1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkBitmap_DEFINED 9 #define SkBitmap_DEFINED 10 11 #include "SkColor.h" 12 #include "SkColorTable.h" 13 #include "SkImageInfo.h" 14 #include "SkPoint.h" 15 #include "SkRefCnt.h" 16 17 struct SkMask; 18 struct SkIRect; 19 struct SkRect; 20 class SkPaint; 21 class SkPixelRef; 22 class SkPixelRefFactory; 23 class SkRegion; 24 class SkString; 25 class GrTexture; 26 27 /** \class SkBitmap 28 29 The SkBitmap class specifies a raster bitmap. A bitmap has an integer width 30 and height, and a format (colortype), and a pointer to the actual pixels. 31 Bitmaps can be drawn into a SkCanvas, but they are also used to specify the 32 target of a SkCanvas' drawing operations. 33 A const SkBitmap exposes getAddr(), which lets a caller write its pixels; 34 the constness is considered to apply to the bitmap's configuration, not 35 its contents. 36 */ 37 class SK_API SkBitmap { 38 public: 39 class SK_API Allocator; 40 41 /** 42 * Default construct creates a bitmap with zero width and height, and no pixels. 43 * Its colortype is set to kUnknown_SkColorType. 44 */ 45 SkBitmap(); 46 47 /** 48 * Copy the settings from the src into this bitmap. If the src has pixels 49 * allocated, they will be shared, not copied, so that the two bitmaps will 50 * reference the same memory for the pixels. If a deep copy is needed, 51 * where the new bitmap has its own separate copy of the pixels, use 52 * deepCopyTo(). 53 */ 54 SkBitmap(const SkBitmap& src); 55 56 ~SkBitmap(); 57 58 /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains 59 with the src bitmap. 60 */ 61 SkBitmap& operator=(const SkBitmap& src); 62 /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw. 63 */ 64 // This method is not exported to java. 65 void swap(SkBitmap& other); 66 67 /////////////////////////////////////////////////////////////////////////// 68 69 const SkImageInfo& info() const { return fInfo; } 70 71 int width() const { return fInfo.width(); } 72 int height() const { return fInfo.height(); } 73 SkColorType colorType() const { return fInfo.colorType(); } 74 SkAlphaType alphaType() const { return fInfo.alphaType(); } 75 SkColorProfileType profileType() const { return fInfo.profileType(); } 76 77 /** 78 * Return the number of bytes per pixel based on the colortype. If the colortype is 79 * kUnknown_SkColorType, then 0 is returned. 80 */ 81 int bytesPerPixel() const { return fInfo.bytesPerPixel(); } 82 83 /** 84 * Return the rowbytes expressed as a number of pixels (like width and height). 85 * If the colortype is kUnknown_SkColorType, then 0 is returned. 86 */ 87 int rowBytesAsPixels() const { 88 return fRowBytes >> this->shiftPerPixel(); 89 } 90 91 /** 92 * Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel 93 * colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType. 94 */ 95 int shiftPerPixel() const { return this->bytesPerPixel() >> 1; } 96 97 /////////////////////////////////////////////////////////////////////////// 98 99 /** Return true iff the bitmap has empty dimensions. 100 * Hey! Before you use this, see if you really want to know drawsNothing() instead. 101 */ 102 bool empty() const { return fInfo.isEmpty(); } 103 104 /** Return true iff the bitmap has no pixelref. Note: this can return true even if the 105 * dimensions of the bitmap are > 0 (see empty()). 106 * Hey! Before you use this, see if you really want to know drawsNothing() instead. 107 */ 108 bool isNull() const { return NULL == fPixelRef; } 109 110 /** Return true iff drawing this bitmap has no effect. 111 */ 112 bool drawsNothing() const { return this->empty() || this->isNull(); } 113 114 /** Return the number of bytes between subsequent rows of the bitmap. */ 115 size_t rowBytes() const { return fRowBytes; } 116 117 /** 118 * Set the bitmap's alphaType, returning true on success. If false is 119 * returned, then the specified new alphaType is incompatible with the 120 * colortype, and the current alphaType is unchanged. 121 * 122 * Note: this changes the alphatype for the underlying pixels, which means 123 * that all bitmaps that might be sharing (subsets of) the pixels will 124 * be affected. 125 */ 126 bool setAlphaType(SkAlphaType); 127 128 /** Return the address of the pixels for this SkBitmap. 129 */ 130 void* getPixels() const { return fPixels; } 131 132 /** Return the byte size of the pixels, based on the height and rowBytes. 133 Note this truncates the result to 32bits. Call getSize64() to detect 134 if the real size exceeds 32bits. 135 */ 136 size_t getSize() const { return fInfo.height() * fRowBytes; } 137 138 /** Return the number of bytes from the pointer returned by getPixels() 139 to the end of the allocated space in the buffer. Required in 140 cases where extractSubset has been called. 141 */ 142 size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); } 143 144 /** 145 * Return the full size of the bitmap, in bytes. 146 */ 147 int64_t computeSize64() const { 148 return sk_64_mul(fInfo.height(), fRowBytes); 149 } 150 151 /** 152 * Return the number of bytes from the pointer returned by getPixels() 153 * to the end of the allocated space in the buffer. This may be smaller 154 * than computeSize64() if there is any rowbytes padding beyond the width. 155 */ 156 int64_t computeSafeSize64() const { 157 return fInfo.getSafeSize64(fRowBytes); 158 } 159 160 /** Returns true if this bitmap is marked as immutable, meaning that the 161 contents of its pixels will not change for the lifetime of the bitmap. 162 */ 163 bool isImmutable() const; 164 165 /** Marks this bitmap as immutable, meaning that the contents of its 166 pixels will not change for the lifetime of the bitmap and of the 167 underlying pixelref. This state can be set, but it cannot be 168 cleared once it is set. This state propagates to all other bitmaps 169 that share the same pixelref. 170 */ 171 void setImmutable(); 172 173 /** Returns true if the bitmap is opaque (has no translucent/transparent pixels). 174 */ 175 bool isOpaque() const { 176 return SkAlphaTypeIsOpaque(this->alphaType()); 177 } 178 179 /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.) 180 */ 181 bool isVolatile() const; 182 183 /** Specify whether this bitmap is volatile. Bitmaps are not volatile by 184 default. Temporary bitmaps that are discarded after use should be 185 marked as volatile. This provides a hint to the device that the bitmap 186 should not be cached. Providing this hint when appropriate can 187 improve performance by avoiding unnecessary overhead and resource 188 consumption on the device. 189 */ 190 void setIsVolatile(bool); 191 192 /** Reset the bitmap to its initial state (see default constructor). If we are a (shared) 193 owner of the pixels, that ownership is decremented. 194 */ 195 void reset(); 196 197 /** 198 * This will brute-force return true if all of the pixels in the bitmap 199 * are opaque. If it fails to read the pixels, or encounters an error, 200 * it will return false. 201 * 202 * Since this can be an expensive operation, the bitmap stores a flag for 203 * this (isOpaque). Only call this if you need to compute this value from 204 * "unknown" pixels. 205 */ 206 static bool ComputeIsOpaque(const SkBitmap&); 207 208 /** 209 * Return the bitmap's bounds [0, 0, width, height] as an SkRect 210 */ 211 void getBounds(SkRect* bounds) const; 212 void getBounds(SkIRect* bounds) const; 213 214 SkIRect bounds() const { return fInfo.bounds(); } 215 SkISize dimensions() const { return fInfo.dimensions(); } 216 217 bool setInfo(const SkImageInfo&, size_t rowBytes = 0); 218 219 /** 220 * Allocate the bitmap's pixels to match the requested image info. If the Factory 221 * is non-null, call it to allcoate the pixelref. If the ImageInfo requires 222 * a colortable, then ColorTable must be non-null, and will be ref'd. 223 * On failure, the bitmap will be set to empty and return false. 224 */ 225 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*); 226 227 void allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, SkColorTable* ctable) { 228 if (!this->tryAllocPixels(info, factory, ctable)) { 229 sk_throw(); 230 } 231 } 232 233 /** 234 * Allocate the bitmap's pixels to match the requested image info and 235 * rowBytes. If the request cannot be met (e.g. the info is invalid or 236 * the requested rowBytes are not compatible with the info 237 * (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with 238 * the pixel size specified by info.colorType()) then false is returned 239 * and the bitmap is set to empty. 240 */ 241 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes); 242 243 void allocPixels(const SkImageInfo& info, size_t rowBytes) { 244 if (!this->tryAllocPixels(info, rowBytes)) { 245 sk_throw(); 246 } 247 } 248 249 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) { 250 return this->tryAllocPixels(info, info.minRowBytes()); 251 } 252 253 void allocPixels(const SkImageInfo& info) { 254 this->allocPixels(info, info.minRowBytes()); 255 } 256 257 bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) { 258 SkImageInfo info = SkImageInfo::MakeN32(width, height, 259 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); 260 return this->tryAllocPixels(info); 261 } 262 263 void allocN32Pixels(int width, int height, bool isOpaque = false) { 264 SkImageInfo info = SkImageInfo::MakeN32(width, height, 265 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); 266 this->allocPixels(info); 267 } 268 269 /** 270 * Install a pixelref that wraps the specified pixels and rowBytes, and 271 * optional ReleaseProc and context. When the pixels are no longer 272 * referenced, if releaseProc is not null, it will be called with the 273 * pixels and context as parameters. 274 * On failure, the bitmap will be set to empty and return false. 275 */ 276 bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*, 277 void (*releaseProc)(void* addr, void* context), void* context); 278 279 /** 280 * Call installPixels with no ReleaseProc specified. This means that the 281 * caller must ensure that the specified pixels are valid for the lifetime 282 * of the created bitmap (and its pixelRef). 283 */ 284 bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) { 285 return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL); 286 } 287 288 /** 289 * Calls installPixels() with the value in the SkMask. The caller must 290 * ensure that the specified mask pixels are valid for the lifetime 291 * of the created bitmap (and its pixelRef). 292 */ 293 bool installMaskPixels(const SkMask&); 294 295 /** Use this to assign a new pixel address for an existing bitmap. This 296 will automatically release any pixelref previously installed. Only call 297 this if you are handling ownership/lifetime of the pixel memory. 298 299 If the bitmap retains a reference to the colortable (assuming it is 300 not null) it will take care of incrementing the reference count. 301 302 @param pixels Address for the pixels, managed by the caller. 303 @param ctable ColorTable (or null) that matches the specified pixels 304 */ 305 void setPixels(void* p, SkColorTable* ctable = NULL); 306 307 /** Copies the bitmap's pixels to the location pointed at by dst and returns 308 true if possible, returns false otherwise. 309 310 In the case when the dstRowBytes matches the bitmap's rowBytes, the copy 311 may be made faster by copying over the dst's per-row padding (for all 312 rows but the last). By setting preserveDstPad to true the caller can 313 disable this optimization and ensure that pixels in the padding are not 314 overwritten. 315 316 Always returns false for RLE formats. 317 318 @param dst Location of destination buffer. 319 @param dstSize Size of destination buffer. Must be large enough to hold 320 pixels using indicated stride. 321 @param dstRowBytes Width of each line in the buffer. If 0, uses 322 bitmap's internal stride. 323 @param preserveDstPad Must we preserve padding in the dst 324 */ 325 bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0, 326 bool preserveDstPad = false) const; 327 328 /** Use the standard HeapAllocator to create the pixelref that manages the 329 pixel memory. It will be sized based on the current ImageInfo. 330 If this is called multiple times, a new pixelref object will be created 331 each time. 332 333 If the bitmap retains a reference to the colortable (assuming it is 334 not null) it will take care of incrementing the reference count. 335 336 @param ctable ColorTable (or null) to use with the pixels that will 337 be allocated. Only used if colortype == kIndex_8_SkColorType 338 @return true if the allocation succeeds. If not the pixelref field of 339 the bitmap will be unchanged. 340 */ 341 bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) { 342 return this->tryAllocPixels(NULL, ctable); 343 } 344 345 void allocPixels(SkColorTable* ctable = NULL) { 346 this->allocPixels(NULL, ctable); 347 } 348 349 /** Use the specified Allocator to create the pixelref that manages the 350 pixel memory. It will be sized based on the current ImageInfo. 351 If this is called multiple times, a new pixelref object will be created 352 each time. 353 354 If the bitmap retains a reference to the colortable (assuming it is 355 not null) it will take care of incrementing the reference count. 356 357 @param allocator The Allocator to use to create a pixelref that can 358 manage the pixel memory for the current ImageInfo. 359 If allocator is NULL, the standard HeapAllocator will be used. 360 @param ctable ColorTable (or null) to use with the pixels that will 361 be allocated. Only used if colortype == kIndex_8_SkColorType. 362 If it is non-null and the colortype is not indexed, it will 363 be ignored. 364 @return true if the allocation succeeds. If not the pixelref field of 365 the bitmap will be unchanged. 366 */ 367 bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable); 368 369 void allocPixels(Allocator* allocator, SkColorTable* ctable) { 370 if (!this->tryAllocPixels(allocator, ctable)) { 371 sk_throw(); 372 } 373 } 374 375 /** 376 * Return the current pixelref object or NULL if there is none. This does 377 * not affect the refcount of the pixelref. 378 */ 379 SkPixelRef* pixelRef() const { return fPixelRef; } 380 381 /** 382 * A bitmap can reference a subset of a pixelref's pixels. That means the 383 * bitmap's width/height can be <= the dimensions of the pixelref. The 384 * pixelref origin is the x,y location within the pixelref's pixels for 385 * the bitmap's top/left corner. To be valid the following must be true: 386 * 387 * origin_x + bitmap_width <= pixelref_width 388 * origin_y + bitmap_height <= pixelref_height 389 * 390 * pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef. 391 */ 392 SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; } 393 394 /** 395 * Assign a pixelref and origin to the bitmap. Pixelrefs are reference, 396 * so the existing one (if any) will be unref'd and the new one will be 397 * ref'd. (x,y) specify the offset within the pixelref's pixels for the 398 * top/left corner of the bitmap. For a bitmap that encompases the entire 399 * pixels of the pixelref, these will be (0,0). 400 */ 401 SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy); 402 403 SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) { 404 return this->setPixelRef(pr, origin.fX, origin.fY); 405 } 406 407 SkPixelRef* setPixelRef(SkPixelRef* pr) { 408 return this->setPixelRef(pr, 0, 0); 409 } 410 411 /** Call this to ensure that the bitmap points to the current pixel address 412 in the pixelref. Balance it with a call to unlockPixels(). These calls 413 are harmless if there is no pixelref. 414 */ 415 void lockPixels() const; 416 /** When you are finished access the pixel memory, call this to balance a 417 previous call to lockPixels(). This allows pixelrefs that implement 418 cached/deferred image decoding to know when there are active clients of 419 a given image. 420 */ 421 void unlockPixels() const; 422 423 /** 424 * Some bitmaps can return a copy of their pixels for lockPixels(), but 425 * that copy, if modified, will not be pushed back. These bitmaps should 426 * not be used as targets for a raster device/canvas (since all pixels 427 * modifications will be lost when unlockPixels() is called.) 428 */ 429 bool lockPixelsAreWritable() const; 430 431 /** Call this to be sure that the bitmap is valid enough to be drawn (i.e. 432 it has non-null pixels, and if required by its colortype, it has a 433 non-null colortable. Returns true if all of the above are met. 434 */ 435 bool readyToDraw() const { 436 return this->getPixels() != NULL && 437 (this->colorType() != kIndex_8_SkColorType || fColorTable); 438 } 439 440 /** Returns the pixelRef's texture, or NULL 441 */ 442 GrTexture* getTexture() const; 443 444 /** Return the bitmap's colortable, if it uses one (i.e. colorType is 445 Index_8) and the pixels are locked. 446 Otherwise returns NULL. Does not affect the colortable's 447 reference count. 448 */ 449 SkColorTable* getColorTable() const { return fColorTable; } 450 451 /** Returns a non-zero, unique value corresponding to the pixels in our 452 pixelref. Each time the pixels are changed (and notifyPixelsChanged 453 is called), a different generation ID will be returned. Finally, if 454 there is no pixelRef then zero is returned. 455 */ 456 uint32_t getGenerationID() const; 457 458 /** Call this if you have changed the contents of the pixels. This will in- 459 turn cause a different generation ID value to be returned from 460 getGenerationID(). 461 */ 462 void notifyPixelsChanged() const; 463 464 /** 465 * Fill the entire bitmap with the specified color. 466 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 467 * of the color is ignored (treated as opaque). If the colortype only supports 468 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 469 */ 470 void eraseColor(SkColor c) const { 471 this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), 472 SkColorGetB(c)); 473 } 474 475 /** 476 * Fill the entire bitmap with the specified color. 477 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 478 * of the color is ignored (treated as opaque). If the colortype only supports 479 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 480 */ 481 void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const; 482 483 SK_ATTR_DEPRECATED("use eraseARGB or eraseColor") 484 void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const { 485 this->eraseARGB(0xFF, r, g, b); 486 } 487 488 /** 489 * Fill the specified area of this bitmap with the specified color. 490 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 491 * of the color is ignored (treated as opaque). If the colortype only supports 492 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 493 */ 494 void eraseArea(const SkIRect& area, SkColor c) const; 495 496 /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are 497 no pixels allocated (i.e. getPixels() returns null) the method will 498 still update the inval region (if present). If the bitmap is immutable, 499 do nothing and return false. 500 501 @param subset The subset of the bitmap to scroll/move. To scroll the 502 entire contents, specify [0, 0, width, height] or just 503 pass null. 504 @param dx The amount to scroll in X 505 @param dy The amount to scroll in Y 506 @param inval Optional (may be null). Returns the area of the bitmap that 507 was scrolled away. E.g. if dx = dy = 0, then inval would 508 be set to empty. If dx >= width or dy >= height, then 509 inval would be set to the entire bounds of the bitmap. 510 @return true if the scroll was doable. Will return false if the colortype is kUnkown or 511 if the bitmap is immutable. 512 If no pixels are present (i.e. getPixels() returns false) 513 inval will still be updated, and true will be returned. 514 */ 515 bool scrollRect(const SkIRect* subset, int dx, int dy, 516 SkRegion* inval = NULL) const; 517 518 /** 519 * Return the SkColor of the specified pixel. In most cases this will 520 * require un-premultiplying the color. Alpha only colortypes (e.g. kAlpha_8_SkColorType) 521 * return black with the appropriate alpha set. The value is undefined 522 * for kUnknown_SkColorType or if x or y are out of bounds, or if the bitmap 523 * does not have any pixels (or has not be locked with lockPixels()). 524 */ 525 SkColor getColor(int x, int y) const; 526 527 /** Returns the address of the specified pixel. This performs a runtime 528 check to know the size of the pixels, and will return the same answer 529 as the corresponding size-specific method (e.g. getAddr16). Since the 530 check happens at runtime, it is much slower than using a size-specific 531 version. Unlike the size-specific methods, this routine also checks if 532 getPixels() returns null, and returns that. The size-specific routines 533 perform a debugging assert that getPixels() is not null, but they do 534 not do any runtime checks. 535 */ 536 void* getAddr(int x, int y) const; 537 538 /** Returns the address of the pixel specified by x,y for 32bit pixels. 539 * In debug build, this asserts that the pixels are allocated and locked, 540 * and that the colortype is 32-bit, however none of these checks are performed 541 * in the release build. 542 */ 543 inline uint32_t* getAddr32(int x, int y) const; 544 545 /** Returns the address of the pixel specified by x,y for 16bit pixels. 546 * In debug build, this asserts that the pixels are allocated and locked, 547 * and that the colortype is 16-bit, however none of these checks are performed 548 * in the release build. 549 */ 550 inline uint16_t* getAddr16(int x, int y) const; 551 552 /** Returns the address of the pixel specified by x,y for 8bit pixels. 553 * In debug build, this asserts that the pixels are allocated and locked, 554 * and that the colortype is 8-bit, however none of these checks are performed 555 * in the release build. 556 */ 557 inline uint8_t* getAddr8(int x, int y) const; 558 559 /** Returns the color corresponding to the pixel specified by x,y for 560 * colortable based bitmaps. 561 * In debug build, this asserts that the pixels are allocated and locked, 562 * that the colortype is indexed, and that the colortable is allocated, 563 * however none of these checks are performed in the release build. 564 */ 565 inline SkPMColor getIndex8Color(int x, int y) const; 566 567 /** Set dst to be a setset of this bitmap. If possible, it will share the 568 pixel memory, and just point into a subset of it. However, if the colortype 569 does not support this, a local copy will be made and associated with 570 the dst bitmap. If the subset rectangle, intersected with the bitmap's 571 dimensions is empty, or if there is an unsupported colortype, false will be 572 returned and dst will be untouched. 573 @param dst The bitmap that will be set to a subset of this bitmap 574 @param subset The rectangle of pixels in this bitmap that dst will 575 reference. 576 @return true if the subset copy was successfully made. 577 */ 578 bool extractSubset(SkBitmap* dst, const SkIRect& subset) const; 579 580 /** Makes a deep copy of this bitmap, respecting the requested colorType, 581 * and allocating the dst pixels on the cpu. 582 * Returns false if either there is an error (i.e. the src does not have 583 * pixels) or the request cannot be satisfied (e.g. the src has per-pixel 584 * alpha, and the requested colortype does not support alpha). 585 * @param dst The bitmap to be sized and allocated 586 * @param ct The desired colorType for dst 587 * @param allocator Allocator used to allocate the pixelref for the dst 588 * bitmap. If this is null, the standard HeapAllocator 589 * will be used. 590 * @return true if the copy was made. 591 */ 592 bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const; 593 594 bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const { 595 return this->copyTo(dst, this->colorType(), allocator); 596 } 597 598 /** 599 * Copy the bitmap's pixels into the specified buffer (pixels + rowBytes), 600 * converting them into the requested format (SkImageInfo). The src pixels are read 601 * starting at the specified (srcX,srcY) offset, relative to the top-left corner. 602 * 603 * The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle 604 * 605 * srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height()); 606 * 607 * srcR is intersected with the bounds of the bitmap. If this intersection is not empty, 608 * then we have two sets of pixels (of equal size). Replace the dst pixels with the 609 * corresponding src pixels, performing any colortype/alphatype transformations needed 610 * (in the case where the src and dst have different colortypes or alphatypes). 611 * 612 * This call can fail, returning false, for several reasons: 613 * - If srcR does not intersect the bitmap bounds. 614 * - If the requested colortype/alphatype cannot be converted from the src's types. 615 * - If the src pixels are not available. 616 */ 617 bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, 618 int srcX, int srcY) const; 619 620 /** 621 * Returns true if this bitmap's pixels can be converted into the requested 622 * colorType, such that copyTo() could succeed. 623 */ 624 bool canCopyTo(SkColorType colorType) const; 625 626 /** Makes a deep copy of this bitmap, keeping the copied pixels 627 * in the same domain as the source: If the src pixels are allocated for 628 * the cpu, then so will the dst. If the src pixels are allocated on the 629 * gpu (typically as a texture), the it will do the same for the dst. 630 * If the request cannot be fulfilled, returns false and dst is unmodified. 631 */ 632 bool deepCopyTo(SkBitmap* dst) const; 633 634 #ifdef SK_BUILD_FOR_ANDROID 635 bool hasHardwareMipMap() const { 636 return (fFlags & kHasHardwareMipMap_Flag) != 0; 637 } 638 639 void setHasHardwareMipMap(bool hasHardwareMipMap) { 640 if (hasHardwareMipMap) { 641 fFlags |= kHasHardwareMipMap_Flag; 642 } else { 643 fFlags &= ~kHasHardwareMipMap_Flag; 644 } 645 } 646 #endif 647 648 bool extractAlpha(SkBitmap* dst) const { 649 return this->extractAlpha(dst, NULL, NULL, NULL); 650 } 651 652 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, 653 SkIPoint* offset) const { 654 return this->extractAlpha(dst, paint, NULL, offset); 655 } 656 657 /** Set dst to contain alpha layer of this bitmap. If destination bitmap 658 fails to be initialized, e.g. because allocator can't allocate pixels 659 for it, dst will not be modified and false will be returned. 660 661 @param dst The bitmap to be filled with alpha layer 662 @param paint The paint to draw with 663 @param allocator Allocator used to allocate the pixelref for the dst 664 bitmap. If this is null, the standard HeapAllocator 665 will be used. 666 @param offset If not null, it is set to top-left coordinate to position 667 the returned bitmap so that it visually lines up with the 668 original 669 */ 670 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator, 671 SkIPoint* offset) const; 672 673 SkDEBUGCODE(void validate() const;) 674 675 class Allocator : public SkRefCnt { 676 public: 677 SK_DECLARE_INST_COUNT(Allocator) 678 679 /** Allocate the pixel memory for the bitmap, given its dimensions and 680 colortype. Return true on success, where success means either setPixels 681 or setPixelRef was called. The pixels need not be locked when this 682 returns. If the colortype requires a colortable, it also must be 683 installed via setColorTable. If false is returned, the bitmap and 684 colortable should be left unchanged. 685 */ 686 virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0; 687 private: 688 typedef SkRefCnt INHERITED; 689 }; 690 691 /** Subclass of Allocator that returns a pixelref that allocates its pixel 692 memory from the heap. This is the default Allocator invoked by 693 allocPixels(). 694 */ 695 class HeapAllocator : public Allocator { 696 public: 697 bool allocPixelRef(SkBitmap*, SkColorTable*) override; 698 }; 699 700 class RLEPixels { 701 public: 702 RLEPixels(int width, int height); 703 virtual ~RLEPixels(); 704 705 uint8_t* packedAtY(int y) const { 706 SkASSERT((unsigned)y < (unsigned)fHeight); 707 return fYPtrs[y]; 708 } 709 710 // called by subclasses during creation 711 void setPackedAtY(int y, uint8_t* addr) { 712 SkASSERT((unsigned)y < (unsigned)fHeight); 713 fYPtrs[y] = addr; 714 } 715 716 private: 717 uint8_t** fYPtrs; 718 int fHeight; 719 }; 720 721 SK_TO_STRING_NONVIRT() 722 723 private: 724 mutable SkPixelRef* fPixelRef; 725 mutable int fPixelLockCount; 726 // These are just caches from the locked pixelref 727 mutable void* fPixels; 728 mutable SkColorTable* fColorTable; // only meaningful for kIndex8 729 730 SkIPoint fPixelRefOrigin; 731 732 enum Flags { 733 kImageIsVolatile_Flag = 0x02, 734 #ifdef SK_BUILD_FOR_ANDROID 735 /* A hint for the renderer responsible for drawing this bitmap 736 * indicating that it should attempt to use mipmaps when this bitmap 737 * is drawn scaled down. 738 */ 739 kHasHardwareMipMap_Flag = 0x08, 740 #endif 741 }; 742 743 SkImageInfo fInfo; 744 745 uint32_t fRowBytes; 746 747 uint8_t fFlags; 748 749 void internalErase(const SkIRect&, U8CPU a, U8CPU r, U8CPU g, U8CPU b)const; 750 751 /* Unreference any pixelrefs or colortables 752 */ 753 void freePixels(); 754 void updatePixelsFromRef() const; 755 756 static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&); 757 static bool ReadRawPixels(SkReadBuffer*, SkBitmap*); 758 759 friend class SkBitmapSource; // unflatten 760 friend class SkReadBuffer; // unflatten, rawpixels 761 friend class SkWriteBuffer; // rawpixels 762 friend struct SkBitmapProcState; 763 }; 764 765 class SkAutoLockPixels : SkNoncopyable { 766 public: 767 SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) { 768 fDidLock = doLock; 769 if (doLock) { 770 bm.lockPixels(); 771 } 772 } 773 ~SkAutoLockPixels() { 774 if (fDidLock) { 775 fBitmap.unlockPixels(); 776 } 777 } 778 779 private: 780 const SkBitmap& fBitmap; 781 bool fDidLock; 782 }; 783 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed. 784 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels) 785 786 /////////////////////////////////////////////////////////////////////////////// 787 788 inline uint32_t* SkBitmap::getAddr32(int x, int y) const { 789 SkASSERT(fPixels); 790 SkASSERT(4 == this->bytesPerPixel()); 791 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 792 return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2)); 793 } 794 795 inline uint16_t* SkBitmap::getAddr16(int x, int y) const { 796 SkASSERT(fPixels); 797 SkASSERT(2 == this->bytesPerPixel()); 798 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 799 return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1)); 800 } 801 802 inline uint8_t* SkBitmap::getAddr8(int x, int y) const { 803 SkASSERT(fPixels); 804 SkASSERT(1 == this->bytesPerPixel()); 805 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 806 return (uint8_t*)fPixels + y * fRowBytes + x; 807 } 808 809 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const { 810 SkASSERT(fPixels); 811 SkASSERT(kIndex_8_SkColorType == this->colorType()); 812 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 813 SkASSERT(fColorTable); 814 return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)]; 815 } 816 817 #endif 818