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      1 /*
      2  * Copyright  2011,2012  Google, Inc.
      3  *
      4  *  This is part of HarfBuzz, a text shaping library.
      5  *
      6  * Permission is hereby granted, without written agreement and without
      7  * license or royalty fees, to use, copy, modify, and distribute this
      8  * software and its documentation for any purpose, provided that the
      9  * above copyright notice and the following two paragraphs appear in
     10  * all copies of this software.
     11  *
     12  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
     13  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
     14  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
     15  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
     16  * DAMAGE.
     17  *
     18  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
     19  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
     20  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
     21  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
     22  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
     23  *
     24  * Google Author(s): Behdad Esfahbod
     25  */
     26 
     27 #include "hb-ot-shape-normalize-private.hh"
     28 #include "hb-ot-shape-complex-private.hh"
     29 #include "hb-ot-shape-private.hh"
     30 
     31 
     32 /*
     33  * HIGHLEVEL DESIGN:
     34  *
     35  * This file exports one main function: _hb_ot_shape_normalize().
     36  *
     37  * This function closely reflects the Unicode Normalization Algorithm,
     38  * yet it's different.
     39  *
     40  * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
     41  * The logic however tries to use whatever the font can support.
     42  *
     43  * In general what happens is that: each grapheme is decomposed in a chain
     44  * of 1:2 decompositions, marks reordered, and then recomposed if desired,
     45  * so far it's like Unicode Normalization.  However, the decomposition and
     46  * recomposition only happens if the font supports the resulting characters.
     47  *
     48  * The goals are:
     49  *
     50  *   - Try to render all canonically equivalent strings similarly.  To really
     51  *     achieve this we have to always do the full decomposition and then
     52  *     selectively recompose from there.  It's kinda too expensive though, so
     53  *     we skip some cases.  For example, if composed is desired, we simply
     54  *     don't touch 1-character clusters that are supported by the font, even
     55  *     though their NFC may be different.
     56  *
     57  *   - When a font has a precomposed character for a sequence but the 'ccmp'
     58  *     feature in the font is not adequate, use the precomposed character
     59  *     which typically has better mark positioning.
     60  *
     61  *   - When a font does not support a combining mark, but supports it precomposed
     62  *     with previous base, use that.  This needs the itemizer to have this
     63  *     knowledge too.  We need to provide assistance to the itemizer.
     64  *
     65  *   - When a font does not support a character but supports its decomposition,
     66  *     well, use the decomposition (preferring the canonical decomposition, but
     67  *     falling back to the compatibility decomposition if necessary).  The
     68  *     compatibility decomposition is really nice to have, for characters like
     69  *     ellipsis, or various-sized space characters.
     70  *
     71  *   - The complex shapers can customize the compose and decompose functions to
     72  *     offload some of their requirements to the normalizer.  For example, the
     73  *     Indic shaper may want to disallow recomposing of two matras.
     74  *
     75  *   - We try compatibility decomposition if decomposing through canonical
     76  *     decomposition alone failed to find a sequence that the font supports.
     77  *     We don't try compatibility decomposition recursively during the canonical
     78  *     decomposition phase.  This has minimal impact.  There are only a handful
     79  *     of Greek letter that have canonical decompositions that include characters
     80  *     with compatibility decomposition.  Those can be found using this command:
     81  *
     82  *     egrep  "`echo -n ';('; grep ';<' UnicodeData.txt | cut -d';' -f1 | tr '\n' '|'; echo ') '`" UnicodeData.txt
     83  */
     84 
     85 static bool
     86 decompose_unicode (const hb_ot_shape_normalize_context_t *c,
     87 		   hb_codepoint_t  ab,
     88 		   hb_codepoint_t *a,
     89 		   hb_codepoint_t *b)
     90 {
     91   return c->unicode->decompose (ab, a, b);
     92 }
     93 
     94 static bool
     95 compose_unicode (const hb_ot_shape_normalize_context_t *c,
     96 		 hb_codepoint_t  a,
     97 		 hb_codepoint_t  b,
     98 		 hb_codepoint_t *ab)
     99 {
    100   return c->unicode->compose (a, b, ab);
    101 }
    102 
    103 static inline void
    104 set_glyph (hb_glyph_info_t &info, hb_font_t *font)
    105 {
    106   font->get_glyph (info.codepoint, 0, &info.glyph_index());
    107 }
    108 
    109 static inline void
    110 output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
    111 {
    112   buffer->cur().glyph_index() = glyph;
    113   buffer->output_glyph (unichar);
    114   _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
    115 }
    116 
    117 static inline void
    118 next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
    119 {
    120   buffer->cur().glyph_index() = glyph;
    121   buffer->next_glyph ();
    122 }
    123 
    124 static inline void
    125 skip_char (hb_buffer_t *buffer)
    126 {
    127   buffer->skip_glyph ();
    128 }
    129 
    130 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
    131 static inline unsigned int
    132 decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
    133 {
    134   hb_codepoint_t a, b, a_glyph, b_glyph;
    135   hb_buffer_t * const buffer = c->buffer;
    136   hb_font_t * const font = c->font;
    137 
    138   if (!c->decompose (c, ab, &a, &b) ||
    139       (b && !font->get_glyph (b, 0, &b_glyph)))
    140     return 0;
    141 
    142   bool has_a = font->get_glyph (a, 0, &a_glyph);
    143   if (shortest && has_a) {
    144     /* Output a and b */
    145     output_char (buffer, a, a_glyph);
    146     if (likely (b)) {
    147       output_char (buffer, b, b_glyph);
    148       return 2;
    149     }
    150     return 1;
    151   }
    152 
    153   unsigned int ret;
    154   if ((ret = decompose (c, shortest, a))) {
    155     if (b) {
    156       output_char (buffer, b, b_glyph);
    157       return ret + 1;
    158     }
    159     return ret;
    160   }
    161 
    162   if (has_a) {
    163     output_char (buffer, a, a_glyph);
    164     if (likely (b)) {
    165       output_char (buffer, b, b_glyph);
    166       return 2;
    167     }
    168     return 1;
    169   }
    170 
    171   return 0;
    172 }
    173 
    174 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
    175 static inline unsigned int
    176 decompose_compatibility (const hb_ot_shape_normalize_context_t *c, hb_codepoint_t u)
    177 {
    178   unsigned int len, i;
    179   hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
    180   hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
    181 
    182   len = c->buffer->unicode->decompose_compatibility (u, decomposed);
    183   if (!len)
    184     return 0;
    185 
    186   for (i = 0; i < len; i++)
    187     if (!c->font->get_glyph (decomposed[i], 0, &glyphs[i]))
    188       return 0;
    189 
    190   for (i = 0; i < len; i++)
    191     output_char (c->buffer, decomposed[i], glyphs[i]);
    192 
    193   return len;
    194 }
    195 
    196 static inline void
    197 decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
    198 {
    199   hb_buffer_t * const buffer = c->buffer;
    200   hb_codepoint_t glyph;
    201 
    202   /* Kind of a cute waterfall here... */
    203   if (shortest && c->font->get_glyph (buffer->cur().codepoint, 0, &glyph))
    204     next_char (buffer, glyph);
    205   else if (decompose (c, shortest, buffer->cur().codepoint))
    206     skip_char (buffer);
    207   else if (!shortest && c->font->get_glyph (buffer->cur().codepoint, 0, &glyph))
    208     next_char (buffer, glyph);
    209   else if (decompose_compatibility (c, buffer->cur().codepoint))
    210     skip_char (buffer);
    211   else
    212     next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
    213 }
    214 
    215 static inline void
    216 handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
    217 {
    218   /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
    219   hb_buffer_t * const buffer = c->buffer;
    220   hb_font_t * const font = c->font;
    221   for (; buffer->idx < end - 1;) {
    222     if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
    223       /* The next two lines are some ugly lines... But work. */
    224       if (font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
    225       {
    226 	buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
    227       }
    228       else
    229       {
    230         /* Just pass on the two characters separately, let GSUB do its magic. */
    231 	set_glyph (buffer->cur(), font);
    232 	buffer->next_glyph ();
    233 	set_glyph (buffer->cur(), font);
    234 	buffer->next_glyph ();
    235       }
    236       /* Skip any further variation selectors. */
    237       while (buffer->idx < end && unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
    238       {
    239 	set_glyph (buffer->cur(), font);
    240 	buffer->next_glyph ();
    241       }
    242     } else {
    243       set_glyph (buffer->cur(), font);
    244       buffer->next_glyph ();
    245     }
    246   }
    247   if (likely (buffer->idx < end)) {
    248     set_glyph (buffer->cur(), font);
    249     buffer->next_glyph ();
    250   }
    251 }
    252 
    253 static inline void
    254 decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
    255 {
    256   hb_buffer_t * const buffer = c->buffer;
    257   for (unsigned int i = buffer->idx; i < end; i++)
    258     if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
    259       handle_variation_selector_cluster (c, end, short_circuit);
    260       return;
    261     }
    262 
    263   while (buffer->idx < end)
    264     decompose_current_character (c, short_circuit);
    265 }
    266 
    267 static inline void
    268 decompose_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool might_short_circuit, bool always_short_circuit)
    269 {
    270   if (likely (c->buffer->idx + 1 == end))
    271     decompose_current_character (c, might_short_circuit);
    272   else
    273     decompose_multi_char_cluster (c, end, always_short_circuit);
    274 }
    275 
    276 
    277 static int
    278 compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
    279 {
    280   unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
    281   unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
    282 
    283   return a < b ? -1 : a == b ? 0 : +1;
    284 }
    285 
    286 
    287 void
    288 _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
    289 			hb_buffer_t *buffer,
    290 			hb_font_t *font)
    291 {
    292   _hb_buffer_assert_unicode_vars (buffer);
    293 
    294   hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
    295   const hb_ot_shape_normalize_context_t c = {
    296     plan,
    297     buffer,
    298     font,
    299     buffer->unicode,
    300     plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
    301     plan->shaper->compose   ? plan->shaper->compose   : compose_unicode
    302   };
    303 
    304   bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
    305   bool might_short_circuit = always_short_circuit ||
    306 			     (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
    307 			      mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
    308   unsigned int count;
    309 
    310   /* We do a fairly straightforward yet custom normalization process in three
    311    * separate rounds: decompose, reorder, recompose (if desired).  Currently
    312    * this makes two buffer swaps.  We can make it faster by moving the last
    313    * two rounds into the inner loop for the first round, but it's more readable
    314    * this way. */
    315 
    316 
    317   /* First round, decompose */
    318 
    319   buffer->clear_output ();
    320   count = buffer->len;
    321   for (buffer->idx = 0; buffer->idx < count;)
    322   {
    323     unsigned int end;
    324     for (end = buffer->idx + 1; end < count; end++)
    325       if (buffer->cur().cluster != buffer->info[end].cluster)
    326         break;
    327 
    328     decompose_cluster (&c, end, might_short_circuit, always_short_circuit);
    329   }
    330   buffer->swap_buffers ();
    331 
    332 
    333   /* Second round, reorder (inplace) */
    334 
    335   count = buffer->len;
    336   for (unsigned int i = 0; i < count; i++)
    337   {
    338     if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
    339       continue;
    340 
    341     unsigned int end;
    342     for (end = i + 1; end < count; end++)
    343       if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
    344         break;
    345 
    346     /* We are going to do a bubble-sort.  Only do this if the
    347      * sequence is short.  Doing it on long sequences can result
    348      * in an O(n^2) DoS. */
    349     if (end - i > 10) {
    350       i = end;
    351       continue;
    352     }
    353 
    354     hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
    355 
    356     i = end;
    357   }
    358 
    359 
    360   if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE ||
    361       mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED)
    362     return;
    363 
    364   /* Third round, recompose */
    365 
    366   /* As noted in the comment earlier, we don't try to combine
    367    * ccc=0 chars with their previous Starter. */
    368 
    369   buffer->clear_output ();
    370   count = buffer->len;
    371   unsigned int starter = 0;
    372   buffer->next_glyph ();
    373   while (buffer->idx < count)
    374   {
    375     hb_codepoint_t composed, glyph;
    376     if (/* We don't try to compose a non-mark character with it's preceding starter.
    377 	 * This is both an optimization to avoid trying to compose every two neighboring
    378 	 * glyphs in most scripts AND a desired feature for Hangul.  Apparently Hangul
    379 	 * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
    380 	HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->cur())) &&
    381 	/* If there's anything between the starter and this char, they should have CCC
    382 	 * smaller than this character's. */
    383 	(starter == buffer->out_len - 1 ||
    384 	 _hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) &&
    385 	/* And compose. */
    386 	c.compose (&c,
    387 		   buffer->out_info[starter].codepoint,
    388 		   buffer->cur().codepoint,
    389 		   &composed) &&
    390 	/* And the font has glyph for the composite. */
    391 	font->get_glyph (composed, 0, &glyph))
    392     {
    393       /* Composes. */
    394       buffer->next_glyph (); /* Copy to out-buffer. */
    395       if (unlikely (buffer->in_error))
    396         return;
    397       buffer->merge_out_clusters (starter, buffer->out_len);
    398       buffer->out_len--; /* Remove the second composable. */
    399       /* Modify starter and carry on. */
    400       buffer->out_info[starter].codepoint = composed;
    401       buffer->out_info[starter].glyph_index() = glyph;
    402       _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
    403 
    404       continue;
    405     }
    406 
    407     /* Blocked, or doesn't compose. */
    408     buffer->next_glyph ();
    409 
    410     if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
    411       starter = buffer->out_len - 1;
    412   }
    413   buffer->swap_buffers ();
    414 
    415 }
    416