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      1 /**********************************************************
      2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person
      5  * obtaining a copy of this software and associated documentation
      6  * files (the "Software"), to deal in the Software without
      7  * restriction, including without limitation the rights to use, copy,
      8  * modify, merge, publish, distribute, sublicense, and/or sell copies
      9  * of the Software, and to permit persons to whom the Software is
     10  * furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice shall be
     13  * included in all copies or substantial portions of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
     19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
     20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  *
     24  **********************************************************/
     25 
     26 #ifndef SVGA_BUFFER_H
     27 #define SVGA_BUFFER_H
     28 
     29 
     30 #include "pipe/p_compiler.h"
     31 #include "pipe/p_state.h"
     32 #include "util/u_transfer.h"
     33 
     34 #include "util/u_double_list.h"
     35 
     36 #include "svga_screen_cache.h"
     37 
     38 
     39 /**
     40  * Maximum number of discontiguous ranges
     41  */
     42 #define SVGA_BUFFER_MAX_RANGES 32
     43 
     44 
     45 struct svga_context;
     46 struct svga_winsys_buffer;
     47 struct svga_winsys_surface;
     48 
     49 
     50 extern struct u_resource_vtbl svga_buffer_vtbl;
     51 
     52 struct svga_buffer_range
     53 {
     54    unsigned start;
     55    unsigned end;
     56 };
     57 
     58 
     59 /**
     60  * SVGA pipe buffer.
     61  */
     62 struct svga_buffer
     63 {
     64    struct u_resource b;
     65 
     66    /**
     67     * Regular (non DMA'able) memory.
     68     *
     69     * Used for user buffers or for buffers which we know before hand that can
     70     * never be used by the virtual hardware directly, such as constant buffers.
     71     */
     72    void *swbuf;
     73 
     74    /**
     75     * Whether swbuf was created by the user or not.
     76     */
     77    boolean user;
     78 
     79    /**
     80     * Creation key for the host surface handle.
     81     *
     82     * This structure describes all the host surface characteristics so that it
     83     * can be looked up in cache, since creating a host surface is often a slow
     84     * operation.
     85     */
     86    struct svga_host_surface_cache_key key;
     87 
     88    /**
     89     * Host surface handle.
     90     *
     91     * This is a platform independent abstraction for host SID. We create when
     92     * trying to bind.
     93     *
     94     * Only set for non-user buffers.
     95     */
     96    struct svga_winsys_surface *handle;
     97 
     98    /**
     99     * Information about ongoing and past map operations.
    100     */
    101    struct {
    102       /**
    103        * Number of concurrent mappings.
    104        */
    105       unsigned count;
    106 
    107       /**
    108        * Dirty ranges.
    109        *
    110        * Ranges that were touched by the application and need to be uploaded to
    111        * the host.
    112        *
    113        * This information will be copied into dma.boxes, when emiting the
    114        * SVGA3dCmdSurfaceDMA command.
    115        */
    116       struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
    117       unsigned num_ranges;
    118    } map;
    119 
    120    /**
    121     * Information about uploaded version of user buffers.
    122     */
    123    struct {
    124       struct pipe_resource *buffer;
    125 
    126       /**
    127        * We combine multiple user buffers into the same hardware buffer. This
    128        * is the relative offset within that buffer.
    129        */
    130       unsigned offset;
    131 
    132       /**
    133        * Range of user buffer that is uploaded in @buffer at @offset.
    134        */
    135       unsigned start;
    136       unsigned end;
    137    } uploaded;
    138 
    139    /**
    140     * DMA'ble memory.
    141     *
    142     * A piece of GMR memory, with the same size of the buffer. It is created
    143     * when mapping the buffer, and will be used to upload vertex data to the
    144     * host.
    145     *
    146     * Only set for non-user buffers.
    147     */
    148    struct svga_winsys_buffer *hwbuf;
    149 
    150    /**
    151     * Information about pending DMA uploads.
    152     *
    153     */
    154    struct {
    155       /**
    156        * Whether this buffer has an unfinished DMA upload command.
    157        *
    158        * If not set then the rest of the information is null.
    159        */
    160       boolean pending;
    161 
    162       SVGA3dSurfaceDMAFlags flags;
    163 
    164       /**
    165        * Pointer to the DMA copy box *inside* the command buffer.
    166        */
    167       SVGA3dCopyBox *boxes;
    168 
    169       /**
    170        * Context that has the pending DMA to this buffer.
    171        */
    172       struct svga_context *svga;
    173    } dma;
    174 
    175    /**
    176     * Linked list head, used to gather all buffers with pending dma uploads on
    177     * a context. It is only valid if the dma.pending is set above.
    178     */
    179    struct list_head head;
    180 };
    181 
    182 
    183 static INLINE struct svga_buffer *
    184 svga_buffer(struct pipe_resource *buffer)
    185 {
    186    if (buffer) {
    187       assert(((struct svga_buffer *)buffer)->b.vtbl == &svga_buffer_vtbl);
    188       return (struct svga_buffer *)buffer;
    189    }
    190    return NULL;
    191 }
    192 
    193 
    194 /**
    195  * Returns TRUE for user buffers.  We may
    196  * decide to use an alternate upload path for these buffers.
    197  */
    198 static INLINE boolean
    199 svga_buffer_is_user_buffer( struct pipe_resource *buffer )
    200 {
    201    if (buffer) {
    202       return svga_buffer(buffer)->user;
    203    } else {
    204       return FALSE;
    205    }
    206 }
    207 
    208 
    209 
    210 
    211 struct pipe_resource *
    212 svga_user_buffer_create(struct pipe_screen *screen,
    213                         void *ptr,
    214                         unsigned bytes,
    215 			unsigned usage);
    216 
    217 struct pipe_resource *
    218 svga_buffer_create(struct pipe_screen *screen,
    219 		   const struct pipe_resource *template);
    220 
    221 
    222 
    223 /**
    224  * Get the host surface handle for this buffer.
    225  *
    226  * This will ensure the host surface is updated, issuing DMAs as needed.
    227  *
    228  * NOTE: This may insert new commands in the context, so it *must* be called
    229  * before reserving command buffer space. And, in order to insert commands
    230  * it may need to call svga_context_flush().
    231  */
    232 struct svga_winsys_surface *
    233 svga_buffer_handle(struct svga_context *svga,
    234                    struct pipe_resource *buf);
    235 
    236 void
    237 svga_context_flush_buffers(struct svga_context *svga);
    238 
    239 struct svga_winsys_buffer *
    240 svga_winsys_buffer_create(struct svga_context *svga,
    241                           unsigned alignment,
    242                           unsigned usage,
    243                           unsigned size);
    244 
    245 #endif /* SVGA_BUFFER_H */
    246