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Searched
defs:fDX
(Results
1 - 6
of
6
) sorted by null
/external/skia/src/core/
SkEdge.h
31
SkFixed
fDX
;
52
SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(
fDX
), fWinding);
125
fDX
= slope;
/external/skia/gm/
imagefiltersgraph.cpp
58
canvas.drawBitmap(source,
fDX
- bounds.left(), fDY - bounds.top(), &paint);
71
buffer.writeScalar(
fDX
);
77
: SkImageFilter(1, &input),
fDX
(dx), fDY(dy) {}
79
SkScalar
fDX
, fDY;
/external/skia/samplecode/
SampleCircle.cpp
30
SkScalar
fDX
, fDY, fRAD;
33
fDX
= fDY = fRAD = 0;
SampleBitmapRect.cpp
183
SkScalar
fDX
;
188
bounce(&fSrcR.fLeft, &
fDX
, fLimitR.fLeft, fLimitR.fRight - width);
194
fDX
= SK_Scalar1;
/external/skia/src/images/
SkScaledBitmapSampler.h
25
int srcDX() const { return
fDX
; }
76
int
fDX
; // step between X samples
/external/skia/src/gpu/
GrTessellatingPathRenderer.cpp
259
double
fDX
; // The line equation for this edge, in implicit form.
260
double fDY; // fDY * x +
fDX
* y + fC = 0, for point (x, y) on the line.
263
return fDY * p.fX -
fDX
* p.fY + fC;
272
fDX
= static_cast<double>(fBottom->fPoint.fX) - fTop->fPoint.fX;
284
double denom =
fDX
* other.fDY - fDY * other.
fDX
;
290
double sNumer = dy * other.
fDX
- dx * other.fDY;
291
double tNumer = dy *
fDX
- dx * fDY;
300
p->fX = SkDoubleToScalar(fTop->fPoint.fX + s *
fDX
);
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