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      1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file implements the FileManager interface.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 //
     14 // TODO: This should index all interesting directories with dirent calls.
     15 //  getdirentries ?
     16 //  opendir/readdir_r/closedir ?
     17 //
     18 //===----------------------------------------------------------------------===//
     19 
     20 #include "clang/Basic/FileManager.h"
     21 #include "clang/Basic/FileSystemStatCache.h"
     22 #include "llvm/ADT/SmallString.h"
     23 #include "llvm/Config/llvm-config.h"
     24 #include "llvm/Support/FileSystem.h"
     25 #include "llvm/Support/MemoryBuffer.h"
     26 #include "llvm/Support/Path.h"
     27 #include "llvm/Support/raw_ostream.h"
     28 #include <map>
     29 #include <set>
     30 #include <string>
     31 #include <system_error>
     32 
     33 using namespace clang;
     34 
     35 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
     36 /// represent a dir name that doesn't exist on the disk.
     37 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
     38 
     39 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
     40 /// represent a filename that doesn't exist on the disk.
     41 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
     42 
     43 //===----------------------------------------------------------------------===//
     44 // Common logic.
     45 //===----------------------------------------------------------------------===//
     46 
     47 FileManager::FileManager(const FileSystemOptions &FSO,
     48                          IntrusiveRefCntPtr<vfs::FileSystem> FS)
     49   : FS(FS), FileSystemOpts(FSO),
     50     SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
     51   NumDirLookups = NumFileLookups = 0;
     52   NumDirCacheMisses = NumFileCacheMisses = 0;
     53 
     54   // If the caller doesn't provide a virtual file system, just grab the real
     55   // file system.
     56   if (!FS)
     57     this->FS = vfs::getRealFileSystem();
     58 }
     59 
     60 FileManager::~FileManager() {
     61   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
     62     delete VirtualFileEntries[i];
     63   for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
     64     delete VirtualDirectoryEntries[i];
     65 }
     66 
     67 void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache,
     68                                bool AtBeginning) {
     69   assert(statCache && "No stat cache provided?");
     70   if (AtBeginning || !StatCache.get()) {
     71     statCache->setNextStatCache(std::move(StatCache));
     72     StatCache = std::move(statCache);
     73     return;
     74   }
     75 
     76   FileSystemStatCache *LastCache = StatCache.get();
     77   while (LastCache->getNextStatCache())
     78     LastCache = LastCache->getNextStatCache();
     79 
     80   LastCache->setNextStatCache(std::move(statCache));
     81 }
     82 
     83 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
     84   if (!statCache)
     85     return;
     86 
     87   if (StatCache.get() == statCache) {
     88     // This is the first stat cache.
     89     StatCache = StatCache->takeNextStatCache();
     90     return;
     91   }
     92 
     93   // Find the stat cache in the list.
     94   FileSystemStatCache *PrevCache = StatCache.get();
     95   while (PrevCache && PrevCache->getNextStatCache() != statCache)
     96     PrevCache = PrevCache->getNextStatCache();
     97 
     98   assert(PrevCache && "Stat cache not found for removal");
     99   PrevCache->setNextStatCache(statCache->takeNextStatCache());
    100 }
    101 
    102 void FileManager::clearStatCaches() {
    103   StatCache.reset();
    104 }
    105 
    106 /// \brief Retrieve the directory that the given file name resides in.
    107 /// Filename can point to either a real file or a virtual file.
    108 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
    109                                                   StringRef Filename,
    110                                                   bool CacheFailure) {
    111   if (Filename.empty())
    112     return nullptr;
    113 
    114   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
    115     return nullptr; // If Filename is a directory.
    116 
    117   StringRef DirName = llvm::sys::path::parent_path(Filename);
    118   // Use the current directory if file has no path component.
    119   if (DirName.empty())
    120     DirName = ".";
    121 
    122   return FileMgr.getDirectory(DirName, CacheFailure);
    123 }
    124 
    125 /// Add all ancestors of the given path (pointing to either a file or
    126 /// a directory) as virtual directories.
    127 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
    128   StringRef DirName = llvm::sys::path::parent_path(Path);
    129   if (DirName.empty())
    130     return;
    131 
    132   auto &NamedDirEnt =
    133       *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
    134 
    135   // When caching a virtual directory, we always cache its ancestors
    136   // at the same time.  Therefore, if DirName is already in the cache,
    137   // we don't need to recurse as its ancestors must also already be in
    138   // the cache.
    139   if (NamedDirEnt.second)
    140     return;
    141 
    142   // Add the virtual directory to the cache.
    143   DirectoryEntry *UDE = new DirectoryEntry;
    144   UDE->Name = NamedDirEnt.first().data();
    145   NamedDirEnt.second = UDE;
    146   VirtualDirectoryEntries.push_back(UDE);
    147 
    148   // Recursively add the other ancestors.
    149   addAncestorsAsVirtualDirs(DirName);
    150 }
    151 
    152 const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
    153                                                 bool CacheFailure) {
    154   // stat doesn't like trailing separators except for root directory.
    155   // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
    156   // (though it can strip '\\')
    157   if (DirName.size() > 1 &&
    158       DirName != llvm::sys::path::root_path(DirName) &&
    159       llvm::sys::path::is_separator(DirName.back()))
    160     DirName = DirName.substr(0, DirName.size()-1);
    161 #ifdef LLVM_ON_WIN32
    162   // Fixing a problem with "clang C:test.c" on Windows.
    163   // Stat("C:") does not recognize "C:" as a valid directory
    164   std::string DirNameStr;
    165   if (DirName.size() > 1 && DirName.back() == ':' &&
    166       DirName.equals_lower(llvm::sys::path::root_name(DirName))) {
    167     DirNameStr = DirName.str() + '.';
    168     DirName = DirNameStr;
    169   }
    170 #endif
    171 
    172   ++NumDirLookups;
    173   auto &NamedDirEnt =
    174       *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
    175 
    176   // See if there was already an entry in the map.  Note that the map
    177   // contains both virtual and real directories.
    178   if (NamedDirEnt.second)
    179     return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr
    180                                                   : NamedDirEnt.second;
    181 
    182   ++NumDirCacheMisses;
    183 
    184   // By default, initialize it to invalid.
    185   NamedDirEnt.second = NON_EXISTENT_DIR;
    186 
    187   // Get the null-terminated directory name as stored as the key of the
    188   // SeenDirEntries map.
    189   const char *InterndDirName = NamedDirEnt.first().data();
    190 
    191   // Check to see if the directory exists.
    192   FileData Data;
    193   if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) {
    194     // There's no real directory at the given path.
    195     if (!CacheFailure)
    196       SeenDirEntries.erase(DirName);
    197     return nullptr;
    198   }
    199 
    200   // It exists.  See if we have already opened a directory with the
    201   // same inode (this occurs on Unix-like systems when one dir is
    202   // symlinked to another, for example) or the same path (on
    203   // Windows).
    204   DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID];
    205 
    206   NamedDirEnt.second = &UDE;
    207   if (!UDE.getName()) {
    208     // We don't have this directory yet, add it.  We use the string
    209     // key from the SeenDirEntries map as the string.
    210     UDE.Name  = InterndDirName;
    211   }
    212 
    213   return &UDE;
    214 }
    215 
    216 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
    217                                       bool CacheFailure) {
    218   ++NumFileLookups;
    219 
    220   // See if there is already an entry in the map.
    221   auto &NamedFileEnt =
    222       *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
    223 
    224   // See if there is already an entry in the map.
    225   if (NamedFileEnt.second)
    226     return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr
    227                                                     : NamedFileEnt.second;
    228 
    229   ++NumFileCacheMisses;
    230 
    231   // By default, initialize it to invalid.
    232   NamedFileEnt.second = NON_EXISTENT_FILE;
    233 
    234   // Get the null-terminated file name as stored as the key of the
    235   // SeenFileEntries map.
    236   const char *InterndFileName = NamedFileEnt.first().data();
    237 
    238   // Look up the directory for the file.  When looking up something like
    239   // sys/foo.h we'll discover all of the search directories that have a 'sys'
    240   // subdirectory.  This will let us avoid having to waste time on known-to-fail
    241   // searches when we go to find sys/bar.h, because all the search directories
    242   // without a 'sys' subdir will get a cached failure result.
    243   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
    244                                                        CacheFailure);
    245   if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist.
    246     if (!CacheFailure)
    247       SeenFileEntries.erase(Filename);
    248 
    249     return nullptr;
    250   }
    251 
    252   // FIXME: Use the directory info to prune this, before doing the stat syscall.
    253   // FIXME: This will reduce the # syscalls.
    254 
    255   // Nope, there isn't.  Check to see if the file exists.
    256   std::unique_ptr<vfs::File> F;
    257   FileData Data;
    258   if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) {
    259     // There's no real file at the given path.
    260     if (!CacheFailure)
    261       SeenFileEntries.erase(Filename);
    262 
    263     return nullptr;
    264   }
    265 
    266   assert((openFile || !F) && "undesired open file");
    267 
    268   // It exists.  See if we have already opened a file with the same inode.
    269   // This occurs when one dir is symlinked to another, for example.
    270   FileEntry &UFE = UniqueRealFiles[Data.UniqueID];
    271 
    272   NamedFileEnt.second = &UFE;
    273 
    274   // If the name returned by getStatValue is different than Filename, re-intern
    275   // the name.
    276   if (Data.Name != Filename) {
    277     auto &NamedFileEnt =
    278         *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first;
    279     if (!NamedFileEnt.second)
    280       NamedFileEnt.second = &UFE;
    281     else
    282       assert(NamedFileEnt.second == &UFE &&
    283              "filename from getStatValue() refers to wrong file");
    284     InterndFileName = NamedFileEnt.first().data();
    285   }
    286 
    287   if (UFE.isValid()) { // Already have an entry with this inode, return it.
    288 
    289     // FIXME: this hack ensures that if we look up a file by a virtual path in
    290     // the VFS that the getDir() will have the virtual path, even if we found
    291     // the file by a 'real' path first. This is required in order to find a
    292     // module's structure when its headers/module map are mapped in the VFS.
    293     // We should remove this as soon as we can properly support a file having
    294     // multiple names.
    295     if (DirInfo != UFE.Dir && Data.IsVFSMapped)
    296       UFE.Dir = DirInfo;
    297 
    298     // Always update the name to use the last name by which a file was accessed.
    299     // FIXME: Neither this nor always using the first name is correct; we want
    300     // to switch towards a design where we return a FileName object that
    301     // encapsulates both the name by which the file was accessed and the
    302     // corresponding FileEntry.
    303     UFE.Name = InterndFileName;
    304 
    305     return &UFE;
    306   }
    307 
    308   // Otherwise, we don't have this file yet, add it.
    309   UFE.Name    = InterndFileName;
    310   UFE.Size = Data.Size;
    311   UFE.ModTime = Data.ModTime;
    312   UFE.Dir     = DirInfo;
    313   UFE.UID     = NextFileUID++;
    314   UFE.UniqueID = Data.UniqueID;
    315   UFE.IsNamedPipe = Data.IsNamedPipe;
    316   UFE.InPCH = Data.InPCH;
    317   UFE.File = std::move(F);
    318   UFE.IsValid = true;
    319   return &UFE;
    320 }
    321 
    322 const FileEntry *
    323 FileManager::getVirtualFile(StringRef Filename, off_t Size,
    324                             time_t ModificationTime) {
    325   ++NumFileLookups;
    326 
    327   // See if there is already an entry in the map.
    328   auto &NamedFileEnt =
    329       *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
    330 
    331   // See if there is already an entry in the map.
    332   if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE)
    333     return NamedFileEnt.second;
    334 
    335   ++NumFileCacheMisses;
    336 
    337   // By default, initialize it to invalid.
    338   NamedFileEnt.second = NON_EXISTENT_FILE;
    339 
    340   addAncestorsAsVirtualDirs(Filename);
    341   FileEntry *UFE = nullptr;
    342 
    343   // Now that all ancestors of Filename are in the cache, the
    344   // following call is guaranteed to find the DirectoryEntry from the
    345   // cache.
    346   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
    347                                                        /*CacheFailure=*/true);
    348   assert(DirInfo &&
    349          "The directory of a virtual file should already be in the cache.");
    350 
    351   // Check to see if the file exists. If so, drop the virtual file
    352   FileData Data;
    353   const char *InterndFileName = NamedFileEnt.first().data();
    354   if (getStatValue(InterndFileName, Data, true, nullptr) == 0) {
    355     Data.Size = Size;
    356     Data.ModTime = ModificationTime;
    357     UFE = &UniqueRealFiles[Data.UniqueID];
    358 
    359     NamedFileEnt.second = UFE;
    360 
    361     // If we had already opened this file, close it now so we don't
    362     // leak the descriptor. We're not going to use the file
    363     // descriptor anyway, since this is a virtual file.
    364     if (UFE->File)
    365       UFE->closeFile();
    366 
    367     // If we already have an entry with this inode, return it.
    368     if (UFE->isValid())
    369       return UFE;
    370 
    371     UFE->UniqueID = Data.UniqueID;
    372     UFE->IsNamedPipe = Data.IsNamedPipe;
    373     UFE->InPCH = Data.InPCH;
    374   }
    375 
    376   if (!UFE) {
    377     UFE = new FileEntry();
    378     VirtualFileEntries.push_back(UFE);
    379     NamedFileEnt.second = UFE;
    380   }
    381 
    382   UFE->Name    = InterndFileName;
    383   UFE->Size    = Size;
    384   UFE->ModTime = ModificationTime;
    385   UFE->Dir     = DirInfo;
    386   UFE->UID     = NextFileUID++;
    387   UFE->File.reset();
    388   return UFE;
    389 }
    390 
    391 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
    392   StringRef pathRef(path.data(), path.size());
    393 
    394   if (FileSystemOpts.WorkingDir.empty()
    395       || llvm::sys::path::is_absolute(pathRef))
    396     return;
    397 
    398   SmallString<128> NewPath(FileSystemOpts.WorkingDir);
    399   llvm::sys::path::append(NewPath, pathRef);
    400   path = NewPath;
    401 }
    402 
    403 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
    404 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile,
    405                               bool ShouldCloseOpenFile) {
    406   uint64_t FileSize = Entry->getSize();
    407   // If there's a high enough chance that the file have changed since we
    408   // got its size, force a stat before opening it.
    409   if (isVolatile)
    410     FileSize = -1;
    411 
    412   const char *Filename = Entry->getName();
    413   // If the file is already open, use the open file descriptor.
    414   if (Entry->File) {
    415     auto Result =
    416         Entry->File->getBuffer(Filename, FileSize,
    417                                /*RequiresNullTerminator=*/true, isVolatile);
    418     // FIXME: we need a set of APIs that can make guarantees about whether a
    419     // FileEntry is open or not.
    420     if (ShouldCloseOpenFile)
    421       Entry->closeFile();
    422     return Result;
    423   }
    424 
    425   // Otherwise, open the file.
    426 
    427   if (FileSystemOpts.WorkingDir.empty())
    428     return FS->getBufferForFile(Filename, FileSize,
    429                                 /*RequiresNullTerminator=*/true, isVolatile);
    430 
    431   SmallString<128> FilePath(Entry->getName());
    432   FixupRelativePath(FilePath);
    433   return FS->getBufferForFile(FilePath, FileSize,
    434                               /*RequiresNullTerminator=*/true, isVolatile);
    435 }
    436 
    437 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
    438 FileManager::getBufferForFile(StringRef Filename) {
    439   if (FileSystemOpts.WorkingDir.empty())
    440     return FS->getBufferForFile(Filename);
    441 
    442   SmallString<128> FilePath(Filename);
    443   FixupRelativePath(FilePath);
    444   return FS->getBufferForFile(FilePath.c_str());
    445 }
    446 
    447 /// getStatValue - Get the 'stat' information for the specified path,
    448 /// using the cache to accelerate it if possible.  This returns true
    449 /// if the path points to a virtual file or does not exist, or returns
    450 /// false if it's an existent real file.  If FileDescriptor is NULL,
    451 /// do directory look-up instead of file look-up.
    452 bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile,
    453                                std::unique_ptr<vfs::File> *F) {
    454   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
    455   // absolute!
    456   if (FileSystemOpts.WorkingDir.empty())
    457     return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS);
    458 
    459   SmallString<128> FilePath(Path);
    460   FixupRelativePath(FilePath);
    461 
    462   return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F,
    463                                   StatCache.get(), *FS);
    464 }
    465 
    466 bool FileManager::getNoncachedStatValue(StringRef Path,
    467                                         vfs::Status &Result) {
    468   SmallString<128> FilePath(Path);
    469   FixupRelativePath(FilePath);
    470 
    471   llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str());
    472   if (!S)
    473     return true;
    474   Result = *S;
    475   return false;
    476 }
    477 
    478 void FileManager::invalidateCache(const FileEntry *Entry) {
    479   assert(Entry && "Cannot invalidate a NULL FileEntry");
    480 
    481   SeenFileEntries.erase(Entry->getName());
    482 
    483   // FileEntry invalidation should not block future optimizations in the file
    484   // caches. Possible alternatives are cache truncation (invalidate last N) or
    485   // invalidation of the whole cache.
    486   UniqueRealFiles.erase(Entry->getUniqueID());
    487 }
    488 
    489 
    490 void FileManager::GetUniqueIDMapping(
    491                    SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
    492   UIDToFiles.clear();
    493   UIDToFiles.resize(NextFileUID);
    494 
    495   // Map file entries
    496   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
    497          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
    498        FE != FEEnd; ++FE)
    499     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
    500       UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
    501 
    502   // Map virtual file entries
    503   for (SmallVectorImpl<FileEntry *>::const_iterator
    504          VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
    505        VFE != VFEEnd; ++VFE)
    506     if (*VFE && *VFE != NON_EXISTENT_FILE)
    507       UIDToFiles[(*VFE)->getUID()] = *VFE;
    508 }
    509 
    510 void FileManager::modifyFileEntry(FileEntry *File,
    511                                   off_t Size, time_t ModificationTime) {
    512   File->Size = Size;
    513   File->ModTime = ModificationTime;
    514 }
    515 
    516 /// Remove '.' path components from the given absolute path.
    517 /// \return \c true if any changes were made.
    518 // FIXME: Move this to llvm::sys::path.
    519 bool FileManager::removeDotPaths(SmallVectorImpl<char> &Path) {
    520   using namespace llvm::sys;
    521 
    522   SmallVector<StringRef, 16> ComponentStack;
    523   StringRef P(Path.data(), Path.size());
    524 
    525   // Skip the root path, then look for traversal in the components.
    526   StringRef Rel = path::relative_path(P);
    527   bool AnyDots = false;
    528   for (StringRef C : llvm::make_range(path::begin(Rel), path::end(Rel))) {
    529     if (C == ".") {
    530       AnyDots = true;
    531       continue;
    532     }
    533     ComponentStack.push_back(C);
    534   }
    535 
    536   if (!AnyDots)
    537     return false;
    538 
    539   SmallString<256> Buffer = path::root_path(P);
    540   for (StringRef C : ComponentStack)
    541     path::append(Buffer, C);
    542 
    543   Path.swap(Buffer);
    544   return true;
    545 }
    546 
    547 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) {
    548   // FIXME: use llvm::sys::fs::canonical() when it gets implemented
    549   llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known
    550     = CanonicalDirNames.find(Dir);
    551   if (Known != CanonicalDirNames.end())
    552     return Known->second;
    553 
    554   StringRef CanonicalName(Dir->getName());
    555 
    556 #ifdef LLVM_ON_UNIX
    557   char CanonicalNameBuf[PATH_MAX];
    558   if (realpath(Dir->getName(), CanonicalNameBuf)) {
    559     unsigned Len = strlen(CanonicalNameBuf);
    560     char *Mem = static_cast<char *>(CanonicalNameStorage.Allocate(Len, 1));
    561     memcpy(Mem, CanonicalNameBuf, Len);
    562     CanonicalName = StringRef(Mem, Len);
    563   }
    564 #else
    565   SmallString<256> CanonicalNameBuf(CanonicalName);
    566   llvm::sys::fs::make_absolute(CanonicalNameBuf);
    567   llvm::sys::path::native(CanonicalNameBuf);
    568   removeDotPaths(CanonicalNameBuf);
    569 #endif
    570 
    571   CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName));
    572   return CanonicalName;
    573 }
    574 
    575 void FileManager::PrintStats() const {
    576   llvm::errs() << "\n*** File Manager Stats:\n";
    577   llvm::errs() << UniqueRealFiles.size() << " real files found, "
    578                << UniqueRealDirs.size() << " real dirs found.\n";
    579   llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
    580                << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
    581   llvm::errs() << NumDirLookups << " dir lookups, "
    582                << NumDirCacheMisses << " dir cache misses.\n";
    583   llvm::errs() << NumFileLookups << " file lookups, "
    584                << NumFileCacheMisses << " file cache misses.\n";
    585 
    586   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
    587 }
    588