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      1 /**************************************************************************
      2  *
      3  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef INTEL_REGIONS_H
     29 #define INTEL_REGIONS_H
     30 
     31 /** @file intel_regions.h
     32  *
     33  * Structure definitions and prototypes for intel_region handling,
     34  * which is the basic structure for rectangular collections of pixels
     35  * stored in a drm_intel_bo.
     36  */
     37 
     38 #include <stdbool.h>
     39 #include <xf86drm.h>
     40 
     41 #include "main/mtypes.h"
     42 #include "intel_bufmgr.h"
     43 
     44 #ifdef __cplusplus
     45 extern "C" {
     46 #endif
     47 
     48 struct intel_context;
     49 struct intel_buffer_object;
     50 
     51 /**
     52  * A layer on top of the bufmgr buffers that adds a few useful things:
     53  *
     54  * - Refcounting for local buffer references.
     55  * - Refcounting for buffer maps
     56  * - Buffer dimensions - pitch and height.
     57  * - Blitter commands for copying 2D regions between buffers. (really???)
     58  */
     59 struct intel_region
     60 {
     61    drm_intel_bo *bo;  /**< buffer manager's buffer */
     62    GLuint refcount; /**< Reference count for region */
     63    GLuint cpp;      /**< bytes per pixel */
     64    GLuint width;    /**< in pixels */
     65    GLuint height;   /**< in pixels */
     66    GLuint pitch;    /**< in pixels */
     67    GLubyte *map;    /**< only non-NULL when region is actually mapped */
     68    GLuint map_refcount;  /**< Reference count for mapping */
     69 
     70    uint32_t tiling; /**< Which tiling mode the region is in */
     71 
     72    uint32_t name; /**< Global name for the bo */
     73    struct intel_screen *screen;
     74 };
     75 
     76 
     77 /* Allocate a refcounted region.  Pointers to regions should only be
     78  * copied by calling intel_reference_region().
     79  */
     80 struct intel_region *intel_region_alloc(struct intel_screen *screen,
     81                                         uint32_t tiling,
     82 					GLuint cpp, GLuint width,
     83                                         GLuint height,
     84 					bool expect_accelerated_upload);
     85 
     86 struct intel_region *
     87 intel_region_alloc_for_handle(struct intel_screen *screen,
     88 			      GLuint cpp,
     89 			      GLuint width, GLuint height, GLuint pitch,
     90 			      unsigned int handle, const char *name);
     91 
     92 bool
     93 intel_region_flink(struct intel_region *region, uint32_t *name);
     94 
     95 void intel_region_reference(struct intel_region **dst,
     96                             struct intel_region *src);
     97 
     98 void intel_region_release(struct intel_region **ib);
     99 
    100 void intel_recreate_static_regions(struct intel_context *intel);
    101 
    102 /**
    103  * Map/unmap regions.  This is refcounted also:
    104  *
    105  * \param mode  bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT
    106  */
    107 void *intel_region_map(struct intel_context *intel,
    108 		       struct intel_region *ib,
    109 		       GLbitfield mode);
    110 
    111 void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
    112 
    113 /* Copy rectangular sub-regions
    114  */
    115 bool
    116 intel_region_copy(struct intel_context *intel,
    117 		  struct intel_region *dest,
    118 		  GLuint dest_offset,
    119 		  GLuint destx, GLuint desty,
    120 		  struct intel_region *src,
    121 		  GLuint src_offset,
    122 		  GLuint srcx, GLuint srcy, GLuint width, GLuint height,
    123 		  bool flip,
    124 		  GLenum logicop);
    125 
    126 void _mesa_copy_rect(GLubyte * dst,
    127                 GLuint cpp,
    128                 GLuint dst_pitch,
    129                 GLuint dst_x,
    130                 GLuint dst_y,
    131                 GLuint width,
    132                 GLuint height,
    133                 const GLubyte * src,
    134                 GLuint src_pitch, GLuint src_x, GLuint src_y);
    135 
    136 void
    137 intel_region_get_tile_masks(struct intel_region *region,
    138                             uint32_t *mask_x, uint32_t *mask_y,
    139                             bool map_stencil_as_y_tiled);
    140 
    141 uint32_t
    142 intel_region_get_aligned_offset(struct intel_region *region, uint32_t x,
    143                                 uint32_t y, bool map_stencil_as_y_tiled);
    144 
    145 /**
    146  * Used with images created with image_from_names
    147  * to help support planar images.
    148  */
    149 struct intel_image_format {
    150    int fourcc;
    151    int components;
    152    int nplanes;
    153    struct {
    154       int buffer_index;
    155       int width_shift;
    156       int height_shift;
    157       uint32_t dri_format;
    158       int cpp;
    159    } planes[3];
    160 };
    161 
    162 struct __DRIimageRec {
    163    struct intel_region *region;
    164    GLenum internal_format;
    165    uint32_t dri_format;
    166    GLuint format;
    167    uint32_t offset;
    168 
    169    /*
    170     * Need to save these here between calls to
    171     * image_from_names and calls to image_from_planar.
    172     */
    173    uint32_t strides[3];
    174    uint32_t offsets[3];
    175    struct intel_image_format *planar_format;
    176 
    177    void *data;
    178 };
    179 
    180 #ifdef __cplusplus
    181 }
    182 #endif
    183 
    184 #endif
    185