     82 void
     83 nv04_emit_blend(struct gl_context *ctx, int emit);
     84 
     85 /* nv04_state_frag.c */
     86 void
     87 nv04_emit_tex_env(struct gl_context *ctx, int emit);
     88 
     89 /* nv04_state_tex.c */
     90 void
     91 nv04_emit_tex_obj(struct gl_context *ctx, int emit);
     92 
     93 #endif
     94