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      1 /*
      2 *******************************************************************************
      3 *   Copyright (C) 2010-2012,2014, International Business Machines
      4 *   Corporation and others.  All Rights Reserved.
      5 *******************************************************************************
      6 *   file name:  stringtriebuilder.h
      7 *   encoding:   US-ASCII
      8 *   tab size:   8 (not used)
      9 *   indentation:4
     10 *
     11 *   created on: 2010dec24
     12 *   created by: Markus W. Scherer
     13 */
     14 
     15 #ifndef __STRINGTRIEBUILDER_H__
     16 #define __STRINGTRIEBUILDER_H__
     17 
     18 #include "unicode/utypes.h"
     19 #include "unicode/uobject.h"
     20 
     21 /**
     22  * \file
     23  * \brief C++ API: Builder API for trie builders
     24  */
     25 
     26 // Forward declaration.
     27 struct UHashtable;
     28 typedef struct UHashtable UHashtable;
     29 
     30 /**
     31  * Build options for BytesTrieBuilder and CharsTrieBuilder.
     32  * @stable ICU 4.8
     33  */
     34 enum UStringTrieBuildOption {
     35     /**
     36      * Builds a trie quickly.
     37      * @stable ICU 4.8
     38      */
     39     USTRINGTRIE_BUILD_FAST,
     40     /**
     41      * Builds a trie more slowly, attempting to generate
     42      * a shorter but equivalent serialization.
     43      * This build option also uses more memory.
     44      *
     45      * This option can be effective when many integer values are the same
     46      * and string/byte sequence suffixes can be shared.
     47      * Runtime speed is not expected to improve.
     48      * @stable ICU 4.8
     49      */
     50     USTRINGTRIE_BUILD_SMALL
     51 };
     52 
     53 U_NAMESPACE_BEGIN
     54 
     55 /**
     56  * Base class for string trie builder classes.
     57  *
     58  * This class is not intended for public subclassing.
     59  * @stable ICU 4.8
     60  */
     61 class U_COMMON_API StringTrieBuilder : public UObject {
     62 public:
     63 #ifndef U_HIDE_INTERNAL_API
     64     /** @internal */
     65     static UBool hashNode(const void *node);
     66     /** @internal */
     67     static UBool equalNodes(const void *left, const void *right);
     68 #endif  /* U_HIDE_INTERNAL_API */
     69 
     70 protected:
     71     // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
     72     // or else the compiler will create a public default constructor.
     73     /** @internal */
     74     StringTrieBuilder();
     75     /** @internal */
     76     virtual ~StringTrieBuilder();
     77 
     78 #ifndef U_HIDE_INTERNAL_API
     79     /** @internal */
     80     void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
     81     /** @internal */
     82     void deleteCompactBuilder();
     83 
     84     /** @internal */
     85     void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
     86 
     87     /** @internal */
     88     int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
     89     /** @internal */
     90     int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
     91 #endif  /* U_HIDE_INTERNAL_API */
     92 
     93     class Node;
     94 
     95 #ifndef U_HIDE_INTERNAL_API
     96     /** @internal */
     97     Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
     98     /** @internal */
     99     Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
    100                             int32_t length, UErrorCode &errorCode);
    101 #endif  /* U_HIDE_INTERNAL_API */
    102 
    103     /** @internal */
    104     virtual int32_t getElementStringLength(int32_t i) const = 0;
    105     /** @internal */
    106     virtual UChar getElementUnit(int32_t i, int32_t unitIndex) const = 0;
    107     /** @internal */
    108     virtual int32_t getElementValue(int32_t i) const = 0;
    109 
    110     // Finds the first unit index after this one where
    111     // the first and last element have different units again.
    112     /** @internal */
    113     virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
    114 
    115     // Number of different units at unitIndex.
    116     /** @internal */
    117     virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
    118     /** @internal */
    119     virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
    120     /** @internal */
    121     virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, UChar unit) const = 0;
    122 
    123     /** @internal */
    124     virtual UBool matchNodesCanHaveValues() const = 0;
    125 
    126     /** @internal */
    127     virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
    128     /** @internal */
    129     virtual int32_t getMinLinearMatch() const = 0;
    130     /** @internal */
    131     virtual int32_t getMaxLinearMatchLength() const = 0;
    132 
    133 #ifndef U_HIDE_INTERNAL_API
    134     // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
    135     /** @internal */
    136     static const int32_t kMaxBranchLinearSubNodeLength=5;
    137 
    138     // Maximum number of nested split-branch levels for a branch on all 2^16 possible UChar units.
    139     // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
    140     /** @internal */
    141     static const int32_t kMaxSplitBranchLevels=14;
    142 
    143     /**
    144      * Makes sure that there is only one unique node registered that is
    145      * equivalent to newNode.
    146      * @param newNode Input node. The builder takes ownership.
    147      * @param errorCode ICU in/out UErrorCode.
    148                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
    149      * @return newNode if it is the first of its kind, or
    150      *         an equivalent node if newNode is a duplicate.
    151      * @internal
    152      */
    153     Node *registerNode(Node *newNode, UErrorCode &errorCode);
    154     /**
    155      * Makes sure that there is only one unique FinalValueNode registered
    156      * with this value.
    157      * Avoids creating a node if the value is a duplicate.
    158      * @param value A final value.
    159      * @param errorCode ICU in/out UErrorCode.
    160                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
    161      * @return A FinalValueNode with the given value.
    162      * @internal
    163      */
    164     Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
    165 #endif  /* U_HIDE_INTERNAL_API */
    166 
    167     /*
    168      * C++ note:
    169      * registerNode() and registerFinalValue() take ownership of their input nodes,
    170      * and only return owned nodes.
    171      * If they see a failure UErrorCode, they will delete the input node.
    172      * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
    173      * If there is a failure, they return NULL.
    174      *
    175      * NULL Node pointers can be safely passed into other Nodes because
    176      * they call the static Node::hashCode() which checks for a NULL pointer first.
    177      *
    178      * Therefore, as long as builder functions register a new node,
    179      * they need to check for failures only before explicitly dereferencing
    180      * a Node pointer, or before setting a new UErrorCode.
    181      */
    182 
    183     // Hash set of nodes, maps from nodes to integer 1.
    184     /** @internal */
    185     UHashtable *nodes;
    186 
    187 #ifndef U_HIDE_INTERNAL_API
    188     /** @internal */
    189     class Node : public UObject {
    190     public:
    191         Node(int32_t initialHash) : hash(initialHash), offset(0) {}
    192         inline int32_t hashCode() const { return hash; }
    193         // Handles node==NULL.
    194         static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
    195         // Base class operator==() compares the actual class types.
    196         virtual UBool operator==(const Node &other) const;
    197         inline UBool operator!=(const Node &other) const { return !operator==(other); }
    198         /**
    199          * Traverses the Node graph and numbers branch edges, with rightmost edges first.
    200          * This is to avoid writing a duplicate node twice.
    201          *
    202          * Branch nodes in this trie data structure are not symmetric.
    203          * Most branch edges "jump" to other nodes but the rightmost branch edges
    204          * just continue without a jump.
    205          * Therefore, write() must write the rightmost branch edge last
    206          * (trie units are written backwards), and must write it at that point even if
    207          * it is a duplicate of a node previously written elsewhere.
    208          *
    209          * This function visits and marks right branch edges first.
    210          * Edges are numbered with increasingly negative values because we share the
    211          * offset field which gets positive values when nodes are written.
    212          * A branch edge also remembers the first number for any of its edges.
    213          *
    214          * When a further-left branch edge has a number in the range of the rightmost
    215          * edge's numbers, then it will be written as part of the required right edge
    216          * and we can avoid writing it first.
    217          *
    218          * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
    219          * edge numbers.
    220          *
    221          * @param edgeNumber The first edge number for this node and its sub-nodes.
    222          * @return An edge number that is at least the maximum-negative
    223          *         of the input edge number and the numbers of this node and all of its sub-nodes.
    224          */
    225         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
    226         // write() must set the offset to a positive value.
    227         virtual void write(StringTrieBuilder &builder) = 0;
    228         // See markRightEdgesFirst.
    229         inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
    230                                                StringTrieBuilder &builder) {
    231             // Note: Edge numbers are negative, lastRight<=firstRight.
    232             // If offset>0 then this node and its sub-nodes have been written already
    233             // and we need not write them again.
    234             // If this node is part of the unwritten right branch edge,
    235             // then we wait until that is written.
    236             if(offset<0 && (offset<lastRight || firstRight<offset)) {
    237                 write(builder);
    238             }
    239         }
    240         inline int32_t getOffset() const { return offset; }
    241     protected:
    242         int32_t hash;
    243         int32_t offset;
    244     };
    245 
    246     // This class should not be overridden because
    247     // registerFinalValue() compares a stack-allocated FinalValueNode
    248     // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
    249     // with the input node, and the
    250     // !Node::operator==(other) used inside FinalValueNode::operator==(other)
    251     // will be false if the typeid's are different.
    252     /** @internal */
    253     class FinalValueNode : public Node {
    254     public:
    255         FinalValueNode(int32_t v) : Node(0x111111*37+v), value(v) {}
    256         virtual UBool operator==(const Node &other) const;
    257         virtual void write(StringTrieBuilder &builder);
    258     protected:
    259         int32_t value;
    260     };
    261 
    262     /**
    263      * @internal
    264      */
    265     class ValueNode : public Node {
    266     public:
    267         ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
    268         virtual UBool operator==(const Node &other) const;
    269         void setValue(int32_t v) {
    270             hasValue=TRUE;
    271             value=v;
    272             hash=hash*37+v;
    273         }
    274     protected:
    275         UBool hasValue;
    276         int32_t value;
    277     };
    278 
    279     /**
    280      * @internal
    281      */
    282     class IntermediateValueNode : public ValueNode {
    283     public:
    284         IntermediateValueNode(int32_t v, Node *nextNode)
    285                 : ValueNode(0x222222*37+hashCode(nextNode)), next(nextNode) { setValue(v); }
    286         virtual UBool operator==(const Node &other) const;
    287         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
    288         virtual void write(StringTrieBuilder &builder);
    289     protected:
    290         Node *next;
    291     };
    292 
    293     /**
    294      * @internal
    295      */
    296     class LinearMatchNode : public ValueNode {
    297     public:
    298         LinearMatchNode(int32_t len, Node *nextNode)
    299                 : ValueNode((0x333333*37+len)*37+hashCode(nextNode)),
    300                   length(len), next(nextNode) {}
    301         virtual UBool operator==(const Node &other) const;
    302         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
    303     protected:
    304         int32_t length;
    305         Node *next;
    306     };
    307 
    308     /**
    309      * @internal
    310      */
    311     class BranchNode : public Node {
    312     public:
    313         BranchNode(int32_t initialHash) : Node(initialHash) {}
    314     protected:
    315         int32_t firstEdgeNumber;
    316     };
    317 
    318     /**
    319      * @internal
    320      */
    321     class ListBranchNode : public BranchNode {
    322     public:
    323         ListBranchNode() : BranchNode(0x444444), length(0) {}
    324         virtual UBool operator==(const Node &other) const;
    325         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
    326         virtual void write(StringTrieBuilder &builder);
    327         // Adds a unit with a final value.
    328         void add(int32_t c, int32_t value) {
    329             units[length]=(UChar)c;
    330             equal[length]=NULL;
    331             values[length]=value;
    332             ++length;
    333             hash=(hash*37+c)*37+value;
    334         }
    335         // Adds a unit which leads to another match node.
    336         void add(int32_t c, Node *node) {
    337             units[length]=(UChar)c;
    338             equal[length]=node;
    339             values[length]=0;
    340             ++length;
    341             hash=(hash*37+c)*37+hashCode(node);
    342         }
    343     protected:
    344         Node *equal[kMaxBranchLinearSubNodeLength];  // NULL means "has final value".
    345         int32_t length;
    346         int32_t values[kMaxBranchLinearSubNodeLength];
    347         UChar units[kMaxBranchLinearSubNodeLength];
    348     };
    349 
    350     /**
    351      * @internal
    352      */
    353     class SplitBranchNode : public BranchNode {
    354     public:
    355         SplitBranchNode(UChar middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
    356                 : BranchNode(((0x555555*37+middleUnit)*37+
    357                               hashCode(lessThanNode))*37+hashCode(greaterOrEqualNode)),
    358                   unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
    359         virtual UBool operator==(const Node &other) const;
    360         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
    361         virtual void write(StringTrieBuilder &builder);
    362     protected:
    363         UChar unit;
    364         Node *lessThan;
    365         Node *greaterOrEqual;
    366     };
    367 
    368     // Branch head node, for writing the actual node lead unit.
    369     /** @internal */
    370     class BranchHeadNode : public ValueNode {
    371     public:
    372         BranchHeadNode(int32_t len, Node *subNode)
    373                 : ValueNode((0x666666*37+len)*37+hashCode(subNode)),
    374                   length(len), next(subNode) {}
    375         virtual UBool operator==(const Node &other) const;
    376         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
    377         virtual void write(StringTrieBuilder &builder);
    378     protected:
    379         int32_t length;
    380         Node *next;  // A branch sub-node.
    381     };
    382 #endif  /* U_HIDE_INTERNAL_API */
    383 
    384     /** @internal */
    385     virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
    386                                         Node *nextNode) const = 0;
    387 
    388     /** @internal */
    389     virtual int32_t write(int32_t unit) = 0;
    390     /** @internal */
    391     virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
    392     /** @internal */
    393     virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
    394     /** @internal */
    395     virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
    396     /** @internal */
    397     virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
    398 };
    399 
    400 U_NAMESPACE_END
    401 
    402 #endif  // __STRINGTRIEBUILDER_H__
    403