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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
     18 #define ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
     19 
     20 #include <stdint.h>
     21 
     22 #include "base/logging.h"
     23 #include "base/value_object.h"
     24 #include "dex/reg_storage.h"
     25 
     26 namespace art {
     27 
     28 class ArenaAllocator;
     29 
     30 /**
     31  * @brief Resource mask for LIR insn uses or defs.
     32  * @detail Def/Use mask used for checking dependencies between LIR insns in local
     33  * optimizations such as load hoisting.
     34  */
     35 class ResourceMask {
     36  private:
     37   constexpr ResourceMask(uint64_t mask1, uint64_t mask2)
     38       : masks_{ mask1, mask2 } {  // NOLINT
     39   }
     40 
     41  public:
     42   /*
     43    * Def/Use encoding in 128-bit use_mask/def_mask.  Low positions used for target-specific
     44    * registers (and typically use the register number as the position).  High positions
     45    * reserved for common and abstract resources.
     46    */
     47   enum ResourceBit {
     48     kMustNotAlias = 127,
     49     kHeapRef = 126,         // Default memory reference type.
     50     kLiteral = 125,         // Literal pool memory reference.
     51     kDalvikReg = 124,       // Dalvik v_reg memory reference.
     52     kFPStatus = 123,
     53     kCCode = 122,
     54     kLowestCommonResource = kCCode,
     55     kHighestCommonResource = kMustNotAlias
     56   };
     57 
     58   // Default-constructible.
     59   constexpr ResourceMask()
     60     : masks_ { 0u, 0u } {
     61   }
     62 
     63   // Copy-constructible and copyable.
     64   ResourceMask(const ResourceMask& other) = default;
     65   ResourceMask& operator=(const ResourceMask& other) = default;
     66 
     67   // Comparable by content.
     68   bool operator==(const ResourceMask& other) {
     69     return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1];
     70   }
     71 
     72   static constexpr ResourceMask RawMask(uint64_t mask1, uint64_t mask2) {
     73     return ResourceMask(mask1, mask2);
     74   }
     75 
     76   static constexpr ResourceMask Bit(size_t bit) {
     77     return ResourceMask(bit >= 64u ? 0u : UINT64_C(1) << bit,
     78                         bit >= 64u ? UINT64_C(1) << (bit - 64u) : 0u);
     79   }
     80 
     81   // Two consecutive bits. The start_bit must be even.
     82   static constexpr ResourceMask TwoBits(size_t start_bit) {
     83     return
     84         DCHECK_CONSTEXPR((start_bit & 1u) == 0u, << start_bit << " isn't even", Bit(0))
     85         ResourceMask(start_bit >= 64u ? 0u : UINT64_C(3) << start_bit,
     86                      start_bit >= 64u ? UINT64_C(3) << (start_bit - 64u) : 0u);
     87   }
     88 
     89   static constexpr ResourceMask NoBits() {
     90     return ResourceMask(UINT64_C(0), UINT64_C(0));
     91   }
     92 
     93   static constexpr ResourceMask AllBits() {
     94     return ResourceMask(~UINT64_C(0), ~UINT64_C(0));
     95   }
     96 
     97   constexpr ResourceMask Union(const ResourceMask& other) const {
     98     return ResourceMask(masks_[0] | other.masks_[0], masks_[1] | other.masks_[1]);
     99   }
    100 
    101   constexpr ResourceMask Intersection(const ResourceMask& other) const {
    102     return ResourceMask(masks_[0] & other.masks_[0], masks_[1] & other.masks_[1]);
    103   }
    104 
    105   constexpr ResourceMask Without(const ResourceMask& other) const {
    106     return ResourceMask(masks_[0] & ~other.masks_[0], masks_[1] & ~other.masks_[1]);
    107   }
    108 
    109   constexpr bool Equals(const ResourceMask& other) const {
    110     return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1];
    111   }
    112 
    113   constexpr bool Intersects(const ResourceMask& other) const {
    114     return (masks_[0] & other.masks_[0]) != 0u || (masks_[1] & other.masks_[1]) != 0u;
    115   }
    116 
    117   void SetBit(size_t bit);
    118 
    119   constexpr bool HasBit(size_t bit) const {
    120     return (masks_[bit / 64u] & (UINT64_C(1) << (bit & 63u))) != 0u;
    121   }
    122 
    123   ResourceMask& SetBits(const ResourceMask& other) {
    124     masks_[0] |= other.masks_[0];
    125     masks_[1] |= other.masks_[1];
    126     return *this;
    127   }
    128 
    129   ResourceMask& ClearBits(const ResourceMask& other) {
    130     masks_[0] &= ~other.masks_[0];
    131     masks_[1] &= ~other.masks_[1];
    132     return *this;
    133   }
    134 
    135  private:
    136   uint64_t masks_[2];
    137 
    138   friend class ResourceMaskCache;
    139 };
    140 std::ostream& operator<<(std::ostream& os, const ResourceMask::ResourceBit& rhs);
    141 
    142 inline void ResourceMask::SetBit(size_t bit) {
    143   DCHECK_LE(bit, kHighestCommonResource);
    144   masks_[bit / 64u] |= UINT64_C(1) << (bit & 63u);
    145 }
    146 
    147 constexpr ResourceMask kEncodeNone = ResourceMask::NoBits();
    148 constexpr ResourceMask kEncodeAll = ResourceMask::AllBits();
    149 constexpr ResourceMask kEncodeHeapRef = ResourceMask::Bit(ResourceMask::kHeapRef);
    150 constexpr ResourceMask kEncodeLiteral = ResourceMask::Bit(ResourceMask::kLiteral);
    151 constexpr ResourceMask kEncodeDalvikReg = ResourceMask::Bit(ResourceMask::kDalvikReg);
    152 constexpr ResourceMask kEncodeMem = kEncodeLiteral.Union(kEncodeDalvikReg).Union(
    153     kEncodeHeapRef).Union(ResourceMask::Bit(ResourceMask::kMustNotAlias));
    154 
    155 class ResourceMaskCache {
    156  public:
    157   explicit ResourceMaskCache(ArenaAllocator* allocator)
    158       : allocator_(allocator) {
    159   }
    160 
    161   const ResourceMask* GetMask(const ResourceMask& mask);
    162 
    163  private:
    164   ArenaAllocator* allocator_;
    165 };
    166 
    167 }  // namespace art
    168 
    169 #endif  // ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
    170