Home | History | Annotate | Download | only in dsp
      1 // Copyright 2014 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // YUV->RGB conversion functions
     11 //
     12 // Author: Skal (pascal.massimino (at) gmail.com)
     13 
     14 #include "./yuv.h"
     15 
     16 #if defined(WEBP_USE_SSE2)
     17 
     18 #include <emmintrin.h>
     19 #include <string.h>   // for memcpy
     20 
     21 typedef union {   // handy struct for converting SSE2 registers
     22   int32_t i32[4];
     23   uint8_t u8[16];
     24   __m128i m;
     25 } VP8kCstSSE2;
     26 
     27 #if defined(WEBP_YUV_USE_SSE2_TABLES)
     28 
     29 #include "./yuv_tables_sse2.h"
     30 
     31 void VP8YUVInitSSE2(void) {}
     32 
     33 #else
     34 
     35 static int done_sse2 = 0;
     36 static VP8kCstSSE2 VP8kUtoRGBA[256], VP8kVtoRGBA[256], VP8kYtoRGBA[256];
     37 
     38 void VP8YUVInitSSE2(void) {
     39   if (!done_sse2) {
     40     int i;
     41     for (i = 0; i < 256; ++i) {
     42       VP8kYtoRGBA[i].i32[0] =
     43         VP8kYtoRGBA[i].i32[1] =
     44         VP8kYtoRGBA[i].i32[2] = (i - 16) * kYScale + YUV_HALF2;
     45       VP8kYtoRGBA[i].i32[3] = 0xff << YUV_FIX2;
     46 
     47       VP8kUtoRGBA[i].i32[0] = 0;
     48       VP8kUtoRGBA[i].i32[1] = -kUToG * (i - 128);
     49       VP8kUtoRGBA[i].i32[2] =  kUToB * (i - 128);
     50       VP8kUtoRGBA[i].i32[3] = 0;
     51 
     52       VP8kVtoRGBA[i].i32[0] =  kVToR * (i - 128);
     53       VP8kVtoRGBA[i].i32[1] = -kVToG * (i - 128);
     54       VP8kVtoRGBA[i].i32[2] = 0;
     55       VP8kVtoRGBA[i].i32[3] = 0;
     56     }
     57     done_sse2 = 1;
     58 
     59 #if 0   // code used to generate 'yuv_tables_sse2.h'
     60     printf("static const VP8kCstSSE2 VP8kYtoRGBA[256] = {\n");
     61     for (i = 0; i < 256; ++i) {
     62       printf("  {{0x%.8x, 0x%.8x, 0x%.8x, 0x%.8x}},\n",
     63              VP8kYtoRGBA[i].i32[0], VP8kYtoRGBA[i].i32[1],
     64              VP8kYtoRGBA[i].i32[2], VP8kYtoRGBA[i].i32[3]);
     65     }
     66     printf("};\n\n");
     67     printf("static const VP8kCstSSE2 VP8kUtoRGBA[256] = {\n");
     68     for (i = 0; i < 256; ++i) {
     69       printf("  {{0, 0x%.8x, 0x%.8x, 0}},\n",
     70              VP8kUtoRGBA[i].i32[1], VP8kUtoRGBA[i].i32[2]);
     71     }
     72     printf("};\n\n");
     73     printf("static VP8kCstSSE2 VP8kVtoRGBA[256] = {\n");
     74     for (i = 0; i < 256; ++i) {
     75       printf("  {{0x%.8x, 0x%.8x, 0, 0}},\n",
     76              VP8kVtoRGBA[i].i32[0], VP8kVtoRGBA[i].i32[1]);
     77     }
     78     printf("};\n\n");
     79 #endif
     80   }
     81 }
     82 
     83 #endif  // WEBP_YUV_USE_SSE2_TABLES
     84 
     85 //-----------------------------------------------------------------------------
     86 
     87 static WEBP_INLINE __m128i LoadUVPart(int u, int v) {
     88   const __m128i u_part = _mm_loadu_si128(&VP8kUtoRGBA[u].m);
     89   const __m128i v_part = _mm_loadu_si128(&VP8kVtoRGBA[v].m);
     90   const __m128i uv_part = _mm_add_epi32(u_part, v_part);
     91   return uv_part;
     92 }
     93 
     94 static WEBP_INLINE __m128i GetRGBA32bWithUV(int y, const __m128i uv_part) {
     95   const __m128i y_part = _mm_loadu_si128(&VP8kYtoRGBA[y].m);
     96   const __m128i rgba1 = _mm_add_epi32(y_part, uv_part);
     97   const __m128i rgba2 = _mm_srai_epi32(rgba1, YUV_FIX2);
     98   return rgba2;
     99 }
    100 
    101 static WEBP_INLINE __m128i GetRGBA32b(int y, int u, int v) {
    102   const __m128i uv_part = LoadUVPart(u, v);
    103   return GetRGBA32bWithUV(y, uv_part);
    104 }
    105 
    106 static WEBP_INLINE void YuvToRgbSSE2(uint8_t y, uint8_t u, uint8_t v,
    107                                      uint8_t* const rgb) {
    108   const __m128i tmp0 = GetRGBA32b(y, u, v);
    109   const __m128i tmp1 = _mm_packs_epi32(tmp0, tmp0);
    110   const __m128i tmp2 = _mm_packus_epi16(tmp1, tmp1);
    111   // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
    112   _mm_storel_epi64((__m128i*)rgb, tmp2);
    113 }
    114 
    115 static WEBP_INLINE void YuvToBgrSSE2(uint8_t y, uint8_t u, uint8_t v,
    116                                      uint8_t* const bgr) {
    117   const __m128i tmp0 = GetRGBA32b(y, u, v);
    118   const __m128i tmp1 = _mm_shuffle_epi32(tmp0, _MM_SHUFFLE(3, 0, 1, 2));
    119   const __m128i tmp2 = _mm_packs_epi32(tmp1, tmp1);
    120   const __m128i tmp3 = _mm_packus_epi16(tmp2, tmp2);
    121   // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
    122   _mm_storel_epi64((__m128i*)bgr, tmp3);
    123 }
    124 
    125 //-----------------------------------------------------------------------------
    126 // Convert spans of 32 pixels to various RGB formats for the fancy upsampler.
    127 
    128 #ifdef FANCY_UPSAMPLING
    129 
    130 void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
    131                     uint8_t* dst) {
    132   int n;
    133   for (n = 0; n < 32; n += 4) {
    134     const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
    135     const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
    136     const __m128i tmp0_3 = GetRGBA32b(y[n + 2], u[n + 2], v[n + 2]);
    137     const __m128i tmp0_4 = GetRGBA32b(y[n + 3], u[n + 3], v[n + 3]);
    138     const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
    139     const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
    140     const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
    141     _mm_storeu_si128((__m128i*)dst, tmp2);
    142     dst += 4 * 4;
    143   }
    144 }
    145 
    146 void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
    147                     uint8_t* dst) {
    148   int n;
    149   for (n = 0; n < 32; n += 2) {
    150     const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
    151     const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
    152     const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
    153     const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
    154     const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
    155     const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
    156     _mm_storel_epi64((__m128i*)dst, tmp3);
    157     dst += 4 * 2;
    158   }
    159 }
    160 
    161 void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
    162                    uint8_t* dst) {
    163   int n;
    164   uint8_t tmp0[2 * 3 + 5 + 15];
    165   uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15);  // align
    166   for (n = 0; n < 30; ++n) {   // we directly stomp the *dst memory
    167     YuvToRgbSSE2(y[n], u[n], v[n], dst + n * 3);
    168   }
    169   // Last two pixels are special: we write in a tmp buffer before sending
    170   // to dst.
    171   YuvToRgbSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
    172   YuvToRgbSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
    173   memcpy(dst + n * 3, tmp, 2 * 3);
    174 }
    175 
    176 void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
    177                    uint8_t* dst) {
    178   int n;
    179   uint8_t tmp0[2 * 3 + 5 + 15];
    180   uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15);  // align
    181   for (n = 0; n < 30; ++n) {
    182     YuvToBgrSSE2(y[n], u[n], v[n], dst + n * 3);
    183   }
    184   YuvToBgrSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
    185   YuvToBgrSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
    186   memcpy(dst + n * 3, tmp, 2 * 3);
    187 }
    188 
    189 #endif  // FANCY_UPSAMPLING
    190 
    191 //-----------------------------------------------------------------------------
    192 // Arbitrary-length row conversion functions
    193 
    194 static void YuvToRgbaRowSSE2(const uint8_t* y,
    195                              const uint8_t* u, const uint8_t* v,
    196                              uint8_t* dst, int len) {
    197   int n;
    198   for (n = 0; n + 4 <= len; n += 4) {
    199     const __m128i uv_0 = LoadUVPart(u[0], v[0]);
    200     const __m128i uv_1 = LoadUVPart(u[1], v[1]);
    201     const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
    202     const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
    203     const __m128i tmp0_3 = GetRGBA32bWithUV(y[2], uv_1);
    204     const __m128i tmp0_4 = GetRGBA32bWithUV(y[3], uv_1);
    205     const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
    206     const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
    207     const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
    208     _mm_storeu_si128((__m128i*)dst, tmp2);
    209     dst += 4 * 4;
    210     y += 4;
    211     u += 2;
    212     v += 2;
    213   }
    214   // Finish off
    215   while (n < len) {
    216     VP8YuvToRgba(y[0], u[0], v[0], dst);
    217     dst += 4;
    218     ++y;
    219     u += (n & 1);
    220     v += (n & 1);
    221     ++n;
    222   }
    223 }
    224 
    225 static void YuvToBgraRowSSE2(const uint8_t* y,
    226                              const uint8_t* u, const uint8_t* v,
    227                              uint8_t* dst, int len) {
    228   int n;
    229   for (n = 0; n + 2 <= len; n += 2) {
    230     const __m128i uv_0 = LoadUVPart(u[0], v[0]);
    231     const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
    232     const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
    233     const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
    234     const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
    235     const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
    236     const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
    237     _mm_storel_epi64((__m128i*)dst, tmp3);
    238     dst += 4 * 2;
    239     y += 2;
    240     ++u;
    241     ++v;
    242   }
    243   // Finish off
    244   if (len & 1) {
    245     VP8YuvToBgra(y[0], u[0], v[0], dst);
    246   }
    247 }
    248 
    249 static void YuvToArgbRowSSE2(const uint8_t* y,
    250                              const uint8_t* u, const uint8_t* v,
    251                              uint8_t* dst, int len) {
    252   int n;
    253   for (n = 0; n + 2 <= len; n += 2) {
    254     const __m128i uv_0 = LoadUVPart(u[0], v[0]);
    255     const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
    256     const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
    257     const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(2, 1, 0, 3));
    258     const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(2, 1, 0, 3));
    259     const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
    260     const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
    261     _mm_storel_epi64((__m128i*)dst, tmp3);
    262     dst += 4 * 2;
    263     y += 2;
    264     ++u;
    265     ++v;
    266   }
    267   // Finish off
    268   if (len & 1) {
    269     VP8YuvToArgb(y[0], u[0], v[0], dst);
    270   }
    271 }
    272 
    273 static void YuvToRgbRowSSE2(const uint8_t* y,
    274                             const uint8_t* u, const uint8_t* v,
    275                             uint8_t* dst, int len) {
    276   int n;
    277   for (n = 0; n + 2 < len; ++n) {   // we directly stomp the *dst memory
    278     YuvToRgbSSE2(y[0], u[0], v[0], dst);  // stomps 8 bytes
    279     dst += 3;
    280     ++y;
    281     u += (n & 1);
    282     v += (n & 1);
    283   }
    284   VP8YuvToRgb(y[0], u[0], v[0], dst);
    285   if (len > 1) {
    286     VP8YuvToRgb(y[1], u[n & 1], v[n & 1], dst + 3);
    287   }
    288 }
    289 
    290 static void YuvToBgrRowSSE2(const uint8_t* y,
    291                             const uint8_t* u, const uint8_t* v,
    292                             uint8_t* dst, int len) {
    293   int n;
    294   for (n = 0; n + 2 < len; ++n) {   // we directly stomp the *dst memory
    295     YuvToBgrSSE2(y[0], u[0], v[0], dst);  // stomps 8 bytes
    296     dst += 3;
    297     ++y;
    298     u += (n & 1);
    299     v += (n & 1);
    300   }
    301   VP8YuvToBgr(y[0], u[0], v[0], dst + 0);
    302   if (len > 1) {
    303     VP8YuvToBgr(y[1], u[n & 1], v[n & 1], dst + 3);
    304   }
    305 }
    306 
    307 #endif  // WEBP_USE_SSE2
    308 
    309 //------------------------------------------------------------------------------
    310 // Entry point
    311 
    312 extern void WebPInitSamplersSSE2(void);
    313 
    314 void WebPInitSamplersSSE2(void) {
    315 #if defined(WEBP_USE_SSE2)
    316   WebPSamplers[MODE_RGB]  = YuvToRgbRowSSE2;
    317   WebPSamplers[MODE_RGBA] = YuvToRgbaRowSSE2;
    318   WebPSamplers[MODE_BGR]  = YuvToBgrRowSSE2;
    319   WebPSamplers[MODE_BGRA] = YuvToBgraRowSSE2;
    320   WebPSamplers[MODE_ARGB] = YuvToArgbRowSSE2;
    321 #endif  // WEBP_USE_SSE2
    322 }
    323