/external/skia/samplecode/ |
SampleCull.cpp | 20 static void addbump(SkPath* path, const SkPoint pts[2], SkScalar bump) { 23 tang.setLength(pts[1].fX - pts[0].fX, pts[1].fY - pts[0].fY, bump); 30 static void subdivide(SkPath* path, SkScalar bump) { 41 addbump(&tmp, pts, bump); 42 bump = -bump; 121 SkScalar bump = fClip.width()/8; local 122 subdivide(&fPath, bump); 123 subdivide(&fPath, bump); 124 subdivide(&fPath, bump); [all...] |
/external/icu/icu4c/source/i18n/ |
alphaindex.cpp | 360 int32_t bump = count * maxLabelCount_ / size; local 361 if (bump == old) { 364 old = bump; [all...] |
decNumber.c | 7115 Int bump; \/* 1 if coefficient needs to be incremented *\/ local [all...] |
/external/icu/icu4j/main/classes/collate/src/com/ibm/icu/text/ |
AlphabeticIndex.java | 493 final int bump = count * maxLabelCount / size; local 494 if (bump == old) { 497 old = bump; [all...] |
/external/mesa3d/src/mesa/main/ |
ff_fragment_shader.cpp | 533 * needed for bump mapping, else undef. 1089 * Generate instructions for loading bump map textures. 1096 ir_rvalue *bump; local [all...] |
/ndk/build/core/ |
definitions.mk | 141 # not accept a 0 index, so we need to bump any of these to 1 when 145 bump-0-to-1 = $(if $(call index-is-zero,$1),1,$1) 147 -test-bump-0-to-1 = \ 148 $(call test-expect,$(call bump-0-to-1))\ 149 $(call test-expect,1,$(call bump-0-to-1,0))\ 150 $(call test-expect,1,$(call bump-0-to-1,1))\ 151 $(call test-expect,2,$(call bump-0-to-1,2))\ 152 $(call test-expect,1,$(call bump-0-to-1,00))\ 153 $(call test-expect,1,$(call bump-0-to-1,000))\ 154 $(call test-expect,1,$(call bump-0-to-1,0000)) [all...] |
/prebuilts/tools/common/m2/repository/biz/aQute/bnd/1.50.0/ |
bnd-1.50.0.jar | |
/prebuilts/tools/common/m2/repository/biz/aQute/bndlib/1.50.0/ |
bndlib-1.50.0.jar | |
/prebuilts/misc/common/icu4j/ |
icu4j.jar | |
/prebuilts/tools/common/m2/repository/com/ibm/icu/icu4j/54.1.1/ |
icu4j-54.1.1.jar | |