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    Searched defs:ShaderEvalContext (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 189 vector<Vec4> m_userAttribs[ShaderEvalContext::MAX_TEXTURES];
277 // ShaderEvalContext.
279 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid_)
309 ShaderEvalContext::~ShaderEvalContext (void)
313 void ShaderEvalContext::reset (float sx, float sy)
330 tcu::Vec4 ShaderEvalContext::texture2D (int unitNdx, const tcu::Vec2& texCoords)
354 void ShaderEvaluator::evaluate (ShaderEvalContext& ctx)
659 ShaderEvalContext evalCtx (quadGrid)
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glsShaderRenderCase.hpp 119 // ShaderEvalContext.
121 class ShaderEvalContext
148 ShaderEvalContext (const QuadGrid& quadGrid);
149 ~ShaderEvalContext (void);
175 typedef void (*ShaderEvalFunc) (ShaderEvalContext& c);
177 inline void evalCoordsPassthroughX (ShaderEvalContext& c) { c.color.x() = c.coords.x(); }
178 inline void evalCoordsPassthroughXY (ShaderEvalContext& c) { c.color.xy() = c.coords.swizzle(0,1); }
179 inline void evalCoordsPassthroughXYZ (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
180 inline void evalCoordsPassthrough (ShaderEvalContext& c) { c.color = c.coords; }
181 inline void evalCoordsSwizzleWZYX (ShaderEvalContext& c) { c.color = c.coords.swizzle(3,2,1,0);
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