1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 6 #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 7 8 #include "src/globals.h" 9 10 namespace v8 { 11 namespace internal { 12 13 enum GCIdleTimeActionType { 14 DONE, 15 DO_NOTHING, 16 DO_INCREMENTAL_MARKING, 17 DO_SCAVENGE, 18 DO_FULL_GC, 19 DO_FINALIZE_SWEEPING 20 }; 21 22 23 class GCIdleTimeAction { 24 public: 25 static GCIdleTimeAction Done() { 26 GCIdleTimeAction result; 27 result.type = DONE; 28 result.parameter = 0; 29 return result; 30 } 31 32 static GCIdleTimeAction Nothing() { 33 GCIdleTimeAction result; 34 result.type = DO_NOTHING; 35 result.parameter = 0; 36 return result; 37 } 38 39 static GCIdleTimeAction IncrementalMarking(intptr_t step_size) { 40 GCIdleTimeAction result; 41 result.type = DO_INCREMENTAL_MARKING; 42 result.parameter = step_size; 43 return result; 44 } 45 46 static GCIdleTimeAction Scavenge() { 47 GCIdleTimeAction result; 48 result.type = DO_SCAVENGE; 49 result.parameter = 0; 50 return result; 51 } 52 53 static GCIdleTimeAction FullGC() { 54 GCIdleTimeAction result; 55 result.type = DO_FULL_GC; 56 result.parameter = 0; 57 return result; 58 } 59 60 static GCIdleTimeAction FinalizeSweeping() { 61 GCIdleTimeAction result; 62 result.type = DO_FINALIZE_SWEEPING; 63 result.parameter = 0; 64 return result; 65 } 66 67 void Print(); 68 69 GCIdleTimeActionType type; 70 intptr_t parameter; 71 }; 72 73 74 class GCTracer; 75 76 // The idle time handler makes decisions about which garbage collection 77 // operations are executing during IdleNotification. 78 class GCIdleTimeHandler { 79 public: 80 // If we haven't recorded any incremental marking events yet, we carefully 81 // mark with a conservative lower bound for the marking speed. 82 static const size_t kInitialConservativeMarkingSpeed = 100 * KB; 83 84 // Maximum marking step size returned by EstimateMarkingStepSize. 85 static const size_t kMaximumMarkingStepSize = 700 * MB; 86 87 // We have to make sure that we finish the IdleNotification before 88 // idle_time_in_ms. Hence, we conservatively prune our workload estimate. 89 static const double kConservativeTimeRatio; 90 91 // If we haven't recorded any mark-compact events yet, we use 92 // conservative lower bound for the mark-compact speed. 93 static const size_t kInitialConservativeMarkCompactSpeed = 2 * MB; 94 95 // Maximum mark-compact time returned by EstimateMarkCompactTime. 96 static const size_t kMaxMarkCompactTimeInMs; 97 98 // Minimum time to finalize sweeping phase. The main thread may wait for 99 // sweeper threads. 100 static const size_t kMinTimeForFinalizeSweeping; 101 102 // Number of idle mark-compact events, after which idle handler will finish 103 // idle round. 104 static const int kMaxMarkCompactsInIdleRound; 105 106 // Number of scavenges that will trigger start of new idle round. 107 static const int kIdleScavengeThreshold; 108 109 // Heap size threshold below which we prefer mark-compact over incremental 110 // step. 111 static const size_t kSmallHeapSize = 4 * kPointerSize * MB; 112 113 // That is the maximum idle time we will have during frame rendering. 114 static const size_t kMaxFrameRenderingIdleTime = 16; 115 116 // If less than that much memory is left in the new space, we consider it 117 // as almost full and force a new space collection earlier in the idle time. 118 static const size_t kNewSpaceAlmostFullTreshold = 100 * KB; 119 120 // If we haven't recorded any scavenger events yet, we use a conservative 121 // lower bound for the scavenger speed. 122 static const size_t kInitialConservativeScavengeSpeed = 100 * KB; 123 124 struct HeapState { 125 int contexts_disposed; 126 size_t size_of_objects; 127 bool incremental_marking_stopped; 128 bool can_start_incremental_marking; 129 bool sweeping_in_progress; 130 size_t mark_compact_speed_in_bytes_per_ms; 131 size_t incremental_marking_speed_in_bytes_per_ms; 132 size_t scavenge_speed_in_bytes_per_ms; 133 size_t available_new_space_memory; 134 size_t new_space_capacity; 135 size_t new_space_allocation_throughput_in_bytes_per_ms; 136 }; 137 138 GCIdleTimeHandler() 139 : mark_compacts_since_idle_round_started_(0), 140 scavenges_since_last_idle_round_(0) {} 141 142 GCIdleTimeAction Compute(size_t idle_time_in_ms, HeapState heap_state); 143 144 void NotifyIdleMarkCompact() { 145 if (mark_compacts_since_idle_round_started_ < kMaxMarkCompactsInIdleRound) { 146 ++mark_compacts_since_idle_round_started_; 147 if (mark_compacts_since_idle_round_started_ == 148 kMaxMarkCompactsInIdleRound) { 149 scavenges_since_last_idle_round_ = 0; 150 } 151 } 152 } 153 154 void NotifyScavenge() { ++scavenges_since_last_idle_round_; } 155 156 static size_t EstimateMarkingStepSize(size_t idle_time_in_ms, 157 size_t marking_speed_in_bytes_per_ms); 158 159 static size_t EstimateMarkCompactTime( 160 size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms); 161 162 static size_t EstimateScavengeTime(size_t new_space_size, 163 size_t scavenger_speed_in_bytes_per_ms); 164 165 static bool ScavangeMayHappenSoon( 166 size_t available_new_space_memory, 167 size_t new_space_allocation_throughput_in_bytes_per_ms); 168 169 private: 170 void StartIdleRound() { mark_compacts_since_idle_round_started_ = 0; } 171 bool IsMarkCompactIdleRoundFinished() { 172 return mark_compacts_since_idle_round_started_ == 173 kMaxMarkCompactsInIdleRound; 174 } 175 bool EnoughGarbageSinceLastIdleRound() { 176 return scavenges_since_last_idle_round_ >= kIdleScavengeThreshold; 177 } 178 179 int mark_compacts_since_idle_round_started_; 180 int scavenges_since_last_idle_round_; 181 182 DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); 183 }; 184 185 } // namespace internal 186 } // namespace v8 187 188 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_ 189