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    Searched defs:fz (Results 1 - 12 of 12) sorted by null

  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_offset.c 83 float fz = v1[2] - v2[2]; local
86 float a = ey*fz - ez*fy;
87 float b = ez*fx - ex*fz;
  /external/mesa3d/src/mesa/swrast_setup/
ss_tritmp.h 143 const GLfloat fz = z[1] - z[2]; local
145 const GLfloat dzdx = FABSF((ey * fz - ez * fy) * oneOverArea);
146 const GLfloat dzdy = FABSF((ez * fx - ex * fz) * oneOverArea);
  /frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp 33 float fz = centerZ - eyeZ; local
36 float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
39 fz *= rlf;
49 float sx = fy * upZ - fz * upY;
50 float sy = fz * upX - fx * upZ;
54 float ux = sy * fz - sz * fy;
55 float uy = sz * fx - sx * fz;
71 m[10] = -fz;
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
Matrix.cpp 141 float fz = centerZ - eyeZ; local
144 float rlf = 1.0f / (float) sqrt(fx * fx + fy * fy + fz * fz);
147 fz *= rlf;
150 float sx = fy * upZ - fz * upY;
151 float sy = fz * upX - fx * upZ;
161 float ux = sy * fz - sz * fy;
162 float uy = sz * fx - sx * fz;
178 d[10] = -fz;
  /external/mesa3d/src/mesa/tnl/
t_vb_texgen.c 111 GLfloat u[3], two_nu, fx, fy, fz; local
117 fz = f[i][2] = u[2] - norm[2] * two_nu;
118 m[i] = fx * fx + fy * fy + (fz + 1.0F) * (fz + 1.0F);
139 GLfloat u[3], two_nu, fx, fy, fz; local
146 fz = f[i][2] = u[2] - norm[2] * two_nu;
147 m[i] = fx * fx + fy * fy + (fz + 1.0F) * (fz + 1.0F);
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_tritmp.h 233 GLfloat fz = z[1] - z[2]; local
234 GLfloat a = ey*fz - ez*fy;
235 GLfloat b = ez*fx - ex*fz;
465 GLfloat fz = z[3] - z[1]; local
466 GLfloat a = ey*fz - ez*fy;
467 GLfloat b = ez*fx - ex*fz;
  /frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp 47 float fz = centerZ - eyeZ; local
50 float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
53 fz *= rlf;
63 float sx = fy * upZ - fz * upY;
64 float sy = fz * upX - fx * upZ;
68 float ux = sy * fz - sz * fy;
69 float uy = sz * fx - sx * fz;
85 m[10] = -fz;
  /frameworks/native/opengl/tests/tritex/
tritex.cpp 44 float fz = centerZ - eyeZ; local
47 float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
50 fz *= rlf;
60 float sx = fy * upZ - fz * upY;
61 float sy = fz * upX - fx * upZ;
65 float ux = sy * fz - sz * fy;
66 float uy = sz * fx - sx * fz;
82 m[10] = -fz;
  /external/pdfium/core/src/fxcodec/lcms2/lcms2-2.6/src/
cmsintrp.c 454 cmsFloat32Number fx, fy, fz, local
469 z0 = (int) _cmsQuickFloor(pz); fz = pz - (cmsFloat32Number) z0;
501 dxyz = LERP(fz, dxy0, dxy1);
523 cmsS15Fixed16Number fx, fy, fz; local
543 fz = _cmsToFixedDomain((int) Input[2] * p -> Domain[2]);
544 z0 = FIXED_TO_INT(fz);
545 rz = FIXED_REST_TO_INT(fz);
698 cmsS15Fixed16Number fx, fy, fz; local
707 fz = _cmsToFixedDomain((int) Input[2] * p -> Domain[2]);
711 z0 = FIXED_TO_INT(fz);
835 cmsS15Fixed16Number fx, fy, fz; local
    [all...]
cmspcs.c 136 cmsFloat64Number fx, fy, fz; local
143 fz = f(xyz->Z / WhitePoint->Z);
147 Lab->b = 200.0*(fy - fz);
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 707 float fz = centerZ - eyeZ; local
710 float rlf = 1.0f / Matrix.length(fx, fy, fz);
713 fz *= rlf;
716 float sx = fy * upZ - fz * upY;
717 float sy = fz * upX - fx * upZ;
727 float ux = sy * fz - sz * fy;
728 float uy = sz * fx - sx * fz;
743 rm[rmOffset + 10] = -fz;
  /external/icu/icu4c/source/tools/tzcode/
tz2icu.cpp 182 void mergeFinalData(const FinalZone& fz);
1406 const FinalZone& fz = p.second; local
    [all...]

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