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    Searched defs:fade (Results 1 - 25 of 25) sorted by null

  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
NotificationCustomViewWrapper.java 37 public void setDark(boolean dark, boolean fade, long delay) {
38 if (fade) {
39 mInvertHelper.fade(dark, delay);
NotificationOverflowContainer.java 54 public void setDark(boolean dark, boolean fade, long delay) {
55 super.setDark(dark, fade, delay);
58 if (fade) {
59 mViewInvertHelper.fade(dark, delay);
NotificationTemplateViewWrapper.java 117 public void setDark(boolean dark, boolean fade, long delay) {
119 if (fade) {
120 mInvertHelper.fade(dark, delay);
126 if (fade) {
140 setPictureGrayscale(dark, fade, delay);
143 protected void setPictureGrayscale(boolean grayscale, boolean fade, long delay) {
145 if (fade) {
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCinematic.java 73 private FadeFilter fade; field in class:TestCinematic
121 //fade in
134 //fade out
140 // fade.setDuration(1f / cinematic.getSpeed());
141 // fade.fadeOut();
171 fade.setValue(1);
236 fade = new FadeFilter();
237 fpp.addFilter(fade);
296 fade.setDuration(1f / cinematic.getSpeed());
298 fade.fadeIn();
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  /frameworks/base/tests/TransitionTests/src/com/android/transitiontests/
Demo4.java 23 import android.transition.Fade;
48 Fade fade = new Fade(); local
49 fade.addTarget(R.id.resultsText).addTarget(R.id.resultsList);
50 fade.setStartDelay(300);
51 fade.setDuration(1000);
52 transitionToResults.addTransition(fade).
57 transitionToSearch.addTransition(fade).
ScenesTestv21.java 24 import android.transition.Fade;
49 Fade fade = new Fade(); local
50 fade.addTarget(R.id.resultsText).addTarget(R.id.resultsList);
51 fade.setStartDelay(300);
52 transitionToResults.addTransition(fade);
57 transitionToSearch.addTransition(new Fade().addTarget(R.id.resultsText).
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestPostFilters.java 60 FadeFilter fade; field in class:TestPostFilters
73 //fade=new FadeFilter(1.0f);
74 //fpp.addFilter(fade);
170 fade.fadeIn();
171 System.out.println("fade in");
175 fade.fadeOut();
176 System.out.println("fade out");
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
ImprovedNoise.java 56 float u = ImprovedNoise.fade(x), // COMPUTE FADE CURVES
57 v = ImprovedNoise.fade(y), // FOR EACH OF X,Y,Z.
58 w = ImprovedNoise.fade(z);
81 static final float fade(final float t) { method in class:ImprovedNoise
  /frameworks/base/core/java/android/widget/
ZoomControls.java 83 fade(View.VISIBLE, 0.0f, 1.0f); method
87 fade(View.GONE, 1.0f, 0.0f); method
90 private void fade(int visibility, float startAlpha, float endAlpha) { method in class:ZoomControls
  /external/skia/gm/
complexclip.cpp 181 const SkAlpha fade = 0x33; local
184 paint.setColor(gPathColor); paint.setAlpha(fade);
188 paint.setColor(gClipAColor); paint.setAlpha(fade);
190 paint.setColor(gClipBColor); paint.setAlpha(fade);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/
ViewInvertHelper.java 30 * Helper to invert the colors of views and fade between the states.
48 public void fade(final boolean invert, long delay) { method in class:ViewInvertHelper
  /frameworks/base/libs/input/
PointerController.cpp 41 // Time to wait before starting the fade when the pointer is inactive.
197 void PointerController::fade(Transition transition) { function in class:android::PointerController
421 // Animate pointer fade.
463 fade(TRANSITION_GRADUAL);
  /frameworks/support/v17/leanback/kitkat/android/support/v17/leanback/transition/
TransitionHelperKitkat.java 21 import android.transition.Fade;
74 Fade fade = new Fade(fadingMode); local
75 return fade;
  /packages/apps/Gallery2/src/com/android/gallery3d/app/
ActivityState.java 241 RawTexture fade = mActivity.getTransitionStore().get( local
246 mIntroAnimation = new StateTransitionAnimation(mNextTransition, fade);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
ShaderUtils.java 199 float fade = ShaderUtils.clamp(2 * (cutoff - f) / cutoff, 0, 1); local
200 value += fade * Math.sin(2 * Math.PI * f * s) / f;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
TouchPaint.java 64 /** Used as a pulse to gradually fade the contents of the window. */
73 /** How often to fade the contents of the window (in ms). */
115 menu.add(0, FADE_ID, 0, "Fade").setCheckable(true);
149 // to run pulse to fade the contents.
175 * Start up the pulse to fade the screen, clearing any existing pulse to
184 * Stop the pulse to fade the screen.
191 * Schedule a fade message for later.
201 // Upon receiving the fade pulse, we have the view perform a
202 // fade and then enqueue a new message to pulse at the desired
205 mView.fade();
275 public void fade() { method in class:TouchPaint.PaintView
    [all...]
  /external/libopus/celt/
celt_decoder.c 441 opus_val16 fade = Q15ONE; local
459 fade = QCONST16(.8f,15);
557 attenuation = MULT16_16_Q15(fade, decay);
    [all...]
  /frameworks/support/v17/leanback/src/android/support/v17/leanback/app/
PlaybackOverlayFragment.java 81 * Listener allowing the application to receive notification of fade in and/or fade out
176 fade(false);
224 * and will fade out after a time period. The timeout
240 fade(true);
253 * Sets the listener to be called when fade in or out has completed.
260 * Returns the listener to be called when fade in or out has completed.
282 * otherwise resets the fade out timer. Tickling on input events is handled
294 fade(true);
330 // If fading enabled and controls are not hidden, back will be consumed to fade
514 private void fade(boolean fadeIn) { method in class:PlaybackOverlayFragment
    [all...]
PlaybackOverlaySupportFragment.java 83 * Listener allowing the application to receive notification of fade in and/or fade out
178 fade(false);
226 * and will fade out after a time period. The timeout
242 fade(true);
255 * Sets the listener to be called when fade in or out has completed.
262 * Returns the listener to be called when fade in or out has completed.
284 * otherwise resets the fade out timer. Tickling on input events is handled
296 fade(true);
332 // If fading enabled and controls are not hidden, back will be consumed to fade
516 private void fade(boolean fadeIn) { method in class:PlaybackOverlaySupportFragment
    [all...]
  /packages/apps/UnifiedEmail/src/com/android/mail/browse/
ConversationItemView.java 1717 Animator fade = ObjectAnimator.ofFloat(this, "alpha", 0, 1.0f); local
    [all...]
  /packages/apps/UnifiedEmail/src/com/android/mail/ui/
AnimatedAdapter.java 524 LeaveBehindItem fade = getFadeLeaveBehindItem(position, conv); local
525 fade.startShrinkAnimation(mAnimatorListener);
527 return fade;
626 // If the item is visible, fade it out. Otherwise, just remove
    [all...]
  /frameworks/native/services/inputflinger/tests/
InputReader_test.cpp 107 virtual void fade(Transition) { function in class:android::FakePointerController
    [all...]
  /prebuilts/sdk/current/support/v17/leanback/libs/
android-support-v17-leanback.jar 
  /prebuilts/sdk/21/
android.jar 
  /prebuilts/sdk/22/
android.jar 

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