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      1 //===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file defines the C++ expression evaluation engine.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
     15 #include "clang/AST/DeclCXX.h"
     16 #include "clang/AST/StmtCXX.h"
     17 #include "clang/Basic/PrettyStackTrace.h"
     18 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
     19 #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
     20 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
     21 
     22 using namespace clang;
     23 using namespace ento;
     24 
     25 void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
     26                                           ExplodedNode *Pred,
     27                                           ExplodedNodeSet &Dst) {
     28   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
     29   const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
     30   ProgramStateRef state = Pred->getState();
     31   const LocationContext *LCtx = Pred->getLocationContext();
     32 
     33   state = createTemporaryRegionIfNeeded(state, LCtx, tempExpr, ME);
     34   Bldr.generateNode(ME, Pred, state);
     35 }
     36 
     37 // FIXME: This is the sort of code that should eventually live in a Core
     38 // checker rather than as a special case in ExprEngine.
     39 void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
     40                                     const CallEvent &Call) {
     41   SVal ThisVal;
     42   bool AlwaysReturnsLValue;
     43   if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) {
     44     assert(Ctor->getDecl()->isTrivial());
     45     assert(Ctor->getDecl()->isCopyOrMoveConstructor());
     46     ThisVal = Ctor->getCXXThisVal();
     47     AlwaysReturnsLValue = false;
     48   } else {
     49     assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial());
     50     assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() ==
     51            OO_Equal);
     52     ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal();
     53     AlwaysReturnsLValue = true;
     54   }
     55 
     56   const LocationContext *LCtx = Pred->getLocationContext();
     57 
     58   ExplodedNodeSet Dst;
     59   Bldr.takeNodes(Pred);
     60 
     61   SVal V = Call.getArgSVal(0);
     62 
     63   // If the value being copied is not unknown, load from its location to get
     64   // an aggregate rvalue.
     65   if (Optional<Loc> L = V.getAs<Loc>())
     66     V = Pred->getState()->getSVal(*L);
     67   else
     68     assert(V.isUnknown());
     69 
     70   const Expr *CallExpr = Call.getOriginExpr();
     71   evalBind(Dst, CallExpr, Pred, ThisVal, V, true);
     72 
     73   PostStmt PS(CallExpr, LCtx);
     74   for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
     75        I != E; ++I) {
     76     ProgramStateRef State = (*I)->getState();
     77     if (AlwaysReturnsLValue)
     78       State = State->BindExpr(CallExpr, LCtx, ThisVal);
     79     else
     80       State = bindReturnValue(Call, LCtx, State);
     81     Bldr.generateNode(PS, State, *I);
     82   }
     83 }
     84 
     85 
     86 /// Returns a region representing the first element of a (possibly
     87 /// multi-dimensional) array.
     88 ///
     89 /// On return, \p Ty will be set to the base type of the array.
     90 ///
     91 /// If the type is not an array type at all, the original value is returned.
     92 static SVal makeZeroElementRegion(ProgramStateRef State, SVal LValue,
     93                                   QualType &Ty) {
     94   SValBuilder &SVB = State->getStateManager().getSValBuilder();
     95   ASTContext &Ctx = SVB.getContext();
     96 
     97   while (const ArrayType *AT = Ctx.getAsArrayType(Ty)) {
     98     Ty = AT->getElementType();
     99     LValue = State->getLValue(Ty, SVB.makeZeroArrayIndex(), LValue);
    100   }
    101 
    102   return LValue;
    103 }
    104 
    105 
    106 static const MemRegion *getRegionForConstructedObject(
    107     const CXXConstructExpr *CE, ExplodedNode *Pred, ExprEngine &Eng,
    108     unsigned int CurrStmtIdx) {
    109   const LocationContext *LCtx = Pred->getLocationContext();
    110   ProgramStateRef State = Pred->getState();
    111   const NodeBuilderContext &CurrBldrCtx = Eng.getBuilderContext();
    112 
    113   // See if we're constructing an existing region by looking at the next
    114   // element in the CFG.
    115   const CFGBlock *B = CurrBldrCtx.getBlock();
    116   unsigned int NextStmtIdx = CurrStmtIdx + 1;
    117   if (NextStmtIdx < B->size()) {
    118     CFGElement Next = (*B)[NextStmtIdx];
    119 
    120     // Is this a destructor? If so, we might be in the middle of an assignment
    121     // to a local or member: look ahead one more element to see what we find.
    122     while (Next.getAs<CFGImplicitDtor>() && NextStmtIdx + 1 < B->size()) {
    123       ++NextStmtIdx;
    124       Next = (*B)[NextStmtIdx];
    125     }
    126 
    127     // Is this a constructor for a local variable?
    128     if (Optional<CFGStmt> StmtElem = Next.getAs<CFGStmt>()) {
    129       if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) {
    130         if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
    131           if (Var->getInit() && Var->getInit()->IgnoreImplicit() == CE) {
    132             SVal LValue = State->getLValue(Var, LCtx);
    133             QualType Ty = Var->getType();
    134             LValue = makeZeroElementRegion(State, LValue, Ty);
    135             return LValue.getAsRegion();
    136           }
    137         }
    138       }
    139     }
    140 
    141     // Is this a constructor for a member?
    142     if (Optional<CFGInitializer> InitElem = Next.getAs<CFGInitializer>()) {
    143       const CXXCtorInitializer *Init = InitElem->getInitializer();
    144       assert(Init->isAnyMemberInitializer());
    145 
    146       const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
    147       Loc ThisPtr = Eng.getSValBuilder().getCXXThis(CurCtor,
    148           LCtx->getCurrentStackFrame());
    149       SVal ThisVal = State->getSVal(ThisPtr);
    150 
    151       const ValueDecl *Field;
    152       SVal FieldVal;
    153       if (Init->isIndirectMemberInitializer()) {
    154         Field = Init->getIndirectMember();
    155         FieldVal = State->getLValue(Init->getIndirectMember(), ThisVal);
    156       } else {
    157         Field = Init->getMember();
    158         FieldVal = State->getLValue(Init->getMember(), ThisVal);
    159       }
    160 
    161       QualType Ty = Field->getType();
    162       FieldVal = makeZeroElementRegion(State, FieldVal, Ty);
    163       return FieldVal.getAsRegion();
    164     }
    165 
    166     // FIXME: This will eventually need to handle new-expressions as well.
    167     // Don't forget to update the pre-constructor initialization code in
    168     // ExprEngine::VisitCXXConstructExpr.
    169   }
    170 
    171   // If we couldn't find an existing region to construct into, assume we're
    172   // constructing a temporary.
    173   MemRegionManager &MRMgr = Eng.getSValBuilder().getRegionManager();
    174   return MRMgr.getCXXTempObjectRegion(CE, LCtx);
    175 }
    176 
    177 void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
    178                                        ExplodedNode *Pred,
    179                                        ExplodedNodeSet &destNodes) {
    180   const LocationContext *LCtx = Pred->getLocationContext();
    181   ProgramStateRef State = Pred->getState();
    182 
    183   const MemRegion *Target = nullptr;
    184 
    185   // FIXME: Handle arrays, which run the same constructor for every element.
    186   // For now, we just run the first constructor (which should still invalidate
    187   // the entire array).
    188 
    189   switch (CE->getConstructionKind()) {
    190   case CXXConstructExpr::CK_Complete: {
    191     Target = getRegionForConstructedObject(CE, Pred, *this, currStmtIdx);
    192     break;
    193   }
    194   case CXXConstructExpr::CK_VirtualBase:
    195     // Make sure we are not calling virtual base class initializers twice.
    196     // Only the most-derived object should initialize virtual base classes.
    197     if (const Stmt *Outer = LCtx->getCurrentStackFrame()->getCallSite()) {
    198       const CXXConstructExpr *OuterCtor = dyn_cast<CXXConstructExpr>(Outer);
    199       if (OuterCtor) {
    200         switch (OuterCtor->getConstructionKind()) {
    201         case CXXConstructExpr::CK_NonVirtualBase:
    202         case CXXConstructExpr::CK_VirtualBase:
    203           // Bail out!
    204           destNodes.Add(Pred);
    205           return;
    206         case CXXConstructExpr::CK_Complete:
    207         case CXXConstructExpr::CK_Delegating:
    208           break;
    209         }
    210       }
    211     }
    212     // FALLTHROUGH
    213   case CXXConstructExpr::CK_NonVirtualBase:
    214   case CXXConstructExpr::CK_Delegating: {
    215     const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
    216     Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
    217                                               LCtx->getCurrentStackFrame());
    218     SVal ThisVal = State->getSVal(ThisPtr);
    219 
    220     if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
    221       Target = ThisVal.getAsRegion();
    222     } else {
    223       // Cast to the base type.
    224       bool IsVirtual =
    225         (CE->getConstructionKind() == CXXConstructExpr::CK_VirtualBase);
    226       SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, CE->getType(),
    227                                                          IsVirtual);
    228       Target = BaseVal.getAsRegion();
    229     }
    230     break;
    231   }
    232   }
    233 
    234   CallEventManager &CEMgr = getStateManager().getCallEventManager();
    235   CallEventRef<CXXConstructorCall> Call =
    236     CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
    237 
    238   ExplodedNodeSet DstPreVisit;
    239   getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
    240 
    241   ExplodedNodeSet PreInitialized;
    242   {
    243     StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
    244     if (CE->requiresZeroInitialization()) {
    245       // Type of the zero doesn't matter.
    246       SVal ZeroVal = svalBuilder.makeZeroVal(getContext().CharTy);
    247 
    248       for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
    249                                      E = DstPreVisit.end();
    250            I != E; ++I) {
    251         ProgramStateRef State = (*I)->getState();
    252         // FIXME: Once we properly handle constructors in new-expressions, we'll
    253         // need to invalidate the region before setting a default value, to make
    254         // sure there aren't any lingering bindings around. This probably needs
    255         // to happen regardless of whether or not the object is zero-initialized
    256         // to handle random fields of a placement-initialized object picking up
    257         // old bindings. We might only want to do it when we need to, though.
    258         // FIXME: This isn't actually correct for arrays -- we need to zero-
    259         // initialize the entire array, not just the first element -- but our
    260         // handling of arrays everywhere else is weak as well, so this shouldn't
    261         // actually make things worse. Placement new makes this tricky as well,
    262         // since it's then possible to be initializing one part of a multi-
    263         // dimensional array.
    264         State = State->bindDefault(loc::MemRegionVal(Target), ZeroVal);
    265         Bldr.generateNode(CE, *I, State, /*tag=*/nullptr,
    266                           ProgramPoint::PreStmtKind);
    267       }
    268     }
    269   }
    270 
    271   ExplodedNodeSet DstPreCall;
    272   getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
    273                                             *Call, *this);
    274 
    275   ExplodedNodeSet DstEvaluated;
    276   StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
    277 
    278   bool IsArray = isa<ElementRegion>(Target);
    279   if (CE->getConstructor()->isTrivial() &&
    280       CE->getConstructor()->isCopyOrMoveConstructor() &&
    281       !IsArray) {
    282     // FIXME: Handle other kinds of trivial constructors as well.
    283     for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
    284          I != E; ++I)
    285       performTrivialCopy(Bldr, *I, *Call);
    286 
    287   } else {
    288     for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
    289          I != E; ++I)
    290       defaultEvalCall(Bldr, *I, *Call);
    291   }
    292 
    293   ExplodedNodeSet DstPostCall;
    294   getCheckerManager().runCheckersForPostCall(DstPostCall, DstEvaluated,
    295                                              *Call, *this);
    296   getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
    297 }
    298 
    299 void ExprEngine::VisitCXXDestructor(QualType ObjectType,
    300                                     const MemRegion *Dest,
    301                                     const Stmt *S,
    302                                     bool IsBaseDtor,
    303                                     ExplodedNode *Pred,
    304                                     ExplodedNodeSet &Dst) {
    305   const LocationContext *LCtx = Pred->getLocationContext();
    306   ProgramStateRef State = Pred->getState();
    307 
    308   // FIXME: We need to run the same destructor on every element of the array.
    309   // This workaround will just run the first destructor (which will still
    310   // invalidate the entire array).
    311   SVal DestVal = UnknownVal();
    312   if (Dest)
    313     DestVal = loc::MemRegionVal(Dest);
    314   DestVal = makeZeroElementRegion(State, DestVal, ObjectType);
    315   Dest = DestVal.getAsRegion();
    316 
    317   const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
    318   assert(RecordDecl && "Only CXXRecordDecls should have destructors");
    319   const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
    320 
    321   CallEventManager &CEMgr = getStateManager().getCallEventManager();
    322   CallEventRef<CXXDestructorCall> Call =
    323     CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
    324 
    325   PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
    326                                 Call->getSourceRange().getBegin(),
    327                                 "Error evaluating destructor");
    328 
    329   ExplodedNodeSet DstPreCall;
    330   getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
    331                                             *Call, *this);
    332 
    333   ExplodedNodeSet DstInvalidated;
    334   StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
    335   for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
    336        I != E; ++I)
    337     defaultEvalCall(Bldr, *I, *Call);
    338 
    339   ExplodedNodeSet DstPostCall;
    340   getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
    341                                              *Call, *this);
    342 }
    343 
    344 void ExprEngine::VisitCXXNewAllocatorCall(const CXXNewExpr *CNE,
    345                                           ExplodedNode *Pred,
    346                                           ExplodedNodeSet &Dst) {
    347   ProgramStateRef State = Pred->getState();
    348   const LocationContext *LCtx = Pred->getLocationContext();
    349   PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
    350                                 CNE->getStartLoc(),
    351                                 "Error evaluating New Allocator Call");
    352   CallEventManager &CEMgr = getStateManager().getCallEventManager();
    353   CallEventRef<CXXAllocatorCall> Call =
    354     CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
    355 
    356   ExplodedNodeSet DstPreCall;
    357   getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
    358                                             *Call, *this);
    359 
    360   ExplodedNodeSet DstInvalidated;
    361   StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
    362   for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
    363        I != E; ++I)
    364     defaultEvalCall(Bldr, *I, *Call);
    365   getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
    366                                              *Call, *this);
    367 }
    368 
    369 
    370 void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
    371                                    ExplodedNodeSet &Dst) {
    372   // FIXME: Much of this should eventually migrate to CXXAllocatorCall.
    373   // Also, we need to decide how allocators actually work -- they're not
    374   // really part of the CXXNewExpr because they happen BEFORE the
    375   // CXXConstructExpr subexpression. See PR12014 for some discussion.
    376 
    377   unsigned blockCount = currBldrCtx->blockCount();
    378   const LocationContext *LCtx = Pred->getLocationContext();
    379   DefinedOrUnknownSVal symVal = UnknownVal();
    380   FunctionDecl *FD = CNE->getOperatorNew();
    381 
    382   bool IsStandardGlobalOpNewFunction = false;
    383   if (FD && !isa<CXXMethodDecl>(FD) && !FD->isVariadic()) {
    384     if (FD->getNumParams() == 2) {
    385       QualType T = FD->getParamDecl(1)->getType();
    386       if (const IdentifierInfo *II = T.getBaseTypeIdentifier())
    387         // NoThrow placement new behaves as a standard new.
    388         IsStandardGlobalOpNewFunction = II->getName().equals("nothrow_t");
    389     }
    390     else
    391       // Placement forms are considered non-standard.
    392       IsStandardGlobalOpNewFunction = (FD->getNumParams() == 1);
    393   }
    394 
    395   // We assume all standard global 'operator new' functions allocate memory in
    396   // heap. We realize this is an approximation that might not correctly model
    397   // a custom global allocator.
    398   if (IsStandardGlobalOpNewFunction)
    399     symVal = svalBuilder.getConjuredHeapSymbolVal(CNE, LCtx, blockCount);
    400   else
    401     symVal = svalBuilder.conjureSymbolVal(nullptr, CNE, LCtx, CNE->getType(),
    402                                           blockCount);
    403 
    404   ProgramStateRef State = Pred->getState();
    405   CallEventManager &CEMgr = getStateManager().getCallEventManager();
    406   CallEventRef<CXXAllocatorCall> Call =
    407     CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
    408 
    409   // Invalidate placement args.
    410   // FIXME: Once we figure out how we want allocators to work,
    411   // we should be using the usual pre-/(default-)eval-/post-call checks here.
    412   State = Call->invalidateRegions(blockCount);
    413   if (!State)
    414     return;
    415 
    416   // If this allocation function is not declared as non-throwing, failures
    417   // /must/ be signalled by exceptions, and thus the return value will never be
    418   // NULL. -fno-exceptions does not influence this semantics.
    419   // FIXME: GCC has a -fcheck-new option, which forces it to consider the case
    420   // where new can return NULL. If we end up supporting that option, we can
    421   // consider adding a check for it here.
    422   // C++11 [basic.stc.dynamic.allocation]p3.
    423   if (FD) {
    424     QualType Ty = FD->getType();
    425     if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>())
    426       if (!ProtoType->isNothrow(getContext()))
    427         State = State->assume(symVal, true);
    428   }
    429 
    430   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
    431 
    432   if (CNE->isArray()) {
    433     // FIXME: allocating an array requires simulating the constructors.
    434     // For now, just return a symbolicated region.
    435     const MemRegion *NewReg = symVal.castAs<loc::MemRegionVal>().getRegion();
    436     QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
    437     const ElementRegion *EleReg =
    438       getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
    439     State = State->BindExpr(CNE, Pred->getLocationContext(),
    440                             loc::MemRegionVal(EleReg));
    441     Bldr.generateNode(CNE, Pred, State);
    442     return;
    443   }
    444 
    445   // FIXME: Once we have proper support for CXXConstructExprs inside
    446   // CXXNewExpr, we need to make sure that the constructed object is not
    447   // immediately invalidated here. (The placement call should happen before
    448   // the constructor call anyway.)
    449   SVal Result = symVal;
    450   if (FD && FD->isReservedGlobalPlacementOperator()) {
    451     // Non-array placement new should always return the placement location.
    452     SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
    453     Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
    454                                   CNE->getPlacementArg(0)->getType());
    455   }
    456 
    457   // Bind the address of the object, then check to see if we cached out.
    458   State = State->BindExpr(CNE, LCtx, Result);
    459   ExplodedNode *NewN = Bldr.generateNode(CNE, Pred, State);
    460   if (!NewN)
    461     return;
    462 
    463   // If the type is not a record, we won't have a CXXConstructExpr as an
    464   // initializer. Copy the value over.
    465   if (const Expr *Init = CNE->getInitializer()) {
    466     if (!isa<CXXConstructExpr>(Init)) {
    467       assert(Bldr.getResults().size() == 1);
    468       Bldr.takeNodes(NewN);
    469       evalBind(Dst, CNE, NewN, Result, State->getSVal(Init, LCtx),
    470                /*FirstInit=*/IsStandardGlobalOpNewFunction);
    471     }
    472   }
    473 }
    474 
    475 void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
    476                                     ExplodedNode *Pred, ExplodedNodeSet &Dst) {
    477   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
    478   ProgramStateRef state = Pred->getState();
    479   Bldr.generateNode(CDE, Pred, state);
    480 }
    481 
    482 void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
    483                                    ExplodedNode *Pred,
    484                                    ExplodedNodeSet &Dst) {
    485   const VarDecl *VD = CS->getExceptionDecl();
    486   if (!VD) {
    487     Dst.Add(Pred);
    488     return;
    489   }
    490 
    491   const LocationContext *LCtx = Pred->getLocationContext();
    492   SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
    493                                         currBldrCtx->blockCount());
    494   ProgramStateRef state = Pred->getState();
    495   state = state->bindLoc(state->getLValue(VD, LCtx), V);
    496 
    497   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
    498   Bldr.generateNode(CS, Pred, state);
    499 }
    500 
    501 void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
    502                                     ExplodedNodeSet &Dst) {
    503   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
    504 
    505   // Get the this object region from StoreManager.
    506   const LocationContext *LCtx = Pred->getLocationContext();
    507   const MemRegion *R =
    508     svalBuilder.getRegionManager().getCXXThisRegion(
    509                                   getContext().getCanonicalType(TE->getType()),
    510                                                     LCtx);
    511 
    512   ProgramStateRef state = Pred->getState();
    513   SVal V = state->getSVal(loc::MemRegionVal(R));
    514   Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
    515 }
    516