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    Searched defs:Rotation (Results 1 - 12 of 12) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
ListenerParam.java 38 Rotation,
  /frameworks/native/include/gui/
ISurfaceComposer.h 65 enum Rotation {
147 Rotation rotation = eRotateNone) = 0;
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
FilterRotateRepresentation.java 30 public static final String SERIALIZATION_NAME = "ROTATION";
34 Rotation mRotation;
36 public enum Rotation {
40 private Rotation(int value) {
48 public static Rotation fromValue(int value) {
64 public FilterRotateRepresentation(Rotation rotation) {
73 setRotation(rotation);
85 public Rotation getRotation() {
92 mRotation = Rotation.NINETY
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  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimationFactory.java 41 * you can add some keyFrames for a given time or a given keyFrameIndex, for translation rotation and scale.
58 * step for splitting rotation that have a n ange above PI/2
67 Translation, Rotation, Scale;
71 * Inner Rotation type class to kep track on a rotation Euler angle
73 protected class Rotation {
76 * The rotation Quaternion
78 Quaternion rotation = new Quaternion(); field in class:AnimationFactory.Rotation
80 * This rotation expressed in Euler angles
84 * the index of the parent key frame is this keyFrame is a splitted rotation
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  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
MotionTrack.java 68 protected Quaternion rotation; field in class:MotionTrack
96 * The target rotates with the given rotation
98 Rotation,
202 oc.write(rotation, "rotation", Quaternion.IDENTITY);
213 rotation = (Quaternion) in.readSavable("rotation", Quaternion.IDENTITY);
239 if (rotation != null) {
242 q2.multLocal(rotation);
246 case Rotation
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  /frameworks/base/core/java/android/view/
Surface.java 98 public @interface Rotation {}
101 * Rotation constant: 0 degree rotation (natural orientation)
106 * Rotation constant: 90 degree rotation.
111 * Rotation constant: 180 degree rotation.
116 * Rotation constant: 270 degree rotation.
502 * Returns a human readable representation of a rotation
    [all...]
  /external/apache-commons-math/src/main/java/org/apache/commons/math/geometry/
Rotation.java 34 * user can build a rotation from any of these representations, and
36 * <code>Rotation</code> instance (see the various constructors and
37 * getters). In addition, a rotation can also be built implicitly
40 * representation to another one. For example, converting a rotation
44 * double[] angles = new Rotation(matrix, 1.0e-10).getAngles(RotationOrder.XYZ);
46 * <p>Focus is oriented on what a rotation <em>do</em> rather than on its
48 * internal representation, a rotation is an <em>operator</em> which basically
51 * meaning of these vectors may vary and the semantics of the rotation also.</p>
54 * frames change. The rotation transforms the coordinates of the vector in inertial
56 * case, the rotation implicitly defines the relation between the two frames.</p
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
dxgi.h 160 DXGI_MODE_ROTATION Rotation;
    [all...]
d2d1helper.h 400 static D2D1FORCEINLINE Matrix3x2F Rotation(FLOAT angle, D2D1_POINT_2F center = D2D1::Point2F()) {
  /prebuilts/devtools/tools/lib/
jcommon-1.0.12.jar 
  /prebuilts/tools/common/jfreechart/
jcommon-1.0.12.jar 
  /prebuilts/tools/common/m2/repository/jfree/jcommon/1.0.12/
jcommon-1.0.12.jar 

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