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      1 /*
      2  * Copyright  2011 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #include <stdbool.h>
     25 #include "brw_context.h"
     26 #include "brw_state.h"
     27 #include "brw_defines.h"
     28 #include "brw_util.h"
     29 #include "brw_wm.h"
     30 #include "program/prog_parameter.h"
     31 #include "program/prog_statevars.h"
     32 #include "intel_batchbuffer.h"
     33 
     34 static void
     35 upload_wm_state(struct brw_context *brw)
     36 {
     37    struct intel_context *intel = &brw->intel;
     38    struct gl_context *ctx = &intel->ctx;
     39    const struct brw_fragment_program *fp =
     40       brw_fragment_program_const(brw->fragment_program);
     41    bool writes_depth = false;
     42    uint32_t dw1, dw2;
     43 
     44    /* _NEW_BUFFERS */
     45    bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
     46 
     47    dw1 = dw2 = 0;
     48    dw1 |= GEN7_WM_STATISTICS_ENABLE;
     49    dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
     50    dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
     51 
     52    /* _NEW_LINE */
     53    if (ctx->Line.StippleFlag)
     54       dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
     55 
     56    /* _NEW_POLYGON */
     57    if (ctx->Polygon.StippleFlag)
     58       dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
     59 
     60    /* BRW_NEW_FRAGMENT_PROGRAM */
     61    if (fp->program.Base.InputsRead & FRAG_BIT_WPOS)
     62       dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W;
     63    if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
     64       writes_depth = true;
     65       dw1 |= GEN7_WM_PSCDEPTH_ON;
     66    }
     67    /* CACHE_NEW_WM_PROG */
     68    dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
     69       GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
     70 
     71    /* _NEW_COLOR, _NEW_MULTISAMPLE */
     72    if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
     73        ctx->Multisample.SampleAlphaToCoverage)
     74       dw1 |= GEN7_WM_KILL_ENABLE;
     75 
     76    /* _NEW_BUFFERS */
     77    if (brw_color_buffer_write_enabled(brw) || writes_depth ||
     78        dw1 & GEN7_WM_KILL_ENABLE) {
     79       dw1 |= GEN7_WM_DISPATCH_ENABLE;
     80    }
     81    if (multisampled_fbo) {
     82       /* _NEW_MULTISAMPLE */
     83       if (ctx->Multisample.Enabled)
     84          dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
     85       else
     86          dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
     87       dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
     88    } else {
     89       dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
     90       dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
     91    }
     92 
     93    BEGIN_BATCH(3);
     94    OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
     95    OUT_BATCH(dw1);
     96    OUT_BATCH(dw2);
     97    ADVANCE_BATCH();
     98 }
     99 
    100 const struct brw_tracked_state gen7_wm_state = {
    101    .dirty = {
    102       .mesa  = (_NEW_LINE | _NEW_POLYGON |
    103 	        _NEW_COLOR | _NEW_BUFFERS |
    104                 _NEW_MULTISAMPLE),
    105       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
    106 		BRW_NEW_BATCH),
    107       .cache = CACHE_NEW_WM_PROG,
    108    },
    109    .emit = upload_wm_state,
    110 };
    111 
    112 static void
    113 upload_ps_state(struct brw_context *brw)
    114 {
    115    struct intel_context *intel = &brw->intel;
    116    struct gl_context *ctx = &intel->ctx;
    117    uint32_t dw2, dw4, dw5;
    118    const int max_threads_shift = brw->intel.is_haswell ?
    119       HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT;
    120 
    121    /* BRW_NEW_PS_BINDING_TABLE */
    122    BEGIN_BATCH(2);
    123    OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
    124    OUT_BATCH(brw->wm.bind_bo_offset);
    125    ADVANCE_BATCH();
    126 
    127    /* CACHE_NEW_SAMPLER */
    128    BEGIN_BATCH(2);
    129    OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
    130    OUT_BATCH(brw->sampler.offset);
    131    ADVANCE_BATCH();
    132 
    133    /* CACHE_NEW_WM_PROG */
    134    if (brw->wm.prog_data->nr_params == 0) {
    135       /* Disable the push constant buffers. */
    136       BEGIN_BATCH(7);
    137       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
    138       OUT_BATCH(0);
    139       OUT_BATCH(0);
    140       OUT_BATCH(0);
    141       OUT_BATCH(0);
    142       OUT_BATCH(0);
    143       OUT_BATCH(0);
    144       ADVANCE_BATCH();
    145    } else {
    146       BEGIN_BATCH(7);
    147       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
    148 
    149       OUT_BATCH(ALIGN(brw->wm.prog_data->nr_params,
    150 		      brw->wm.prog_data->dispatch_width) / 8);
    151       OUT_BATCH(0);
    152       /* Pointer to the WM constant buffer.  Covered by the set of
    153        * state flags from gen6_upload_wm_push_constants.
    154        */
    155       OUT_BATCH(brw->wm.push_const_offset);
    156       OUT_BATCH(0);
    157       OUT_BATCH(0);
    158       OUT_BATCH(0);
    159       ADVANCE_BATCH();
    160    }
    161 
    162    dw2 = dw4 = dw5 = 0;
    163 
    164    /* CACHE_NEW_SAMPLER */
    165    dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
    166 
    167    /* Use ALT floating point mode for ARB fragment programs, because they
    168     * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
    169     * rendering, CurrentFragmentProgram is used for this check to
    170     * differentiate between the GLSL and non-GLSL cases.
    171     */
    172    if (intel->ctx.Shader.CurrentFragmentProgram == NULL)
    173       dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
    174 
    175    if (intel->is_haswell)
    176       dw4 |= SET_FIELD(1, HSW_PS_SAMPLE_MASK); /* 1 sample for now */
    177 
    178    dw4 |= (brw->max_wm_threads - 1) << max_threads_shift;
    179 
    180    /* CACHE_NEW_WM_PROG */
    181    if (brw->wm.prog_data->nr_params > 0)
    182       dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
    183 
    184    /* CACHE_NEW_WM_PROG | _NEW_COLOR
    185     *
    186     * The hardware wedges if you have this bit set but don't turn on any dual
    187     * source blend factors.
    188     */
    189    if (brw->wm.prog_data->dual_src_blend &&
    190        (ctx->Color.BlendEnabled & 1) &&
    191        ctx->Color.Blend[0]._UsesDualSrc) {
    192       dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE;
    193    }
    194 
    195    /* BRW_NEW_FRAGMENT_PROGRAM */
    196    if (brw->fragment_program->Base.InputsRead != 0)
    197       dw4 |= GEN7_PS_ATTRIBUTE_ENABLE;
    198 
    199    if (brw->wm.prog_data->dispatch_width == 8) {
    200       dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
    201       if (brw->wm.prog_data->prog_offset_16)
    202 	 dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
    203    } else {
    204       dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
    205    }
    206 
    207    dw5 |= (brw->wm.prog_data->first_curbe_grf <<
    208 	   GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
    209    dw5 |= (brw->wm.prog_data->first_curbe_grf_16 <<
    210 	   GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
    211 
    212    BEGIN_BATCH(8);
    213    OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2));
    214    OUT_BATCH(brw->wm.prog_offset);
    215    OUT_BATCH(dw2);
    216    if (brw->wm.prog_data->total_scratch) {
    217       OUT_RELOC(brw->wm.scratch_bo,
    218 		I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
    219 		ffs(brw->wm.prog_data->total_scratch) - 11);
    220    } else {
    221       OUT_BATCH(0);
    222    }
    223    OUT_BATCH(dw4);
    224    OUT_BATCH(dw5);
    225    OUT_BATCH(0); /* kernel 1 pointer */
    226    OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16);
    227    ADVANCE_BATCH();
    228 }
    229 
    230 const struct brw_tracked_state gen7_ps_state = {
    231    .dirty = {
    232       .mesa  = (_NEW_PROGRAM_CONSTANTS |
    233 		_NEW_COLOR),
    234       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
    235 		BRW_NEW_PS_BINDING_TABLE |
    236 		BRW_NEW_BATCH),
    237       .cache = (CACHE_NEW_SAMPLER |
    238 		CACHE_NEW_WM_PROG)
    239    },
    240    .emit = upload_ps_state,
    241 };
    242