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      1 /*
      2  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
      3  Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
      4  develop this 3D driver.
      5 
      6  Permission is hereby granted, free of charge, to any person obtaining
      7  a copy of this software and associated documentation files (the
      8  "Software"), to deal in the Software without restriction, including
      9  without limitation the rights to use, copy, modify, merge, publish,
     10  distribute, sublicense, and/or sell copies of the Software, and to
     11  permit persons to whom the Software is furnished to do so, subject to
     12  the following conditions:
     13 
     14  The above copyright notice and this permission notice (including the
     15  next paragraph) shall be included in all copies or substantial
     16  portions of the Software.
     17 
     18  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     19  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     21  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     22  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     23  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     24  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25 
     26  **********************************************************************/
     27  /*
     28   * Authors:
     29   *   Keith Whitwell <keith (at) tungstengraphics.com>
     30   */
     31 
     32 #include "main/mtypes.h"
     33 #include "program/prog_parameter.h"
     34 
     35 #include "brw_context.h"
     36 #include "brw_state.h"
     37 
     38 /* Creates a new VS constant buffer reflecting the current VS program's
     39  * constants, if needed by the VS program.
     40  *
     41  * Otherwise, constants go through the CURBEs using the brw_constant_buffer
     42  * state atom.
     43  */
     44 static void
     45 brw_upload_vs_pull_constants(struct brw_context *brw)
     46 {
     47    struct gl_context *ctx = &brw->intel.ctx;
     48    struct intel_context *intel = &brw->intel;
     49    /* BRW_NEW_VERTEX_PROGRAM */
     50    struct brw_vertex_program *vp =
     51       (struct brw_vertex_program *) brw->vertex_program;
     52    const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
     53    int i;
     54 
     55    if (vp->program.IsNVProgram)
     56       _mesa_load_tracked_matrices(ctx);
     57 
     58    /* Updates the ParamaterValues[i] pointers for all parameters of the
     59     * basic type of PROGRAM_STATE_VAR.
     60     */
     61    _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters);
     62 
     63    /* CACHE_NEW_VS_PROG */
     64    if (!brw->vs.prog_data->nr_pull_params) {
     65       if (brw->vs.const_bo) {
     66 	 drm_intel_bo_unreference(brw->vs.const_bo);
     67 	 brw->vs.const_bo = NULL;
     68 	 brw->vs.surf_offset[SURF_INDEX_VERT_CONST_BUFFER] = 0;
     69 	 brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
     70       }
     71       return;
     72    }
     73 
     74    /* _NEW_PROGRAM_CONSTANTS */
     75    drm_intel_bo_unreference(brw->vs.const_bo);
     76    brw->vs.const_bo = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer",
     77 					 brw->vs.prog_data->nr_pull_params * 4,
     78 					 64);
     79 
     80    drm_intel_gem_bo_map_gtt(brw->vs.const_bo);
     81    for (i = 0; i < brw->vs.prog_data->nr_pull_params; i++) {
     82       memcpy(brw->vs.const_bo->virtual + i * 4,
     83 	     brw->vs.prog_data->pull_param[i],
     84 	     4);
     85    }
     86 
     87    if (0) {
     88       for (i = 0; i < params->NumParameters; i++) {
     89 	 float *row = (float *)brw->vs.const_bo->virtual + i * 4;
     90 	 printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
     91 		i, row[0], row[1], row[2], row[3]);
     92       }
     93    }
     94 
     95    drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo);
     96 
     97    const int surf = SURF_INDEX_VERT_CONST_BUFFER;
     98    intel->vtbl.create_constant_surface(brw, brw->vs.const_bo, 0,
     99 				       params->NumParameters,
    100 				       &brw->vs.surf_offset[surf]);
    101 
    102    brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
    103 }
    104 
    105 const struct brw_tracked_state brw_vs_pull_constants = {
    106    .dirty = {
    107       .mesa = (_NEW_PROGRAM_CONSTANTS),
    108       .brw = (BRW_NEW_BATCH | BRW_NEW_VERTEX_PROGRAM),
    109       .cache = CACHE_NEW_VS_PROG,
    110    },
    111    .emit = brw_upload_vs_pull_constants,
    112 };
    113 
    114 static void
    115 brw_upload_vs_ubo_surfaces(struct brw_context *brw)
    116 {
    117    struct gl_context *ctx = &brw->intel.ctx;
    118    /* _NEW_PROGRAM */
    119    struct gl_shader_program *prog = ctx->Shader.CurrentVertexProgram;
    120 
    121    if (!prog)
    122       return;
    123 
    124    brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
    125 			   &brw->vs.surf_offset[SURF_INDEX_VS_UBO(0)]);
    126 }
    127 
    128 const struct brw_tracked_state brw_vs_ubo_surfaces = {
    129    .dirty = {
    130       .mesa = (_NEW_PROGRAM |
    131 	       _NEW_BUFFER_OBJECT),
    132       .brw = BRW_NEW_BATCH,
    133       .cache = 0,
    134    },
    135    .emit = brw_upload_vs_ubo_surfaces,
    136 };
    137 
    138 /**
    139  * Constructs the binding table for the WM surface state, which maps unit
    140  * numbers to surface state objects.
    141  */
    142 static void
    143 brw_vs_upload_binding_table(struct brw_context *brw)
    144 {
    145    uint32_t *bind;
    146    int i;
    147 
    148    /* CACHE_NEW_VS_PROG: Skip making a binding table if we don't use textures or
    149     * pull constants.
    150     */
    151    if (brw->vs.prog_data->num_surfaces == 0) {
    152       if (brw->vs.bind_bo_offset != 0) {
    153 	 brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
    154 	 brw->vs.bind_bo_offset = 0;
    155       }
    156       return;
    157    }
    158 
    159    /* Might want to calculate nr_surfaces first, to avoid taking up so much
    160     * space for the binding table.
    161     */
    162    bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
    163 			  sizeof(uint32_t) * BRW_MAX_VS_SURFACES,
    164 			  32, &brw->vs.bind_bo_offset);
    165 
    166    /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */
    167    for (i = 0; i < BRW_MAX_VS_SURFACES; i++) {
    168       bind[i] = brw->vs.surf_offset[i];
    169    }
    170 
    171    brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
    172 }
    173 
    174 const struct brw_tracked_state brw_vs_binding_table = {
    175    .dirty = {
    176       .mesa = 0,
    177       .brw = (BRW_NEW_BATCH |
    178 	      BRW_NEW_VS_CONSTBUF |
    179 	      BRW_NEW_SURFACES),
    180       .cache = CACHE_NEW_VS_PROG
    181    },
    182    .emit = brw_vs_upload_binding_table,
    183 };
    184