OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:depthRb
(Results
1 - 8
of
8
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_context.c
64
struct gl_renderbuffer *
depthRb
= fb->Attachment[BUFFER_DEPTH].Renderbuffer;
67
!nctx->hierz.clear_blocked &&
depthRb
&&
68
(_mesa_get_format_bits(
depthRb
->Format,
/external/mesa3d/src/mesa/swrast/
s_clear.c
238
struct gl_renderbuffer *
depthRb
=
243
if ((buffers & BUFFER_DS) == BUFFER_DS &&
depthRb
== stencilRb) {
s_renderbuffer.c
648
struct gl_renderbuffer *
depthRb
, *stencilRb;
651
depthRb
= fb->Attachment[BUFFER_DEPTH].Renderbuffer;
652
if (
depthRb
) {
658
if (stencilRb && stencilRb !=
depthRb
) {
677
struct gl_renderbuffer *
depthRb
, *stencilRb;
680
depthRb
= fb->Attachment[BUFFER_DEPTH].Renderbuffer;
681
if (
depthRb
) {
687
if (stencilRb && stencilRb !=
depthRb
) {
s_drawpix.c
560
struct gl_renderbuffer *
depthRb
, *stencilRb;
571
depthRb
= ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
573
ASSERT(
depthRb
);
576
if (
depthRb
== stencilRb &&
577
(
depthRb
->Format == MESA_FORMAT_Z24_S8 ||
578
depthRb
->Format == MESA_FORMAT_S8_Z24) &&
619
GLubyte *dst = _swrast_pixel_address(
depthRb
, x, y + i);
620
_mesa_pack_uint_z_row(
depthRb
->Format, width, zValues, dst);
s_triangle.c
[
all
...]
/external/mesa3d/src/mesa/main/
readpix.c
466
struct gl_renderbuffer *
depthRb
= fb->Attachment[BUFFER_DEPTH].Renderbuffer;
471
if (_mesa_get_format_datatype(
depthRb
->Format) != GL_UNSIGNED_NORMALIZED)
474
ctx->Driver.MapRenderbuffer(ctx,
depthRb
, x, y, width, height,
484
ctx->Driver.UnmapRenderbuffer(ctx,
depthRb
);
493
_mesa_unpack_uint_z_row(
depthRb
->Format, width, depthMap, dst);
512
ctx->Driver.UnmapRenderbuffer(ctx,
depthRb
);
527
struct gl_renderbuffer *
depthRb
= fb->Attachment[BUFFER_DEPTH].Renderbuffer;
538
ctx->Driver.MapRenderbuffer(ctx,
depthRb
, x, y, width, height,
545
if (stencilRb !=
depthRb
) {
550
ctx->Driver.UnmapRenderbuffer(ctx,
depthRb
);
[
all
...]
/external/mesa3d/src/mesa/state_tracker/
st_cb_clear.c
452
struct gl_renderbuffer *
depthRb
483
if ((mask & BUFFER_BITS_DS) == BUFFER_BITS_DS &&
depthRb
== stencilRb) {
485
struct st_renderbuffer *strb = st_renderbuffer(
depthRb
);
488
if (check_clear_depth_stencil_with_quad(ctx,
depthRb
))
498
struct st_renderbuffer *strb = st_renderbuffer(
depthRb
);
501
if (check_clear_depth_with_quad(ctx,
depthRb
,
541
(
depthRb
== stencilRb) &&
/external/mesa3d/src/mesa/drivers/dri/intel/
intel_fbo.c
695
const struct intel_renderbuffer *
depthRb
=
706
if (
depthRb
)
707
depth_mt =
depthRb
->mt;
720
if (
depthRb
->mt_level != stencilRb->mt_level ||
721
depthRb
->mt_layer != stencilRb->mt_layer) {
723
depthRb
->mt_level,
724
depthRb
->mt_layer,
Completed in 331 milliseconds