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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #include "SkLayerRasterizer.h"
     11 #include "SkDraw.h"
     12 #include "SkReadBuffer.h"
     13 #include "SkWriteBuffer.h"
     14 #include "SkMask.h"
     15 #include "SkMaskFilter.h"
     16 #include "SkPaint.h"
     17 #include "SkPath.h"
     18 #include "SkPathEffect.h"
     19 #include "../core/SkRasterClip.h"
     20 #include "SkXfermode.h"
     21 #include <new>
     22 
     23 struct SkLayerRasterizer_Rec {
     24     SkPaint     fPaint;
     25     SkVector    fOffset;
     26 };
     27 
     28 SkLayerRasterizer::SkLayerRasterizer()
     29     : fLayers(SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec))))
     30 {
     31 }
     32 
     33 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers)
     34 {
     35 }
     36 
     37 // Helper function to call destructors on SkPaints held by layers and delete layers.
     38 static void clean_up_layers(SkDeque* layers) {
     39     SkDeque::F2BIter        iter(*layers);
     40     SkLayerRasterizer_Rec*  rec;
     41 
     42     while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
     43         rec->fPaint.~SkPaint();
     44 
     45     SkDELETE(layers);
     46 }
     47 
     48 SkLayerRasterizer::~SkLayerRasterizer() {
     49     SkASSERT(fLayers);
     50     clean_up_layers(const_cast<SkDeque*>(fLayers));
     51 }
     52 
     53 static bool compute_bounds(const SkDeque& layers, const SkPath& path,
     54                            const SkMatrix& matrix,
     55                            const SkIRect* clipBounds, SkIRect* bounds) {
     56     SkDeque::F2BIter        iter(layers);
     57     SkLayerRasterizer_Rec*  rec;
     58 
     59     bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32);
     60 
     61     while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
     62         const SkPaint&  paint = rec->fPaint;
     63         SkPath          fillPath, devPath;
     64         const SkPath*   p = &path;
     65 
     66         if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style) {
     67             paint.getFillPath(path, &fillPath);
     68             p = &fillPath;
     69         }
     70         if (p->isEmpty()) {
     71             continue;
     72         }
     73 
     74         // apply the matrix and offset
     75         {
     76             SkMatrix m = matrix;
     77             m.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
     78             p->transform(m, &devPath);
     79         }
     80 
     81         SkMask  mask;
     82         if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(),
     83                                 &matrix, &mask,
     84                                 SkMask::kJustComputeBounds_CreateMode,
     85                                 SkPaint::kFill_Style)) {
     86             return false;
     87         }
     88 
     89         bounds->join(mask.fBounds);
     90     }
     91     return true;
     92 }
     93 
     94 bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
     95                                     const SkIRect* clipBounds,
     96                                     SkMask* mask, SkMask::CreateMode mode) const {
     97     SkASSERT(fLayers);
     98     if (fLayers->empty()) {
     99         return false;
    100     }
    101 
    102     if (SkMask::kJustRenderImage_CreateMode != mode) {
    103         if (!compute_bounds(*fLayers, path, matrix, clipBounds, &mask->fBounds))
    104             return false;
    105     }
    106 
    107     if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode) {
    108         mask->fFormat   = SkMask::kA8_Format;
    109         mask->fRowBytes = mask->fBounds.width();
    110         size_t size = mask->computeImageSize();
    111         if (0 == size) {
    112             return false;   // too big to allocate, abort
    113         }
    114         mask->fImage = SkMask::AllocImage(size);
    115         memset(mask->fImage, 0, size);
    116     }
    117 
    118     if (SkMask::kJustComputeBounds_CreateMode != mode) {
    119         SkBitmap        device;
    120         SkRasterClip    rectClip;
    121         SkDraw          draw;
    122         SkMatrix        translatedMatrix;  // this translates us to our local pixels
    123         SkMatrix        drawMatrix;        // this translates the path by each layer's offset
    124 
    125         rectClip.setRect(SkIRect::MakeWH(mask->fBounds.width(), mask->fBounds.height()));
    126 
    127         translatedMatrix = matrix;
    128         translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
    129                                        -SkIntToScalar(mask->fBounds.fTop));
    130 
    131         device.installMaskPixels(*mask);
    132 
    133         draw.fBitmap    = &device;
    134         draw.fMatrix    = &drawMatrix;
    135         draw.fRC        = &rectClip;
    136         draw.fClip      = &rectClip.bwRgn();
    137         // we set the matrixproc in the loop, as the matrix changes each time (potentially)
    138 
    139         SkDeque::F2BIter        iter(*fLayers);
    140         SkLayerRasterizer_Rec*  rec;
    141 
    142         while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
    143             drawMatrix = translatedMatrix;
    144             drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
    145             draw.drawPath(path, rec->fPaint);
    146         }
    147     }
    148     return true;
    149 }
    150 
    151 SkFlattenable* SkLayerRasterizer::CreateProc(SkReadBuffer& buffer) {
    152     return SkNEW_ARGS(SkLayerRasterizer, (ReadLayers(buffer)));
    153 }
    154 
    155 SkDeque* SkLayerRasterizer::ReadLayers(SkReadBuffer& buffer) {
    156     int count = buffer.readInt();
    157 
    158     SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec)));
    159     for (int i = 0; i < count; i++) {
    160         SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)layers->push_back();
    161 
    162         SkNEW_PLACEMENT(&rec->fPaint, SkPaint);
    163         buffer.readPaint(&rec->fPaint);
    164         buffer.readPoint(&rec->fOffset);
    165     }
    166     return layers;
    167 }
    168 
    169 void SkLayerRasterizer::flatten(SkWriteBuffer& buffer) const {
    170     this->INHERITED::flatten(buffer);
    171 
    172     SkASSERT(fLayers);
    173     buffer.writeInt(fLayers->count());
    174 
    175     SkDeque::F2BIter                iter(*fLayers);
    176     const SkLayerRasterizer_Rec*    rec;
    177 
    178     while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL) {
    179         buffer.writePaint(rec->fPaint);
    180         buffer.writePoint(rec->fOffset);
    181     }
    182 }
    183 
    184 SkLayerRasterizer::Builder::Builder()
    185         : fLayers(SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec))))
    186 {
    187 }
    188 
    189 SkLayerRasterizer::Builder::~Builder()
    190 {
    191     if (fLayers != NULL) {
    192         clean_up_layers(fLayers);
    193     }
    194 }
    195 
    196 void SkLayerRasterizer::Builder::addLayer(const SkPaint& paint, SkScalar dx,
    197                                           SkScalar dy) {
    198     SkASSERT(fLayers);
    199     SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers->push_back();
    200 
    201     SkNEW_PLACEMENT_ARGS(&rec->fPaint, SkPaint, (paint));
    202     rec->fOffset.set(dx, dy);
    203 }
    204 
    205 SkLayerRasterizer* SkLayerRasterizer::Builder::detachRasterizer() {
    206     SkLayerRasterizer* rasterizer;
    207     if (0 == fLayers->count()) {
    208         rasterizer = NULL;
    209         SkDELETE(fLayers);
    210     } else {
    211         rasterizer = SkNEW_ARGS(SkLayerRasterizer, (fLayers));
    212     }
    213     fLayers = NULL;
    214     return rasterizer;
    215 }
    216 
    217 SkLayerRasterizer* SkLayerRasterizer::Builder::snapshotRasterizer() const {
    218     if (0 == fLayers->count()) {
    219         return NULL;
    220     }
    221     SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec), fLayers->count()));
    222     SkDeque::F2BIter                iter(*fLayers);
    223     const SkLayerRasterizer_Rec*    recOrig;
    224     SkDEBUGCODE(int                 count = 0;)
    225     while ((recOrig = static_cast<SkLayerRasterizer_Rec*>(iter.next())) != NULL) {
    226         SkDEBUGCODE(count++);
    227         SkLayerRasterizer_Rec* recCopy = static_cast<SkLayerRasterizer_Rec*>(layers->push_back());
    228         SkNEW_PLACEMENT_ARGS(&recCopy->fPaint, SkPaint, (recOrig->fPaint));
    229         recCopy->fOffset = recOrig->fOffset;
    230     }
    231     SkASSERT(fLayers->count() == count);
    232     SkASSERT(layers->count() == count);
    233     SkLayerRasterizer* rasterizer = SkNEW_ARGS(SkLayerRasterizer, (layers));
    234     return rasterizer;
    235 }
    236