/external/deqp/framework/egl/ |
egluConfigFilter.hpp | 63 tcu::RGBA colorBits (void) const { return tcu::RGBA(redSize(), greenSize(), blueSize(), alphaSize()); }
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/external/deqp/modules/egl/ |
teglSimpleConfigCase.cpp | 119 static bool colorBits (const eglu::CandidateConfig& c) 154 { "rgb565", colorBits<5, 6, 5, 0> }, 155 { "rgb888", colorBits<8, 8, 8, 0> }, 156 { "rgba4444", colorBits<4, 4, 4, 4> }, 157 { "rgba5551", colorBits<5, 5, 5, 1> }, 158 { "rgba8888", colorBits<8, 8, 8, 8> }
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teglRenderCase.cpp | 372 static bool colorBits (const eglu::CandidateConfig& c) 408 { "rgb565", colorBits<5, 6, 5, 0> }, 409 { "rgb888", colorBits<8, 8, 8, 0> }, 410 { "rgba4444", colorBits<4, 4, 4, 4> }, 411 { "rgba5551", colorBits<5, 5, 5, 1> }, 412 { "rgba8888", colorBits<8, 8, 8, 8> },
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teglCreateContextExtTests.cpp | 1024 static bool colorBits (const eglu::CandidateConfig& c) 1068 { "rgb565_no_depth_no_stencil", "RGB565 configs without depth or stencil", colorBits<5, 6, 5, 0>, noDepth, noStencil }, 1069 { "rgb565_no_depth_stencil", "RGB565 configs with stencil and no depth", colorBits<5, 6, 5, 0>, noDepth, hasStencil }, 1070 { "rgb565_depth_no_stencil", "RGB565 configs with depth and no stencil", colorBits<5, 6, 5, 0>, hasDepth, noStencil }, 1071 { "rgb565_depth_stencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil }, 1073 { "rgb888_no_depth_no_stencil", "RGB888 configs without depth or stencil", colorBits<8, 8, 8, 0>, noDepth, noStencil }, 1074 { "rgb888_no_depth_stencil", "RGB888 configs with stencil and no depth", colorBits<8, 8, 8, 0>, noDepth, hasStencil }, 1075 { "rgb888_depth_no_stencil", "RGB888 configs with depth and no stencil", colorBits<8, 8, 8, 0>, hasDepth, noStencil }, 1076 { "rgb888_depth_stencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil }, 1078 { "rgba4444_no_depth_no_stencil", "RGBA4444 configs without depth or stencil", colorBits<4, 4, 4, 4>, noDepth, noStencil } [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureWrapTests.cpp | 335 const tcu::IVec4 colorBits = tcu::max(getBitsVec(pixelFormat) - (isNearestOnly && !isSRGB ? 1 : 2), tcu::IVec4(0)); 341 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
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es3fTextureFilteringTests.cpp | 300 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 306 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 613 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 619 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureFilteringTests.cpp | 300 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 306 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 586 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 592 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale;
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/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 377 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 383 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
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es31fTextureGatherTests.cpp | [all...] |
/external/skia/src/utils/ |
SkTextureCompressor_ASTC.cpp | [all...] |