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  /frameworks/base/libs/hwui/renderthread/
RenderProxy.h 53 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
54 * thread. It is important to note that RenderProxy may be deleted while it has
56 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
57 * references RenderProxy fields. This is safe as RenderProxy cannot
60 class ANDROID_API RenderProxy {
62 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
63 ANDROID_API virtual ~RenderProxy();
RenderProxy.cpp 17 #include "RenderProxy.h"
68 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
80 RenderProxy::~RenderProxy() {
89 void RenderProxy::destroyContext() {
106 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
124 bool RenderProxy::loadSystemProperties() {
135 void RenderProxy::setName(const char* name) {
146 bool RenderProxy::initialize(const sp<ANativeWindow>& window)
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