HomeSort by relevance Sort by last modified time
    Searched defs:getWorldRotation (Results 1 - 9 of 9) sorted by null

  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/infos/
RigidBodyMotionState.java 78 tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().multLocal(localLocation);
112 public Matrix3f getWorldRotation() {
113 getWorldRotation(motionStateId, worldRotation);
117 private native void getWorldRotation(long stateId, Matrix3f vec);
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
RotationTrack.java 81 startRotation.set(spatial.getWorldRotation());
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
CameraControl.java 113 camera.setRotation(spatial.getWorldRotation());
124 Quaternion worldDiff = vars.quat1.set(camera.getRotation()).subtractLocal(spatial.getWorldRotation());
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/infos/
RigidBodyMotionState.java 112 tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().multLocal(localLocation);
115 tmp_inverseWorldRotation.set(spatial.getParent().getWorldRotation()).inverseLocal().mult(localRotationQuat, localRotationQuat);
137 public Matrix3f getWorldRotation() {
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java 66 return spatial.getWorldRotation();
133 debugShape.setLocalRotation(spatial.getWorldRotation());
RigidBodyControl.java 198 return spatial.getWorldRotation();
219 debugShape.setLocalRotation(spatial.getWorldRotation());
VehicleControl.java 81 return spatial.getWorldRotation();
196 debugShape.setLocalRotation(spatial.getWorldRotation());
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
PhysicsHoverControl.java 108 setPhysicsRotation(spatial.getWorldRotation().toRotationMatrix());
184 debugShape.setLocalRotation(motionState.getWorldRotation());
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Spatial.java 315 * <code>getWorldRotation</code> retrieves the absolute rotation of the
320 public Quaternion getWorldRotation() {
    [all...]

Completed in 104 milliseconds