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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 package android.opengl.cts;
     19 
     20 import java.nio.ByteBuffer;
     21 import java.nio.ByteOrder;
     22 import java.nio.FloatBuffer;
     23 import java.nio.IntBuffer;
     24 import java.nio.ShortBuffer;
     25 import java.util.concurrent.CountDownLatch;
     26 import javax.microedition.khronos.egl.EGLConfig;
     27 import javax.microedition.khronos.opengles.GL10;
     28 
     29 import android.content.Context;
     30 import android.opengl.GLES20;
     31 import android.opengl.GLSurfaceView;
     32 import android.opengl.GLU;
     33 import android.util.Log;
     34 
     35 public class NativeRendererOneColorBufferTest extends RendererBase {
     36     private int mProgramObject;
     37     private int mWidth;
     38     private int mHeight;
     39     private FloatBuffer mVertices;
     40     private ShortBuffer mIndexBuffer;
     41 
     42     private static String TAG = "HelloTriangleRenderer";
     43 
     44     // Our vertices.
     45     private float mVerticesData[] = {
     46            -0.5f,  0.5f, 0.0f,  // 0, Top Left
     47            -0.5f, -0.5f, 0.0f,  // 1, Bottom Left
     48             0.5f, -0.5f, 0.0f,  // 2, Bottom Right
     49             0.5f,  0.5f, 0.0f,  // 3, Top Right
     50     };
     51 
     52     private float[] mVertexColor = {};
     53 
     54     private short[] mIndices = { 0, 1, 2, 0, 2, 3 };
     55     private FloatBuffer mColor;
     56 
     57     public NativeRendererOneColorBufferTest(Context context, CountDownLatch latch) {
     58         super(latch);
     59     }
     60 
     61     public NativeRendererOneColorBufferTest(Context context, float[] color, CountDownLatch latch) {
     62         super(latch);
     63         this.mVertexColor = color;
     64     }
     65 
     66     public void onSurfaceCreated(GL10 glUnused, EGLConfig config) {
     67 
     68     }
     69 
     70     public void doOnDrawFrame(GL10 glUnused) {
     71       Log.i(TAG,"onDrawFrame start");
     72 
     73       float[] result = GL2JniLibOne.draw(3, 1, mVertexColor);
     74       mColorOne = result;
     75     }
     76 
     77     public float[] getActualRGBA() {
     78         return this.mColorOne;
     79     }
     80 
     81     public void onSurfaceChanged(GL10 glUnused, int width, int height) {
     82         mWidth = width;
     83         mHeight = height;
     84         Log.i(TAG,"onSurfaceCreated start");
     85         GL2JniLibOne.init(3,1, width, height);
     86         Log.i(TAG,"onSurfaceCreated finish");
     87     }
     88 }
     89