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    Searched defs:detachNextBuffer (Results 1 - 5 of 5) sorted by null

  /frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp 72 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
74 return mProducer->detachNextBuffer(outBuffer, outFence);
  /frameworks/native/libs/gui/
BufferQueueProducer.cpp 450 status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
455 BQ_LOGE("detachNextBuffer: outBuffer must not be NULL");
458 BQ_LOGE("detachNextBuffer: outFence must not be NULL");
466 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned");
477 BQ_LOGV("detachNextBuffer detached slot %d", found);
    [all...]
IGraphicBufferProducer.cpp 134 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
137 ALOGE("detachNextBuffer: outBuffer must not be NULL");
140 ALOGE("detachNextBuffer: outFence must not be NULL");
374 int32_t result = detachNextBuffer(&buffer, &fence);
Surface.cpp 718 int Surface::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
721 ALOGV("Surface::detachNextBuffer");
731 status_t result = mGraphicBufferProducer->detachNextBuffer(
    [all...]
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp 405 status_t VirtualDisplaySurface::detachNextBuffer(
407 VDS_LOGE("detachNextBuffer is not available for VirtualDisplaySurface");

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