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    Searched defs:deleteTextures (Results 1 - 5 of 5) sorted by null

  /frameworks/native/opengl/libagl/
TextureObjectManager.cpp 303 void EGLSurfaceManager::deleteTextures(GLsizei n, const GLuint *tokens)
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 391 void GLClientState::deleteTextures(GLsizei n, const GLuint* textures)
  /frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.cpp 245 void RenderEngine::deleteTextures(size_t count, uint32_t const* names) {
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 680 void ReferenceContext::deleteTextures (int numTextures, const deUint32* textures)
    [all...]
sglrGLContext.cpp 88 gl.deleteTextures(1, &tex);
187 void GLContext::deleteTextures (int numTextures, const deUint32* textures)

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