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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL Utilities
      3  * ---------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Function table initialization.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "glwInitFunctions.hpp"
     25 #include "deSTLUtil.hpp"
     26 
     27 #include <string>
     28 #include <set>
     29 
     30 namespace glw
     31 {
     32 
     33 // \todo [2014-03-19 pyry] Replace this with more generic system based on upstream XML spec desc.
     34 
     35 void initES20 (Functions* gl, const FunctionLoader* loader)
     36 {
     37 #include "glwInitES20.inl"
     38 }
     39 
     40 void initES30 (Functions* gl, const FunctionLoader* loader)
     41 {
     42 #include "glwInitES30.inl"
     43 }
     44 
     45 void initES31 (Functions* gl, const FunctionLoader* loader)
     46 {
     47 #include "glwInitES31.inl"
     48 }
     49 
     50 void initGL30Core (Functions* gl, const FunctionLoader* loader)
     51 {
     52 #include "glwInitGL30.inl"
     53 }
     54 
     55 void initGL31Core (Functions* gl, const FunctionLoader* loader)
     56 {
     57 #include "glwInitGL31.inl"
     58 }
     59 
     60 void initGL32Core (Functions* gl, const FunctionLoader* loader)
     61 {
     62 #include "glwInitGL32.inl"
     63 }
     64 
     65 void initGL33Core (Functions* gl, const FunctionLoader* loader)
     66 {
     67 #include "glwInitGL33.inl"
     68 }
     69 
     70 void initGL40Core (Functions* gl, const FunctionLoader* loader)
     71 {
     72 #include "glwInitGL40.inl"
     73 }
     74 
     75 void initGL41Core (Functions* gl, const FunctionLoader* loader)
     76 {
     77 #include "glwInitGL41.inl"
     78 }
     79 
     80 void initGL42Core (Functions* gl, const FunctionLoader* loader)
     81 {
     82 #include "glwInitGL42.inl"
     83 }
     84 
     85 void initGL43Core (Functions* gl, const FunctionLoader* loader)
     86 {
     87 #include "glwInitGL43.inl"
     88 }
     89 
     90 void initGL44Core (Functions* gl, const FunctionLoader* loader)
     91 {
     92 #include "glwInitGL44.inl"
     93 }
     94 
     95 void initExtensionsGL (Functions* gl, const FunctionLoader* loader, int numExtensions, const char* const* extensions)
     96 {
     97 	using std::string;
     98 	using std::set;
     99 
    100 	const set<string> extSet(extensions, extensions+numExtensions);
    101 
    102 #include "glwInitExtGL.inl"
    103 
    104 }
    105 
    106 void initExtensionsES (Functions* gl, const FunctionLoader* loader, int numExtensions, const char* const* extensions)
    107 {
    108 	using std::string;
    109 	using std::set;
    110 
    111 	const set<string> extSet(extensions, extensions+numExtensions);
    112 
    113 #include "glwInitExtES.inl"
    114 
    115 }
    116 
    117 } // glw
    118